9 #ifndef ossimMapViewController_HEADER 10 #define ossimMapViewController_HEADER 21 bool inputListFixedFlag=
true,
22 bool outputListFixedFlag=
false);
43 const char* prefix=0)
const;
46 const char* prefix=0);
virtual void setFilename(const ossimFilename &file)
virtual const ossimFilename & getFilename() const
virtual void changeOwner(ossimObject *owner)
Permits changing the object's owner.
Represents serializable keyword/value map.
virtual bool saveState(ossimKeywordlist &kwl, const char *prefix=0) const
virtual bool setView(ossimObject *object)
unsigned int ossim_uint32
virtual ossimString getShortName() const
virtual ossimString getLongName() const
virtual ~ossimMapViewController()
ossimFilename theGeometryFile
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)