14 #ifndef ossimBrightnessMatch_HEADER 15 #define ossimBrightnessMatch_HEADER 38 const char* prefix=0);
41 const char* prefix=0)
const;
virtual bool saveState(ossimKeywordlist &kwl, const char *prefix=0) const
Method to save the state of an object to a keyword list.
virtual void getPropertyNames(std::vector< ossimString > &propertyNames) const
Represents serializable keyword/value map.
virtual ossimRefPtr< ossimProperty > getProperty(const ossimString &name) const
virtual void setProperty(ossimRefPtr< ossimProperty > property)
virtual ossimRefPtr< ossimImageData > getTile(const ossimIrect &tileRect, ossim_uint32 resLevel=0)
ossimRefPtr< ossimBrightnessContrastSource > theBrightnessContrastSource
ossimRefPtr< ossimImageData > runBrightnessMatch()
unsigned int ossim_uint32
virtual ~ossimBrightnessMatch()
virtual void initialize()
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)
Method to the load (recreate) the state of an object from a keyword list.
void computeInputBrightness()
ossimRefPtr< ossimImageData > theNormTile
double theInputBrightness
double theTargetBrightness