OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Friends | List of all members
ossimAOD Class Reference

#include <ossimAOD.h>

Inheritance diagram for ossimAOD:
ossimImageSourceFilter ossimImageSource ossimConnectableObjectListener ossimSource ossimListener ossimConnectableObject ossimErrorStatusInterface ossimObject ossimListenerManager ossimPropertyInterface ossimReferenced

Public Member Functions

 ossimAOD (ossimObject *owner=NULL)
 
 ossimAOD (ossimImageSource *inputSource)
 
 ossimAOD (ossimObject *owner, ossimImageSource *inputSource)
 
virtual ossimString getShortName () const
 
virtual void initialize ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIrect &tile_rect, ossim_uint32 resLevel=0)
 
virtual bool loadState (const ossimKeywordlist &kwl, const char *prefix=0)
 
virtual ostream & print (ostream &os) const
 Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
 
- Public Member Functions inherited from ossimImageSourceFilter
 ossimImageSourceFilter (ossimObject *owner=NULL)
 
 ossimImageSourceFilter (ossimImageSource *inputSource)
 
 ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource)
 
virtual void getOutputBandList (std::vector< ossim_uint32 > &bandList) const
 
virtual ossim_uint32 getNumberOfInputBands () const
 
virtual bool saveState (ossimKeywordlist &kwl, const char *prefix=0) const
 Method to save the state of an object to a keyword list. More...
 
bool canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const
 required to be overriden by derived classes More...
 
virtual void connectInputEvent (ossimConnectionEvent &event)
 
virtual void disconnectInputEvent (ossimConnectionEvent &event)
 
virtual void propertyEvent (ossimPropertyEvent &event)
 
virtual void refreshEvent (ossimRefreshEvent &event)
 
virtual void setProperty (ossimRefPtr< ossimProperty > property)
 
virtual ossimRefPtr< ossimPropertygetProperty (const ossimString &name) const
 
virtual void getPropertyNames (std::vector< ossimString > &propertyNames) const
 
- Public Member Functions inherited from ossimImageSource
 ossimImageSource (ossimObject *owner=0)
 
 ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimImageSource ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIpt &origin, ossim_uint32 resLevel=0)
 
virtual bool getTile (ossimImageData *result, ossim_uint32 resLevel=0)
 Method to get a tile. More...
 
virtual ossimObjectgetObject ()
 For RTTI support. More...
 
virtual const ossimObjectgetObject () const
 For RTTI support. More...
 
virtual void getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const
 Will return the decimation factor for the given resolution level. More...
 
virtual void getDecimationFactors (std::vector< ossimDpt > &decimations) const
 Will return an array of all decimations for each resolution level. More...
 
virtual ossim_uint32 getNumberOfDecimationLevels () const
 Will return the number of resolution levels. More...
 
virtual ossim_uint32 getNumberOfOutputBands () const
 Returns the number of bands in a tile returned from this TileSource. More...
 
virtual ossimScalarType getOutputScalarType () const
 This will be used to query the output pixel type of the tile source. More...
 
virtual ossim_uint32 getTileWidth () const
 Returns the default processing tile width. More...
 
virtual ossim_uint32 getTileHeight () const
 Returns the default processing tile height. More...
 
virtual double getNullPixelValue (ossim_uint32 band=0) const
 Each band has a null pixel associated with it. More...
 
virtual double getMinPixelValue (ossim_uint32 band=0) const
 Returns the min pixel of the band. More...
 
virtual double getMaxPixelValue (ossim_uint32 band=0) const
 Returns the max pixel of the band. More...
 
virtual ossimIrect getBoundingRect (ossim_uint32 resLevel=0) const
 This will return the bounding rect of the source. More...
 
virtual void getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const
 Gets the bounding rectangle of the source. More...
 
virtual void getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const
 ordering specifies how the vertices should be arranged. More...
 
virtual ossimRefPtr< ossimImageGeometrygetImageGeometry ()
 Returns the image geometry object associated with this tile source or NULL if not defined. More...
 
virtual void setImageGeometry (const ossimImageGeometry *geom)
 Default implementation sets geometry of the first input to the geometry specified. More...
 
virtual void saveImageGeometry () const
 Default method to call input's saveImageGeometry. More...
 
