OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Functions
vpfdraw.h File Reference

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Functions

int draw_edge_row (row_type row, vpf_table_type table)
 
int draw_edge (ossim_int32 rownum, vpf_table_type table)
 
int draw_point_row (row_type row, vpf_table_type table)
 
int draw_point (ossim_int32 rownum, vpf_table_type table)
 
int draw_text_row (row_type row, vpf_table_type table)
 
int draw_text (ossim_int32 rownum, vpf_table_type table)
 
void screen_bounds (double x1, double y1, double x2, double y2, int *xmin, int *ymin, int *xmax, int *ymax)
 
void draw_face_row (row_type row, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, vpf_table_type spx, color_type outline, color_type c1, color_type c2, color_type c3, color_type c4)
 
void draw_face (ossim_int32 face_id, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, vpf_table_type spx, color_type outline, color_type c1, color_type c2, color_type c3, color_type c4)
 
ossim_int32 next_polygon_edge (edge_rec_type *edge_rec, ossim_int32 *prevnode, ossim_int32 face_id)
 
void outline_face (ossim_int32 face_id, vpf_table_type facetable, vpf_table_type ringtable, vpf_table_type edgetable, color_type outline, int inner)
 
void outline_face_table (ossim_int32 face_id, char *fname, int color, int inner)
 

Function Documentation

◆ draw_edge()

int draw_edge ( ossim_int32  rownum,
vpf_table_type  table 
)

◆ draw_edge_row()

int draw_edge_row ( row_type  row,
vpf_table_type  table 
)

◆ draw_face()

void draw_face ( ossim_int32  face_id,
vpf_table_type  facetable,
vpf_table_type  ringtable,
vpf_table_type  edgetable,
vpf_table_type  spx,
color_type  outline,
color_type  c1,
color_type  c2,
color_type  c3,
color_type  c4 
)

◆ draw_face_row()

void draw_face_row ( row_type  row,
vpf_table_type  facetable,
vpf_table_type  ringtable,
vpf_table_type  edgetable,
vpf_table_type  spx,
color_type  outline,
color_type  c1,
color_type  c2,
color_type  c3,
color_type  c4 
)

◆ draw_point()

int draw_point ( ossim_int32  rownum,
vpf_table_type  table 
)

◆ draw_point_row()

int draw_point_row ( row_type  row,
vpf_table_type  table 
)

◆ draw_text()

int draw_text ( ossim_int32  rownum,
vpf_table_type  table 
)

◆ draw_text_row()

int draw_text_row ( row_type  row,
vpf_table_type  table 
)

◆ next_polygon_edge()

ossim_int32 next_polygon_edge ( edge_rec_type edge_rec,
ossim_int32 prevnode,
ossim_int32  face_id 
)

◆ outline_face()

void outline_face ( ossim_int32  face_id,
vpf_table_type  facetable,
vpf_table_type  ringtable,
vpf_table_type  edgetable,
color_type  outline,
int  inner 
)

◆ outline_face_table()

void outline_face_table ( ossim_int32  face_id,
char *  fname,
int  color,
int  inner 
)

◆ screen_bounds()

void screen_bounds ( double  x1,
double  y1,
double  x2,
double  y2,
int *  xmin,
int *  ymin,
int *  xmax,
int *  ymax 
)