OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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This is the complete list of members for ossim::Quaternion, including all inherited members.
conj() const | ossim::Quaternion | inline |
get(ossimMatrix4x4 &matrix) const | ossim::Quaternion | |
getRotate(value_type &angle, value_type &x, value_type &y, value_type &z) const | ossim::Quaternion | |
getRotate(value_type &angle, ossimDpt3d &vec) const | ossim::Quaternion | inline |
inverse() const | ossim::Quaternion | inline |
length() const | ossim::Quaternion | inline |
length2() const | ossim::Quaternion | inline |
makeRotate(value_type angle, value_type x, value_type y, value_type z) | ossim::Quaternion | |
makeRotate(value_type angle, const ossimColumnVector3d &vec) | ossim::Quaternion | inline |
makeRotate(value_type angle, const ossimDpt3d &vec) | ossim::Quaternion | inline |
makeRotate(value_type angle1, const ossimColumnVector3d &axis1, value_type angle2, const ossimColumnVector3d &axis2, value_type angle3, const ossimColumnVector3d &axis3) | ossim::Quaternion | |
makeRotate(value_type angle1, const ossimDpt3d &axis1, value_type angle2, const ossimDpt3d &axis2, value_type angle3, const ossimDpt3d &axis3) | ossim::Quaternion | |
makeRotate(const ossimColumnVector3d &vec1, const ossimColumnVector3d &vec2) | ossim::Quaternion | |
makeRotate(const ossimDpt3d &vec1, const ossimDpt3d &vec2) | ossim::Quaternion | |
operator!=(const Quaternion &v) const | ossim::Quaternion | inline |
operator*(value_type rhs) const | ossim::Quaternion | inline |
operator*(const Quaternion &rhs) const | ossim::Quaternion | inline |
operator*(const ossimDpt3d &v) const | ossim::Quaternion | inline |
operator*(const ossimDpt3d &lhs, const ossim::Quaternion &rhs) | ossim::Quaternion | friend |
operator*=(value_type rhs) | ossim::Quaternion | inline |
operator*=(const Quaternion &rhs) | ossim::Quaternion | inline |
operator+(const Quaternion &rhs) const | ossim::Quaternion | inline |
operator+=(const Quaternion &rhs) | ossim::Quaternion | inline |
operator-(const Quaternion &rhs) const | ossim::Quaternion | inline |
operator-() const | ossim::Quaternion | inline |
operator-=(const Quaternion &rhs) | ossim::Quaternion | inline |
operator/(value_type rhs) const | ossim::Quaternion | inline |
operator/(const Quaternion &denom) const | ossim::Quaternion | inline |
operator/=(value_type rhs) | ossim::Quaternion | inline |
operator/=(const Quaternion &denom) | ossim::Quaternion | inline |
operator<(const Quaternion &v) const | ossim::Quaternion | inline |
operator=(const Quaternion &v) | ossim::Quaternion | inline |
operator==(const Quaternion &v) const | ossim::Quaternion | inline |
operator[](int i) | ossim::Quaternion | inline |
operator[](int i) const | ossim::Quaternion | inline |
Quaternion() | ossim::Quaternion | inline |
Quaternion(value_type x, value_type y, value_type z, value_type w) | ossim::Quaternion | inline |
Quaternion(ossim_float64 angle, const ossimDpt3d &axis) | ossim::Quaternion | inline |
Quaternion(ossim_float64 angle, const ossimColumnVector3d &axis) | ossim::Quaternion | inline |
set(value_type x, value_type y, value_type z, value_type w) | ossim::Quaternion | inline |
set(const ossimMatrix4x4 &matrix) | ossim::Quaternion | |
slerp(value_type t, const Quaternion &from, const Quaternion &to) | ossim::Quaternion | |
theVector | ossim::Quaternion | |
value_type typedef | ossim::Quaternion | |
w() | ossim::Quaternion | inline |
w() const | ossim::Quaternion | inline |
x() | ossim::Quaternion | inline |
x() const | ossim::Quaternion | inline |
y() | ossim::Quaternion | inline |
y() const | ossim::Quaternion | inline |
z() | ossim::Quaternion | inline |
z() const | ossim::Quaternion | inline |
zeroRotation() const | ossim::Quaternion | inline |