virtual void saveImageGeometry (const ossimFilename &geometry_file) const
 Default method to call input's saveImageGeometry. More...
 
virtual bool isIndexedData () const
 
- Public Member Functions inherited from ossimSource
 ossimSource (ossimObject *owner=0)
 
 ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimSource ()
 
virtual bool isSourceEnabled () const
 
virtual void enableSource ()
 
virtual void disableSource ()
 
virtual bool getEnableFlag () const
 
virtual void setEnableFlag (bool flag)
 
virtual bool isInitialized () const
 
virtual void setInitializedFlag (bool flag)
 
- Public Member Functions inherited from ossimConnectableObject
 ossimConnectableObject (ossimObject *owner=0)
 Base constructor of this object. More...
 
 ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimConnectableObject ()
 
void setId (const ossimId &id)
 All connectable objects will have id's. More...
 
const ossimIdgetId () const
 Will allow us to get this object's id. More...
 
const ossimObjectgetOwner () const
 Fetches the current owner, most likely a container but not limited to one. More...
 
virtual void changeOwner (ossimObject *owner)
 Permits changing the object's owner. More...
 
virtual void setDescription (const ossimString &description)
 
virtual ossimString getDescription () const
 
virtual bool isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const
 will check the direction specified to see if all slots are full. More...
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className))
 
virtual ossim_int32 findInputIndex (const ossimConnectableObject *object)
 Return a valid index of the input list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findInputIndex (const ossimId &id)
 Return a valid index of the input list if the passed id is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimConnectableObject *object)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimId &id)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 getMyInputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual ossim_int32 getMyOutputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual bool canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const
 default implementation is to allow anyone to connect to us. More...
 
virtual void disconnect (ossimConnectableObject *object=0)
 Will disconnect the object passed in. More...
 
virtual void disconnect (const ossimId &id)
 Will disconnect the object passed in. More...
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given input index and generate a connection event. More...
 
virtual void disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
 
virtual void disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given output index and generate a connection event. More...
 
virtual void disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the output object. More...
 
virtual void disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual void disconnectAllInputs ()
 Will disconnect all of the input objects. More...
 
virtual void disconnectAllOutputs ()
 Will disconnect all of the output objects. More...
 
virtual ossim_int32 connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will try to connect this objects input to the passed in object. More...
 
virtual ossim_int32 connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will connect the specified input to the passed in object. More...
 
virtual bool connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true)
 
virtual ossim_int32 connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true)
 Will try to connect this objects output to the passed in object. More...
 
virtual bool connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true)
 
virtual bool connectInputList (ConnectableObjectList &inputList)
 Will disconnect itself from all inputs and reset to the passed in input list. More...
 
virtual bool connectOutputList (ConnectableObjectList &outputList)
 Will disconnect itself from all outputs and reset to the passed in output list. More...
 
virtual ossim_uint32 getNumberOfInputs () const
 Returns the number of input objects. More...
 
virtual ossim_uint32 getNumberOfOutputs () const
 Return the number of output objects. More...
 
ossimConnectableObjectgetInput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetInput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
ossimConnectableObjectgetOutput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetOutput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
virtual void setNumberOfInputs (ossim_int32 numberOfInputs)
 Will set the number of inputs. More...
 
virtual bool getInputListIsFixedFlag () const
 
virtual bool getOutputListIsFixedFlag () const
 
virtual void setNumberOfOutputs (ossim_int32 numberOfInputs)
 Will set the number of outputs. More...
 
const ConnectableObjectListgetInputList () const
 
const ConnectableObjectListgetOutputList () const
 
ConnectableObjectListgetInputList ()
 
ConnectableObjectListgetOutputList ()
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true))
 
virtual void propagateEventToOutputs (ossimEvent &event)
 
virtual void propagateEventToInputs (ossimEvent &event)
 
virtual void setProperty (const ossimString &name, const ossimString &value)
 
virtual ossim_uint32 saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const
 Save the state of all inputs to a keyword list. More...
 
virtual bool fillContainer (ossimConnectableContainer &container)
 Inserts this object and all of its children and inputs into the container provided. More...
 
bool moveInputUp (const ossimId &id)
 Moves the input connection matching id up one in the connection list. More...
 
bool moveInputDown (const ossimId &id)
 Moves the input connection matching id down one in the connection list. More...
 
bool moveInputToTop (const ossimId &id)
 Moves the input connection matching id to the top of the connection list. More...
 
bool moveInputToBottom (const ossimId &id)
 Moves the input connection matching id to the bottom of the connection list. More...
 
virtual void accept (ossimVisitor &visitor)
 We will add a visitor interface for all connectable objects. More...
 
- Public Member Functions inherited from ossimObject
 ossimObject ()
 
virtual ~ossimObject ()
 
virtual ossimObjectdup () const
 
virtual ossimString getLongName () const
 
virtual ossimString getClassName () const
 
virtual RTTItypeid getType () const
 
virtual bool canCastTo (ossimObject *obj) const
 
virtual bool canCastTo (const RTTItypeid &id) const
 
virtual bool canCastTo (const ossimString &parentClassName) const
 
virtual bool isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const
 
- Public Member Functions inherited from ossimReferenced
 ossimReferenced ()
 
 ossimReferenced (const ossimReferenced &)
 
ossimReferencedoperator= (const ossimReferenced &)
 
void ref () const
 increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
void unref () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
void unref_nodelete () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 
- Public Member Functions inherited from ossimListenerManager
 ossimListenerManager ()
 
virtual ~ossimListenerManager ()
 
virtual void fireEvent (ossimEvent &event)
 
virtual bool addListener (ossimListener *listener)
 
virtual bool removeListener (ossimListener *listener)
 
virtual bool findListener (ossimListener *listener)
 
- Public Member Functions inherited from ossimPropertyInterface
 ossimPropertyInterface ()
 
virtual ~ossimPropertyInterface ()
 
virtual ossimString getPropertyValueAsString (const ossimString &name) const
 
void getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const
 
void setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList)
 
- Public Member Functions inherited from ossimErrorStatusInterface
 ossimErrorStatusInterface ()
 
virtual ~ossimErrorStatusInterface ()
 
virtual ossimErrorCode getErrorStatus () const
 
virtual ossimString getErrorStatusString () const
 
virtual void setErrorStatus (ossimErrorCode error_status) const
 
virtual void setErrorStatus () const
 
virtual void clearErrorStatus () const
 
bool hasError () const
 
- Public Member Functions inherited from ossimConnectableObjectListener
 ossimConnectableObjectListener ()
 
virtual ~ossimConnectableObjectListener ()
 
virtual void processEvent (ossimEvent &event)
 ProcessEvent. More...
 
virtual void objectDestructingEvent (ossimObjectDestructingEvent &)
 
virtual void connectionEvent (ossimConnectionEvent &)
 
virtual void disconnectOutputEvent (ossimConnectionEvent &)
 
virtual void connectOutputEvent (ossimConnectionEvent &)
 
virtual void addObjectEvent (ossimContainerEvent &)
 
virtual void removeObjectEvent (ossimContainerEvent &)
 
virtual void containerEvent (ossimContainerEvent &)
 
- Public Member Functions inherited from ossimListener
 ossimListener ()
 
virtual ~ossimListener ()
 
void enableListener ()
 
void disableListener ()
 
void setListenerEnableFlag (bool flag)
 
bool isListenerEnabled () const
 
bool getListenerEnableFlag () const
 

Static Public Member Functions

static void writeTemplate (ostream &os)
 

Protected Member Functions

virtual ~ossimAOD ()
 
void allocate ()
 
void verifyEnabled ()
 
- Protected Member Functions inherited from ossimImageSourceFilter
virtual ~ossimImageSourceFilter ()
 
- Protected Member Functions inherited from ossimImageSource
 ossimImageSource (const ossimImageSource &rhs)
 
const ossimImageSourceoperator= (const ossimImageSource &)
 
- Protected Member Functions inherited from ossimSource
 ossimSource (const ossimSource &rhs)
 
const ossimSourceoperator= (const ossimSource &rhs)
 
- Protected Member Functions inherited from ossimConnectableObject
ossimConnectableObjectfindObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor)
 
- Protected Member Functions inherited from ossimReferenced
virtual ~ossimReferenced ()
 
