FdoILockedObjectReader Class Reference

The FdoILockedObjectReader interface provides forward-only, read-only functionality to identify lock information for a set of objects. More...

#include <ILockedObjectReader.h>

Inherits FdoIDisposable.

List of all members.


Public Member Functions

virtual FDO_API void Close ()=0
 Closes the FdoILockInfoReader object, freeing any resources it may be holding.
virtual FDO_API FdoStringGetFeatureClassName ()=0
 Gets the class name of the feature currently being read.
virtual FDO_API
FdoPropertyValueCollection
GetIdentity ()=0
 Gets an FdoPropertyValueCollection containing the property values that uniquely identify the feature currently being read.
virtual FDO_API FdoStringGetLockOwner ()=0
 Gets the name of user who holds the lock on the feature currently being read.
virtual FDO_API const FdoLockType GetLockType ()=0
 Gets the type of the lock held on the feature currently being read.
virtual FDO_API FdoStringGetLongTransaction ()=0
 Gets the name of the long transaction in which the feature currently being read is locked.
virtual FDO_API bool ReadNext ()=0
 Advances the reader to the next item. The default position of the reader is prior to the first item. Thus, you must call ReadNext to begin accessing any data.

Detailed Description

The FdoILockedObjectReader interface provides forward-only, read-only functionality to identify lock information for a set of objects.

Remarks:
A reference to an FdoILockedObjectReader interface is returned from the GetLockedObjects and GetLockInfo commands. The initial position of the FdoILockInfoReader is prior to the first item. Thus, you must call ReadNext to begin accessing any data.

Definition at line 38 of file ILockedObjectReader.h.


The documentation for this class was generated from the following file: