OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Public Member Functions | Protected Member Functions | List of all members
ossimColorNormalizedFusion Class Reference

#include <ossimColorNormalizedFusion.h>

Inheritance diagram for ossimColorNormalizedFusion:
ossimFusionCombiner ossimImageCombiner ossimImageSource ossimConnectableObjectListener ossimSource ossimListener ossimConnectableObject ossimErrorStatusInterface ossimObject ossimListenerManager ossimPropertyInterface ossimReferenced

Public Member Functions

 ossimColorNormalizedFusion ()
 
 ossimColorNormalizedFusion (ossimObject *owner)
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIrect &rect, ossim_uint32 resLevel=0)
 
- Public Member Functions inherited from ossimFusionCombiner
 ossimFusionCombiner ()
 
 ossimFusionCombiner (ossimObject *owner)
 
virtual ossimIrect getBoundingRect (ossim_uint32 resLevel=0) const
 This will return the bounding rect of the source. More...
 
bool canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const
 required to be overriden by derived classes More...
 
ossimScalarType getOutputScalarType () const
 This will be used to query the output pixel type of the tile source. More...
 
virtual void initialize ()
 
- Public Member Functions inherited from ossimImageCombiner
 ossimImageCombiner ()
 
 ossimImageCombiner (ossimObject *owner, int numberOfInputs, int numberOfOutputs, bool inputListIsFixedFlag, bool outputListIsFixedFlag)
 
 ossimImageCombiner (ossimConnectableObject::ConnectableObjectList &inputSources)
 
virtual bool loadState (const ossimKeywordlist &kwl, const char *prefix=NULL)
 Method to the load (recreate) the state of an object from a keyword list. More...
 
virtual bool saveState (ossimKeywordlist &kwl, const char *prefix=NULL) const
 Method to save the state of an object to a keyword list. More...
 
virtual void updateRects ()
 This will go through and precompute the bounding rects of each input image. More...
 
virtual ossim_uint32 getNumberOfInputBands () const
 Returns the number of bands available from the input. More...
 
virtual ossim_uint32 getTileWidth () const
 Returns the default processing tile width. More...
 
virtual ossim_uint32 getTileHeight () const
 Returns the default processing tile height. More...
 
virtual double getNullPixelValue (ossim_uint32 band=0) const
 Each band has a null pixel associated with it. More...
 
virtual double getMinPixelValue (ossim_uint32 band=0) const
 Returns the min pixel of the band. More...
 
virtual double getMaxPixelValue (ossim_uint32 band=0) const
 Returns the max pixel of the band. More...
 
virtual ossim_uint32 getNumberOfOverlappingImages (const ossimIrect &rect, ossim_uint32 resLevel=0) const
 Used to retrieve the number of overlapping images withint the given rect. More...
 
virtual void getOverlappingImages (std::vector< ossim_uint32 > &result, const ossimIrect &rect, ossim_uint32 resLevel=0) const
 Used to populate the result with the index of the overlapping images. More...
 
virtual ossimRefPtr< ossimImageDatagetNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0)
 
virtual ossimRefPtr< ossimImageDatagetNextTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0)
 
virtual bool getNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, ossimImageData *tile, ossim_uint32 resLevel=0)
 
virtual ossimRefPtr< ossimImageDatagetNextNormTile (ossim_uint32 &returnedIdx, const ossim_uint32 index, const ossimIrect &tileRect, ossim_uint32 resLevel=0)
 
virtual ossimRefPtr< ossimImageDatagetNextNormTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0)
 
virtual void connectInputEvent (ossimConnectionEvent &event)
 
virtual void disconnectInputEvent (ossimConnectionEvent &event)
 
virtual void propertyEvent (ossimPropertyEvent &event)
 
virtual void refreshEvent (ossimRefreshEvent &event)
 
virtual bool hasDifferentInputs () const
 
- Public Member Functions inherited from ossimImageSource
 ossimImageSource (ossimObject *owner=0)
 
 ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimImageSource ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIpt &origin, ossim_uint32 resLevel=0)
 
virtual bool getTile (ossimImageData *result, ossim_uint32 resLevel=0)
 Method to get a tile. More...
 
virtual ossimObjectgetObject ()
 For RTTI support. More...
 
virtual const ossimObjectgetObject () const
 For RTTI support. More...
 
virtual void getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const
 Will return the decimation factor for the given resolution level. More...
 
virtual void getDecimationFactors (std::vector< ossimDpt > &decimations) const
 Will return an array of all decimations for each resolution level. More...
 
virtual ossim_uint32 getNumberOfDecimationLevels () const
 Will return the number of resolution levels. More...
 
virtual ossim_uint32 getNumberOfOutputBands () const
 Returns the number of bands in a tile returned from this TileSource. More...
 
virtual void getOutputBandList (std::vector< ossim_uint32 > &bandList) const
 Initializes bandList. More...
 
virtual void getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const
 Gets the bounding rectangle of the source. More...
 
virtual void getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const
 ordering specifies how the vertices should be arranged. More...
 
virtual ossimRefPtr< ossimImageGeometrygetImageGeometry ()
 Returns the image geometry object associated with this tile source or NULL if not defined. More...
 
virtual void setImageGeometry (const ossimImageGeometry *geom)
 Default implementation sets geometry of the first input to the geometry specified. More...
 
virtual void saveImageGeometry () const
 Default method to call input's saveImageGeometry. More...
 
virtual void saveImageGeometry (const ossimFilename &geometry_file) const
 Default method to call input's saveImageGeometry. More...
 
virtual ossimRefPtr< ossimPropertygetProperty (const ossimString &name) const
 
virtual void setProperty (ossimRefPtr< ossimProperty > property)
 
virtual void getPropertyNames (std::vector< ossimString > &propertyNames) const
 
virtual bool isIndexedData () const
 
- Public Member Functions inherited from ossimSource
 ossimSource (ossimObject *owner=0)
 
 ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimSource ()
 
virtual bool isSourceEnabled () const
 
virtual void enableSource ()
 
virtual void disableSource ()
 
virtual bool getEnableFlag () const
 
virtual void setEnableFlag (bool flag)
 
virtual bool isInitialized () const
 
virtual void setInitializedFlag (bool flag)
 
virtual std::ostream & print (std::ostream &out) const
 Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
 
- Public Member Functions inherited from ossimConnectableObject
 ossimConnectableObject (ossimObject *owner=0)
 Base constructor of this object. More...
 
 ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimConnectableObject ()
 
void setId (const ossimId &id)
 All connectable objects will have id's. More...
 
const ossimIdgetId () const
 Will allow us to get this object's id. More...
 
const ossimObjectgetOwner () const
 Fetches the current owner, most likely a container but not limited to one. More...
 
virtual void changeOwner (ossimObject *owner)
 Permits changing the object's owner. More...
 
virtual void setDescription (const ossimString &description)
 
virtual ossimString getDescription () const
 
virtual bool isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const
 will check the direction specified to see if all slots are full. More...
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className))
 
virtual ossim_int32 findInputIndex (const ossimConnectableObject *object)
 Return a valid index of the input list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findInputIndex (const ossimId &id)
 Return a valid index of the input list if the passed id is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimConnectableObject *object)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimId &id)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 getMyInputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual ossim_int32 getMyOutputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual bool canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const
 default implementation is to allow anyone to connect to us. More...
 
virtual void disconnect (ossimConnectableObject *object=0)
 Will disconnect the object passed in. More...
 
virtual void disconnect (const ossimId &id)
 Will disconnect the object passed in. More...
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given input index and generate a connection event. More...
 
virtual void disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
 
virtual void disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given output index and generate a connection event. More...
 
virtual void disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the output object. More...
 
virtual void disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual void disconnectAllInputs ()
 Will disconnect all of the input objects. More...
 
virtual void disconnectAllOutputs ()
 Will disconnect all of the output objects. More...
 
virtual ossim_int32 connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will try to connect this objects input to the passed in object. More...
 
virtual ossim_int32 connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will connect the specified input to the passed in object. More...
 
virtual bool connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true)
 
virtual ossim_int32 connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true)
 Will try to connect this objects output to the passed in object. More...
 
virtual bool connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true)
 
virtual bool connectInputList (ConnectableObjectList &inputList)
 Will disconnect itself from all inputs and reset to the passed in input list. More...
 
virtual bool connectOutputList (ConnectableObjectList &outputList)
 Will disconnect itself from all outputs and reset to the passed in output list. More...
 
virtual ossim_uint32 getNumberOfInputs () const
 Returns the number of input objects. More...
 
virtual ossim_uint32 getNumberOfOutputs () const
 Return the number of output objects. More...
 
ossimConnectableObjectgetInput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetInput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
ossimConnectableObjectgetOutput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetOutput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
virtual void setNumberOfInputs (ossim_int32 numberOfInputs)
 Will set the number of inputs. More...
 
virtual bool getInputListIsFixedFlag () const
 
virtual bool getOutputListIsFixedFlag () const
 
virtual void setNumberOfOutputs (ossim_int32 numberOfInputs)
 Will set the number of outputs. More...
 
const ConnectableObjectListgetInputList () const
 
const ConnectableObjectListgetOutputList () const
 
ConnectableObjectListgetInputList ()
 
ConnectableObjectListgetOutputList ()
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true))
 
virtual void propagateEventToOutputs (ossimEvent &event)
 
virtual void propagateEventToInputs (ossimEvent &event)
 
virtual void setProperty (const ossimString &name, const ossimString &value)
 
virtual ossim_uint32 saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const
 Save the state of all inputs to a keyword list. More...
 
virtual bool fillContainer (ossimConnectableContainer &container)
 Inserts this object and all of its children and inputs into the container provided. More...
 
bool moveInputUp (const ossimId &id)
 Moves the input connection matching id up one in the connection list. More...
 
bool moveInputDown (const ossimId &id)
 Moves the input connection matching id down one in the connection list. More...
 
bool moveInputToTop (const ossimId &id)
 Moves the input connection matching id to the top of the connection list. More...
 
bool moveInputToBottom (const ossimId &id)
 Moves the input connection matching id to the bottom of the connection list. More...
 
virtual void accept (ossimVisitor &visitor)
 We will add a visitor interface for all connectable objects. More...
 
- Public Member Functions inherited from ossimObject
 ossimObject ()
 
virtual ~ossimObject ()
 
virtual ossimObjectdup () const
 
virtual ossimString getShortName () const
 
virtual ossimString getLongName () const
 
virtual ossimString getClassName () const
 
virtual RTTItypeid getType () const
 
virtual bool canCastTo (ossimObject *obj) const
 
virtual bool canCastTo (const RTTItypeid &id) const
 
virtual bool canCastTo (const ossimString &parentClassName) const
 
virtual bool isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const
 
- Public Member Functions inherited from ossimReferenced
 ossimReferenced ()
 
 ossimReferenced (const ossimReferenced &)
 
ossimReferencedoperator= (const ossimReferenced &)
 
void ref () const
 increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
void unref () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
void unref_nodelete () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 
- Public Member Functions inherited from ossimListenerManager
 ossimListenerManager ()
 
virtual ~ossimListenerManager ()
 
virtual void fireEvent (ossimEvent &event)
 
virtual bool addListener (ossimListener *listener)
 
virtual bool removeListener (ossimListener *listener)
 
virtual bool findListener (ossimListener *listener)
 
- Public Member Functions inherited from ossimPropertyInterface
 ossimPropertyInterface ()
 
virtual ~ossimPropertyInterface ()
 
virtual ossimString getPropertyValueAsString (const ossimString &name) const
 
void getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const
 
void setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList)
 