- Protected Member Functions inherited from ossimListenerManager
 ossimListenerManager (const ossimListenerManager &rhs)
 

Protected Attributes

ossimRefPtr< ossimImageDatatheTile
 
- Protected Attributes inherited from ossimImageSourceFilter
ossimImageSourcetheInputConnection
 
- Protected Attributes inherited from ossimSource
bool theEnableFlag
 
bool theInitializedFlag
 
- Protected Attributes inherited from ossimConnectableObject
ossimId theId
 
ossimString theDescription
 
ossimObjecttheOwner
 
bool theInputListIsFixedFlag
 Indicates whether the theInputObjectList is fixed. More...
 
bool theOutputListIsFixedFlag
 Indicates whether the theOutputObjectList is fixed. More...
 
ConnectableObjectList theInputObjectList
 Holds a list of input objects. More...
 
ConnectableObjectList theOutputObjectList
 Holds a list of output objects. More...
 
- Protected Attributes inherited from ossimListenerManager
std::list< ossimListener * > theListenerList
 
bool theEnabledFlag
 
std::list< ossimListener * > theDelayedAdd
 
std::list< ossimListener * > theDelayedRemove
 
bool theFireEventFlag
 
- Protected Attributes inherited from ossimErrorStatusInterface
ossimErrorCode theErrorStatus
 
- Protected Attributes inherited from ossimListener
bool theListenerEnableFlag
 

Friends

ostream & operator<< (ostream &os, const ossimAOD &hr)
 

Additional Inherited Members

- Public Types inherited from ossimConnectableObject
enum  ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 }
 
typedef std::vector< ossimRefPtr< ossimConnectableObject > > ConnectableObjectList
 

Detailed Description

Definition at line 22 of file ossimAOD.h.

Constructor & Destructor Documentation

◆ ossimAOD() [1/3]

ossimAOD::ossimAOD ( ossimObject owner = NULL)

Definition at line 30 of file ossimAOD.cpp.

References ossimSource::disableSource().

31  :
32  ossimImageSourceFilter (owner), // base class
33  theTile (NULL)
34 {
35  //***
36  // Set the base class "theEnableFlag" to off since no adjustments have been
37  // made yet.
38  //***
39  disableSource();
40 
41  // Construction not complete.
42 }
ossimImageSourceFilter(ossimObject *owner=NULL)
virtual void disableSource()
Definition: ossimSource.cpp:89
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60

◆ ossimAOD() [2/3]

ossimAOD::ossimAOD ( ossimImageSource inputSource)

Definition at line 44 of file ossimAOD.cpp.

References ossimSource::disableSource(), initialize(), and ossimErrorStatusInterface::setErrorStatus().

45  :
46  ossimImageSourceFilter (NULL, inputSource), // base class
47  theTile (NULL)
48 {
49  //***
50  // Set the base class "theEnableFlag" to off since no adjustments have been
51  // made yet.
52  //***
53  disableSource();
54 
55  if (inputSource == NULL)
56  {
58  cerr << "ossimAOD::ossimAOD ERROR:"
59  << "\nNull input source passed to constructor!" << endl;
60  return;
61  }
62 
63  initialize();
64 }
ossimImageSourceFilter(ossimObject *owner=NULL)
virtual void disableSource()
Definition: ossimSource.cpp:89
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60
virtual void initialize()
Definition: ossimAOD.cpp:152

◆ ossimAOD() [3/3]

ossimAOD::ossimAOD ( ossimObject owner,
ossimImageSource inputSource 
)

Definition at line 67 of file ossimAOD.cpp.

References ossimSource::disableSource(), initialize(), and ossimErrorStatusInterface::setErrorStatus().

69  :
70  ossimImageSourceFilter (owner, inputSource), // base class
71  theTile (NULL)
72 {
73  //***
74  // Set the base class "theEnableFlag" to off since no adjustments have been
75  // made yet.
76  //***
77  disableSource();
78 
79  if (inputSource == NULL)
80  {
82  cerr << "ossimAOD::ossimAOD ERROR:"
83  << "\nNull input source passed to constructor!" << endl;
84  return;
85  }
86 
87  initialize();
88 }
ossimImageSourceFilter(ossimObject *owner=NULL)
virtual void disableSource()
Definition: ossimSource.cpp:89
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60
virtual void initialize()
Definition: ossimAOD.cpp:152

◆ ~ossimAOD()

ossimAOD::~ossimAOD ( )
protectedvirtual

Definition at line 90 of file ossimAOD.cpp.

91 {
92 }

Member Function Documentation

◆ allocate()

void ossimAOD::allocate ( )
protected

Definition at line 157 of file ossimAOD.cpp.

References ossimErrorStatusInterface::clearErrorStatus(), ossimImageDataFactory::create(), ossimImageData::initialize(), ossimImageDataFactory::instance(), ossimErrorStatusInterface::setErrorStatus(), ossimSource::setInitializedFlag(), ossimImageSourceFilter::theInputConnection, theTile, and verifyEnabled().

Referenced by getTile().

158 {
160  {
163  theTile->initialize();
164  setInitializedFlag(true);
166  }
167  else
168  {
169  setInitializedFlag(false);
170  setErrorStatus();
171  cerr << "ossimAOD::initialize ERROR:"
172  << "\nCannot call method when input connection is NULL!"
173  << endl;
174  };
175 
176  verifyEnabled();
177 }
virtual void setInitializedFlag(bool flag)
virtual void initialize()
Initialize the data buffer.
static ossimImageDataFactory * instance()
ossimImageSource * theInputConnection
virtual ossimRefPtr< ossimImageData > create(ossimSource *owner, ossimScalarType scalar, ossim_uint32 bands=1) const
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60
void verifyEnabled()
Definition: ossimAOD.cpp:204

◆ getShortName()

ossimString ossimAOD::getShortName ( ) const
virtual

Reimplemented from ossimObject.

Definition at line 234 of file ossimAOD.cpp.

235 {
236  return ossimString("Aerosol Optical Depth");
237 }

◆ getTile()

ossimRefPtr< ossimImageData > ossimAOD::getTile ( const ossimIrect rect,
ossim_uint32  resLevel = 0 
)
virtual
Returns
the requested region of interest

Reimplemented from ossimImageSource.

Definition at line 94 of file ossimAOD.cpp.

References allocate(), ossimDataObject::getDataObjectStatus(), ossimImageData::getHeight(), ossimImageSource::getTile(), ossimImageData::getWidth(), ossimIrect::height(), ossimImageData::initialize(), OSSIM_EMPTY, OSSIM_NULL, ossimNotify(), ossimNotifyLevel_WARN, ossimImageData::setOrigin(), ossimImageData::setWidthHeight(), ossimSource::theEnableFlag, ossimImageSourceFilter::theInputConnection, theTile, ossimIrect::ul(), ossimRefPtr< T >::valid(), and ossimIrect::width().

96 {
97  if (!theInputConnection)
98  {
100  }
101 
102  // Fetch tile from pointer from the input source.
104  resLevel);
105 
106 
107  if (!inputTile.valid()) // Just in case...
108  {
110  << "ossimAOD::getTile ERROR:"
111  << "\nReceived null pointer to tile from input source!"
112  << "\nReturning blank tile."
113  << endl;
114  return inputTile;
115  }
116 
117  ossimDataObjectStatus tile_status = inputTile->getDataObjectStatus();
118 
119  if ( !theEnableFlag ||
120  (tile_status == OSSIM_NULL) ||
121  (tile_status == OSSIM_EMPTY) )
122  {
123  return inputTile;
124  }
125 
126  if (!theTile.valid())
127  {
128  allocate();
129  if (!theTile.valid())
130  {
131  return inputTile;
132  }
133  }
134 
135  ossim_uint32 w = tile_rect.width();
136  ossim_uint32 h = tile_rect.height();
137  ossim_uint32 tw = theTile->getWidth();
139  // ossim_uint32 bands = theTile->getNumberOfBands();
140 
141  // Set the origin of the output tile.
142  theTile->setOrigin(tile_rect.ul());
143 
144  if(w*h != tw*th)
145  {
146  theTile->setWidthHeight(w, h);
147  theTile->initialize();
148  }
149  return theTile;
150 }
virtual ossim_uint32 getWidth() const
virtual void setWidthHeight(ossim_uint32 w, ossim_uint32 h)
bool theEnableFlag
Definition: ossimSource.h:62
bool valid() const
Definition: ossimRefPtr.h:75
virtual ossimDataObjectStatus getDataObjectStatus() const
virtual ossim_uint32 getHeight() const
virtual void initialize()
Initialize the data buffer.
ossimImageSource * theInputConnection
unsigned int ossim_uint32
void allocate()
Definition: ossimAOD.cpp:157
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60
virtual void setOrigin(const ossimIpt &origin)
ossimDataObjectStatus
Definitions for data object status.
OSSIMDLLEXPORT std::ostream & ossimNotify(ossimNotifyLevel level=ossimNotifyLevel_WARN)
virtual ossimRefPtr< ossimImageData > getTile(const ossimIpt &origin, ossim_uint32 resLevel=0)

