Go to the source code of this file.
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int | draw_edge_row (row_type row, vpf_table_type table) |
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int | draw_edge (ossim_int32 rownum, vpf_table_type table) |
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int | draw_point_row (row_type row, vpf_table_type table) |
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int | draw_point (ossim_int32 rownum, vpf_table_type table) |
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int | draw_text_row (row_type row, vpf_table_type table) |
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int | draw_text (ossim_int32 rownum, vpf_table_type table) |
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void | screen_bounds (double x1, double y1, double x2, double y2, int *xmin, int *ymin, int *xmax, int *ymax) |
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void | draw_face_row (row_type row, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, vpf_table_type spx, color_type outline, color_type c1, color_type c2, color_type c3, color_type c4) |
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void | draw_face (ossim_int32 face_id, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, vpf_table_type spx, color_type outline, color_type c1, color_type c2, color_type c3, color_type c4) |
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ossim_int32 | next_polygon_edge (edge_rec_type *edge_rec, ossim_int32 *prevnode, ossim_int32 face_id) |
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void | outline_face (ossim_int32 face_id, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, color_type outline, int inner) |
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void | outline_face_table (ossim_int32 face_id, char *fname, int color, int inner) |
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◆ draw_edge()
◆ draw_edge_row()
◆ draw_face()
◆ draw_face_row()
◆ draw_point()
◆ draw_point_row()
◆ draw_text()
◆ draw_text_row()
◆ next_polygon_edge()
◆ outline_face()
◆ outline_face_table()
void outline_face_table |
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ossim_int32 |
face_id, |
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char * |
fname, |
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int |
color, |
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int |
inner |
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) |
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◆ screen_bounds()
void screen_bounds |
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double |
x1, |
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double |
y1, |
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double |
x2, |
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double |
y2, |
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int * |
xmin, |
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int * |
ymin, |
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int * |
xmax, |
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int * |
ymax |
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) |
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