- Public Member Functions inherited from ossimErrorStatusInterface
 ossimErrorStatusInterface ()
 
virtual ~ossimErrorStatusInterface ()
 
virtual ossimErrorCode getErrorStatus () const
 
virtual ossimString getErrorStatusString () const
 
virtual void setErrorStatus (ossimErrorCode error_status) const
 
virtual void setErrorStatus () const
 
virtual void clearErrorStatus () const
 
bool hasError () const
 
- Public Member Functions inherited from ossimConnectableObjectListener
 ossimConnectableObjectListener ()
 
virtual ~ossimConnectableObjectListener ()
 
virtual void processEvent (ossimEvent &event)
 ProcessEvent. More...
 
virtual void objectDestructingEvent (ossimObjectDestructingEvent &)
 
virtual void connectionEvent (ossimConnectionEvent &)
 
virtual void disconnectOutputEvent (ossimConnectionEvent &)
 
virtual void connectOutputEvent (ossimConnectionEvent &)
 
virtual void addObjectEvent (ossimContainerEvent &)
 
virtual void removeObjectEvent (ossimContainerEvent &)
 
virtual void containerEvent (ossimContainerEvent &)
 
- Public Member Functions inherited from ossimListener
 ossimListener ()
 
virtual ~ossimListener ()
 
void enableListener ()
 
void disableListener ()
 
void setListenerEnableFlag (bool flag)
 
bool isListenerEnabled () const
 
bool getListenerEnableFlag () const
 

Protected Member Functions

virtual ~ossimColorNormalizedFusion ()
 
- Protected Member Functions inherited from ossimFusionCombiner
virtual ~ossimFusionCombiner ()
 
ossimRefPtr< ossimImageDatagetNormIntensity (const ossimIrect &rect, ossim_uint32 resLevel)
 
ossimRefPtr< ossimImageDatagetNormTile (const ossimIrect &rect, ossim_uint32 resLevel)
 
- Protected Member Functions inherited from ossimImageCombiner
virtual ~ossimImageCombiner ()
 
void precomputeBounds () const
 
- Protected Member Functions inherited from ossimImageSource
 ossimImageSource (const ossimImageSource &rhs)
 
const ossimImageSourceoperator= (const ossimImageSource &)
 
- Protected Member Functions inherited from ossimSource
 ossimSource (const ossimSource &rhs)
 
const ossimSourceoperator= (const ossimSource &rhs)
 
- Protected Member Functions inherited from ossimConnectableObject
ossimConnectableObjectfindObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor)
 
- Protected Member Functions inherited from ossimReferenced
virtual ~ossimReferenced ()
 
- Protected Member Functions inherited from ossimListenerManager
 ossimListenerManager (const ossimListenerManager &rhs)
 

Additional Inherited Members

- Public Types inherited from ossimConnectableObject
enum  ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 }
 
typedef std::vector< ossimRefPtr< ossimConnectableObject > > ConnectableObjectList
 
- Protected Attributes inherited from ossimFusionCombiner
ossimRefPtr< ossimImageDatatheTile
 
ossimRefPtr< ossimImageDatatheNormTile
 
ossimRefPtr< ossimImageDatatheNormIntensity
 
ossimImageSourcetheInputConnection
 
ossimImageSourcetheIntensityConnection
 
- Protected Attributes inherited from ossimImageCombiner
ossim_uint32 theLargestNumberOfInputBands
 
ossim_uint32 theInputToPassThrough
 
bool theHasDifferentInputs
 
ossimRefPtr< ossimImageDatatheNormTile
 
std::vector< ossimIrecttheFullResBounds
 
bool theComputeFullResBoundsFlag
 
ossim_uint32 theCurrentIndex
 
- Protected Attributes inherited from ossimSource
bool theEnableFlag
 
bool theInitializedFlag
 
- Protected Attributes inherited from ossimConnectableObject
ossimId theId
 
ossimString theDescription
 
ossimObjecttheOwner
 
bool theInputListIsFixedFlag
 Indicates whether the theInputObjectList is fixed. More...
 
bool theOutputListIsFixedFlag
 Indicates whether the theOutputObjectList is fixed. More...
 
ConnectableObjectList theInputObjectList
 Holds a list of input objects. More...
 