◆ initialize()

void ossimAOD::initialize ( )
virtual

Reimplemented from ossimImageSourceFilter.

Definition at line 152 of file ossimAOD.cpp.

References ossimImageSourceFilter::initialize().

Referenced by ossimAOD().

◆ loadState()

bool ossimAOD::loadState ( const ossimKeywordlist kwl,
const char *  prefix = 0 
)
virtual

Method to the load (recreate) the state of an object from a keyword list. Return true if ok or false on error.

Reimplemented from ossimImageSourceFilter.

Definition at line 179 of file ossimAOD.cpp.

180 {
181  static const char MODULE[] = "ossimAOD::loadState()";
182 
183  if (traceDebug()) CLOG << "entering..." << endl;
184 
185  if (!theTile)
186  {
187  cerr << MODULE << " ERROR:"
188  << "Not initialized..." << endl;
189  return false;
190  }
191 
192  if (traceDebug())
193  {
194  CLOG << "DEBUG:"
195  << *this
196  << "\nreturning..."
197  << endl;
198  }
199 
200  return true;
201 }
#define CLOG
Definition: ossimTrace.h:23
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60

◆ print()

ostream & ossimAOD::print ( ostream &  out) const
virtual

Outputs theErrorStatus as an ossimErrorCode and an ossimString.

Returns
std::ostream&
Note
Derived classes should only have to implement a virtual print, not an operator<< funtion as it's implemented here.

Reimplemented from ossimSource.

Definition at line 216 of file ossimAOD.cpp.

References ossimSource::theEnableFlag.

Referenced by operator<<().

217 {
218  os << "ossimAOD:"
219  << "\ntheEnableFlag: " << (theEnableFlag?"enabled":"disabled")
220  << endl;
221 
222  return os;
223 }
bool theEnableFlag
Definition: ossimSource.h:62

◆ verifyEnabled()

void ossimAOD::verifyEnabled ( )
protected

Method to set unset the enable flag.

Definition at line 204 of file ossimAOD.cpp.

References ossimSource::disableSource(), ossimSource::enableSource(), ossimImageSourceFilter::theInputConnection, and theTile.

Referenced by allocate().

205 {
206  // Check all the pointers...
207  if ( !theInputConnection || !theTile )
208  {
209  disableSource();
210  return;
211  }
212 
213  enableSource();
214 }
virtual void disableSource()
Definition: ossimSource.cpp:89
ossimImageSource * theInputConnection
virtual void enableSource()
Definition: ossimSource.cpp:84
ossimRefPtr< ossimImageData > theTile
Definition: ossimAOD.h:60

◆ writeTemplate()

void ossimAOD::writeTemplate ( ostream &  os)
static

Definition at line 230 of file ossimAOD.cpp.

231 {
232 }

Friends And Related Function Documentation

◆ operator<<

ostream& operator<< ( ostream &  os,
const ossimAOD hr 
)
friend

Definition at line 225 of file ossimAOD.cpp.

226 {
227  return hr.print(os);
228 }
virtual ostream & print(ostream &os) const
Outputs theErrorStatus as an ossimErrorCode and an ossimString.
Definition: ossimAOD.cpp:216

Member Data Documentation

◆ theTile

ossimRefPtr<ossimImageData> ossimAOD::theTile
protected

Definition at line 60 of file ossimAOD.h.

Referenced by allocate(), getTile(), and verifyEnabled().


The documentation for this class was generated from the following files: