11 #ifndef ossimRLevelFilter_HEADER 12 #define ossimRLevelFilter_HEADER 52 virtual bool getOverrideGeometryFlag()
const;
53 virtual void setOverrideGeometryFlag(
bool override);
74 const char* prefix=0);
77 const char* prefix=0)
const;
86 void getSummedDecimation(
ossimDpt& result)
const;
90 void updateGeometry();
virtual ossimIrect getBoundingRect(ossim_uint32 resLevel=0) const
This will return the bounding rect of the source.
ossimRefPtr< ossimImageGeometry > m_ScaledGeometry
The input image geometry, altered by the scale.
Represents serializable keyword/value map.
ossim_uint32 theCurrentRLevel
bool theOverrideGeometryFlag
unsigned int ossim_uint32
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)
Method to the load (recreate) the state of an object from a keyword list.
virtual ossimRefPtr< ossimImageGeometry > getImageGeometry()
Returns the image geometry object associated with this tile source or NULL if not defined...
virtual bool saveState(ossimKeywordlist &kwl, const char *prefix=0) const
Method to save the state of an object to a keyword list.
virtual void getDecimationFactor(ossim_uint32 resLevel, ossimDpt &result) const
Will return the decimation factor for the given resolution level.
virtual ossimRefPtr< ossimImageData > getTile(const ossimIpt &origin, ossim_uint32 resLevel=0)