ConnectableObjectList theOutputObjectList
 Holds a list of output objects. More...
 
- Protected Attributes inherited from ossimListenerManager
std::list< ossimListener * > theListenerList
 
bool theEnabledFlag
 
std::list< ossimListener * > theDelayedAdd
 
std::list< ossimListener * > theDelayedRemove
 
bool theFireEventFlag
 
- Protected Attributes inherited from ossimErrorStatusInterface
ossimErrorCode theErrorStatus
 
- Protected Attributes inherited from ossimListener
bool theListenerEnableFlag
 

Detailed Description

Definition at line 18 of file ossimColorNormalizedFusion.h.

Constructor & Destructor Documentation

◆ ossimColorNormalizedFusion() [1/2]

ossimColorNormalizedFusion::ossimColorNormalizedFusion ( )

Definition at line 24 of file ossimColorNormalizedFusion.cpp.

◆ ossimColorNormalizedFusion() [2/2]

ossimColorNormalizedFusion::ossimColorNormalizedFusion ( ossimObject owner)

Definition at line 29 of file ossimColorNormalizedFusion.cpp.

30  : ossimFusionCombiner(owner)
31 {
32 }

◆ ~ossimColorNormalizedFusion()

ossimColorNormalizedFusion::~ossimColorNormalizedFusion ( )
protectedvirtual

Definition at line 34 of file ossimColorNormalizedFusion.cpp.

35 {
36 }

Member Function Documentation

◆ getTile()

ossimRefPtr< ossimImageData > ossimColorNormalizedFusion::getTile ( const ossimIrect rect,
ossim_uint32  resLevel = 0 
)
virtual
Returns
the requested region of interest

Reimplemented from ossimImageSource.

Definition at line 38 of file ossimColorNormalizedFusion.cpp.

References ossimImageData::copyNormalizedBufferToTile(), ossimImageData::getBuf(), ossimDataObject::getDataObjectStatus(), ossimImageData::getHeight(), ossimImageData::getMaxPix(), ossimImageData::getMinPix(), ossimFusionCombiner::getNormIntensity(), ossimFusionCombiner::getNormTile(), ossimImageData::getNullPix(), ossimImageData::getNumberOfBands(), ossimImageData::getWidth(), OSSIM_EMPTY, OSSIM_NULL, ossimImageData::setImageRectangleAndBands(), size, ossimFusionCombiner::theInputConnection, ossimFusionCombiner::theIntensityConnection, ossimFusionCombiner::theTile, ossimRefPtr< T >::valid(), and ossimImageData::validate().

41 {
42  ossimRefPtr<ossimImageData> inputTile = getNormTile(rect, resLevel);
43 
44  if(!inputTile.valid())
45  {
46  return NULL;
47  }
49  {
50  return NULL;
51  }
52 
53  if((inputTile->getDataObjectStatus() == OSSIM_NULL)||
54  (inputTile->getDataObjectStatus() == OSSIM_EMPTY))
55  {
56  return NULL;
57  }
58 
59  if(theTile.valid())
60  {
62  }
63 
64 
65  ossim_float32* redBuff = (ossim_float32*)inputTile->getBuf(0);
66  ossim_float32* grnBuff = (ossim_float32*)inputTile->getBuf(1);
67  ossim_float32* bluBuff = (ossim_float32*)inputTile->getBuf(2);
68 
69  if(!redBuff||!grnBuff||!bluBuff)
70  {
71  return 0;
72  }
73  ossimRefPtr<ossimImageData> inputIntensity = getNormIntensity(rect, resLevel);
74 
75  if((!inputIntensity.valid()) ||
76  (!inputIntensity->getBuf()) ||
77  (inputIntensity->getDataObjectStatus() == OSSIM_EMPTY))
78  {
79  return 0;
80  }
81 
82  ossim_float32* mono_buff = (ossim_float32*)inputIntensity->getBuf(0);
83 
84  // Since NULL_PIX_VALUE is only used for Pix8 comparisons cast it now.
85  const float NULL_PIX_VALUE = (ossim_float32)inputIntensity->getNullPix(0);
86  const float MIN_PIX_VALUE = (ossim_float32)inputIntensity->getMinPix(0);
87  const float MAX_PIX_VALUE = (ossim_float32)inputIntensity->getMaxPix(0);
88 
89  float rgb_sum;
90  float r_wt; // Weight of red to rgb_sum.
91  float g_wt; // Weight of green to rgb_sum.
92  float b_wt; // Weight of blue to rgb_sum.
93  float iVal;
94  float redVal;
95  float greenVal;
96  float blueVal;
97 
99 
100  for (int i = 0; i < size; i++)
101  {
102  //***
103  // If no intensity source, or, no rgb source make output pixels null.
104  //***
105  if ( (mono_buff[i] == NULL_PIX_VALUE) ||
106  (redBuff[i] == NULL_PIX_VALUE &&
107  grnBuff[i] == NULL_PIX_VALUE &&
108  bluBuff[i] == NULL_PIX_VALUE) )
109 
110  {
111  redBuff[i] = NULL_PIX_VALUE;
112  grnBuff[i] = NULL_PIX_VALUE;
113  bluBuff[i] = NULL_PIX_VALUE;
114  }
115  else
116  {
117  redVal = redBuff[i];
118  greenVal = grnBuff[i];
119  blueVal = bluBuff[i];
120  rgb_sum = redVal + greenVal + blueVal + 3;
121  r_wt = 3 * (redVal + 1) / rgb_sum;
122  g_wt = 3 * (greenVal + 1) / rgb_sum;
123  b_wt = 3 * (blueVal + 1) / rgb_sum;
124  iVal = mono_buff[i] + 1;
125 
126  redVal = r_wt * iVal - 1;
127  greenVal = g_wt * iVal - 1;
128  blueVal = b_wt * iVal - 1;
129 
130  // Clip to max pixel value of radiometry.
131  if (redVal > MAX_PIX_VALUE) redVal = MAX_PIX_VALUE;
132  if (greenVal > MAX_PIX_VALUE) greenVal = MAX_PIX_VALUE;
133  if (blueVal > MAX_PIX_VALUE) blueVal = MAX_PIX_VALUE;
134 
135  // Assign chip value, clamp to min pixel value of radiometry if zero.
136  redBuff[i] = (float)(redVal>0.0 ? redVal : MIN_PIX_VALUE);
137  grnBuff[i] = (float)(greenVal>0.0 ? greenVal : MIN_PIX_VALUE);
138  bluBuff[i] = (float)(blueVal>0.0 ? blueVal : MIN_PIX_VALUE);
139  }
140  } // End of loop through pixels in chip.
141  theTile->copyNormalizedBufferToTile((float*)inputTile->getBuf());
142  theTile->validate();
143 
144  return theTile;
145 }
virtual ossim_uint32 getWidth() const
virtual const ossim_float64 * getMaxPix() const
virtual ossim_uint32 getNumberOfBands() const
ossimRefPtr< ossimImageData > getNormTile(const ossimIrect &rect, ossim_uint32 resLevel)
bool valid() const
Definition: ossimRefPtr.h:75
float ossim_float32
ossimRefPtr< ossimImageData > theTile
virtual ossimDataObjectStatus getDataObjectStatus() const
virtual ossim_uint32 getHeight() const
ossimImageSource * theInputConnection
yy_size_t size
virtual ossimDataObjectStatus validate() const
virtual void setImageRectangleAndBands(const ossimIrect &rect, ossim_uint32 numberOfBands)
ossimImageSource * theIntensityConnection
virtual const ossim_float64 * getNullPix() const
virtual void copyNormalizedBufferToTile(ossim_float64 *buf)
Copies buf passed in to tile.
ossimRefPtr< ossimImageData > getNormIntensity(const ossimIrect &rect, ossim_uint32 resLevel)
virtual const ossim_float64 * getMinPix() const
virtual const void * getBuf() const

The documentation for this class was generated from the following files: