OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimAtbController.h>
Public Member Functions | |
ossimAtbController () | |
ossimAtbController (ossimImageCombiner *combiner, ossimGridRemapEngine *engine=0) | |
ossimAtbController (ossimGridRemapEngine *engine) | |
~ossimAtbController () | |
virtual ossimObject * | getObject () |
virtual const ossimObject * | getObject () const |
void | initializeWithCombiner (ossimImageCombiner *combiner, ossimGridRemapEngine *engine=0) |
bool | enableImage (unsigned int index) |
bool | disableImage (unsigned int index) |
bool | lockImage (unsigned int index) |
bool | unlockImage (unsigned int index) |
virtual bool | execute () |
virtual void | abort () |
void | setKernelSize (int side_size) |
void | setGridSpacing (const ossimIpt &spacing) |
void | setGridRemapEngine (ossimGridRemapEngine *engine) |
virtual bool | saveState (ossimKeywordlist &kwl) const |
virtual bool | loadState (const ossimKeywordlist &kwl) |
virtual bool | canConnectMyInputTo (ossim_int32 myInputIndex, const ossimConnectableObject *object) const |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual std::ostream & | print (std::ostream &out) const |
Generic print method. More... | |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimProcessInterface () | |
virtual | ~ossimProcessInterface () |
bool | needsAborting () const |
bool | isAbortRequested () const |
bool | isAborted () const |
bool | isExecuting () const |
ossimProcessStatus | getProcessStatus () const |
virtual void | setProcessStatus (ossimProcessStatus processStatus) |
virtual double | getPercentComplete () const |
virtual void | setPercentComplete (double percentComplete) |
virtual ossimListenerManager * | getManager () |
void | enableEvents () |
void | disableEvents () |
void | setCurrentMessage (const ossimString &message) |
virtual std::ostream & | print (std::ostream &out) const |
Protected Member Functions | |
void | initializeRemappers () |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
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enum | ossimProcessStatus { PROCESS_STATUS_UNKNOWN = 0, PROCESS_STATUS_EXECUTING = 1, PROCESS_STATUS_ABORTED = 2, PROCESS_STATUS_ABORT_REQUEST = 3, PROCESS_STATUS_NOT_EXECUTING = 4 } |
Definition at line 37 of file ossimAtbController.h.
ossimAtbController::ossimAtbController | ( | ) |
default Constructor initializes the member combiner pointer to NULL.
Definition at line 43 of file ossimAtbController.cpp.
ossimAtbController::ossimAtbController | ( | ossimImageCombiner * | combiner, |
ossimGridRemapEngine * | engine = 0 |
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Constructor with Combiner reference. This combiner is used for the ATB.
Definition at line 66 of file ossimAtbController.cpp.
ossimAtbController::ossimAtbController | ( | ossimGridRemapEngine * | engine | ) |
Constructor with a specified remap engine.
Definition at line 86 of file ossimAtbController.cpp.
ossimAtbController::~ossimAtbController | ( | ) |
Definition at line 120 of file ossimAtbController.cpp.
References theContainer, and theGridRemapEngine.
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Implementation of ossimConnectableObject pure virtual.
Implements ossimConnectableObject.
Definition at line 564 of file ossimAtbController.cpp.
References PTR_CAST.
bool ossimAtbController::disableImage | ( | unsigned int | index | ) |
Disnable an image in the mosaic from the tonal balancing process
Definition at line 239 of file ossimAtbController.cpp.
References ossimSource::disableSource(), ossimConnectableObject::getInput(), ossimConnectableObject::getNumberOfInputs(), and PTR_CAST.
bool ossimAtbController::enableImage | ( | unsigned int | index | ) |
Enable an image in the mosaic for the tonal balancing process
Definition at line 220 of file ossimAtbController.cpp.
References ossimSource::enableSource(), ossimConnectableObject::getInput(), ossimConnectableObject::getNumberOfInputs(), and PTR_CAST.
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Implementation of ossimProcessInterface pure virtual method.
Implements ossimProcessInterface.
Definition at line 297 of file ossimAtbController.cpp.
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Implements ossimProcessInterface.
Definition at line 60 of file ossimAtbController.h.
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Implements ossimProcessInterface.
Definition at line 64 of file ossimAtbController.h.
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Definition at line 467 of file ossimAtbController.cpp.
void ossimAtbController::initializeWithCombiner | ( | ossimImageCombiner * | combiner, |
ossimGridRemapEngine * | engine = 0 |
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Provide alternate means of initialization in case default constructor used.
Definition at line 130 of file ossimAtbController.cpp.
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Definition at line 430 of file ossimAtbController.cpp.
bool ossimAtbController::lockImage | ( | unsigned int | index | ) |
Locks a particular source for adjustment. A locked image effectively defines the target values for all overlapping imagery.
Definition at line 259 of file ossimAtbController.cpp.
References ossimConnectableObject::getInput(), ossimConnectableObject::getNumberOfInputs(), ossimGridRemapSource::lock(), and PTR_CAST.
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Implementations of ossimStateInterface pure virtuals
Definition at line 415 of file ossimAtbController.cpp.
void ossimAtbController::setGridRemapEngine | ( | ossimGridRemapEngine * | engine | ) |
Sets the ATB remap engine. This object implements the specific tonal balancing algorithm. The dependency on number of bands and color space, is limited only to this engine. This facilitates the implementation of various grid-based image matching schemes.
Definition at line 529 of file ossimAtbController.cpp.
void ossimAtbController::setGridSpacing | ( | const ossimIpt & | spacing | ) |
Sets the grid spacing used in gridding the mosaic's bounding rectangle.
void ossimAtbController::setKernelSize | ( | int | side_size | ) |
Hook to set the size of the kernel used by all point sources in computing their mean pixel value. The kernels will be resized to NxN.
Definition at line 449 of file ossimAtbController.cpp.
bool ossimAtbController::unlockImage | ( | unsigned int | index | ) |
Unlock a particular source for adjustment.
Definition at line 279 of file ossimAtbController.cpp.
References ossimConnectableObject::getInput(), ossimConnectableObject::getNumberOfInputs(), ossimGridRemapSource::lock(), and PTR_CAST.
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Definition at line 137 of file ossimAtbController.h.
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Definition at line 138 of file ossimAtbController.h.
Referenced by ~ossimAtbController().
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Definition at line 139 of file ossimAtbController.h.
Referenced by ~ossimAtbController().
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Definition at line 141 of file ossimAtbController.h.
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Definition at line 140 of file ossimAtbController.h.