This is another virtual class in that it should never be instantiated by itself as a Renderer. It exists because there is tons of shared functionality between different vector libraries which use nodes/elements as a base for rendering vectors.
The highlevel bits of code that are implemented here are the adding and removing of geometries, which is essentially the same for any element-based renderer. The details of creating each node and drawing the paths are of course different, but the machinery is the same.
Inherits
Summary
| This is another virtual class in that it should never be instantiated by itself as a Renderer. |
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