OpenLayers.Tile

This is a class designed to designate a single tile, however it is explicitly designed to do relatively little.  Tiles store information about themselves -- such as the URL that they are related to, and their size - but do not add themselves to the layer div automatically, for example.  Create a new tile with the OpenLayers.Tile constructor, or a subclass.

TBD 3.0remove reference to url in above paragraph
Summary
This is a class designed to designate a single tile, however it is explicitly designed to do relatively little.
{Array(String)} Supported application event types
{OpenLayers.Events} An events object that handles all events on the tile.
Constructor for a new OpenLayers.Tile instance.
Nullify references to prevent circular references and memory leaks.

Constants

EVENT_TYPES

{Array(String)} Supported application event types

Properties

events

{OpenLayers.Events} An events object that handles all events on the tile.

bounds

Constructor

OpenLayers.Tile

Constructor for a new OpenLayers.Tile instance.

Parameters

layer{OpenLayers.Layer} layer that the tile will go in.
position{OpenLayers.Pixel}
bounds{OpenLayers.Bounds}
url{<String>}
size{OpenLayers.Size}

Functions

destroy

destroy:function()

Nullify references to prevent circular references and memory leaks.

Instances of this class represent bounding boxes.
Constructor for a new OpenLayers.Tile instance.
destroy:function()
Nullify references to prevent circular references and memory leaks.
This class represents a screen coordinate, in x and y coordinates
Instances of this class represent a width/height pair