OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimBandMergeSource.h>
Public Member Functions | |
ossimBandMergeSource () | |
ossimBandMergeSource (ossimConnectableObject::ConnectableObjectList &inputSources) | |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIrect &rect, ossim_uint32 resLevel=0) |
This will merge all the bands from the input source list into one contiguous ossimImageData object. More... | |
virtual bool | getTile (ossimImageData *tile, ossim_uint32 resLevel=0) |
Method to get a tile. More... | |
virtual void | initialize () |
virtual ossim_uint32 | getNumberOfOutputBands () const |
Returns the number of bands in a tile returned from this TileSource. More... | |
virtual double | getNullPixelValue (ossim_uint32 band=0) const |
Each band has a null pixel associated with it. More... | |
virtual double | getMinPixelValue (ossim_uint32 band=0) const |
Returns the min pixel of the band. More... | |
virtual double | getMaxPixelValue (ossim_uint32 band=0) const |
Returns the max pixel of the band. More... | |
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ossimImageCombiner () | |
ossimImageCombiner (ossimObject *owner, int numberOfInputs, int numberOfOutputs, bool inputListIsFixedFlag, bool outputListIsFixedFlag) | |
ossimImageCombiner (ossimConnectableObject::ConnectableObjectList &inputSources) | |
virtual ossimIrect | getBoundingRect (ossim_uint32 resLevel=0) const |
This will return the bounding rect of the source. More... | |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=NULL) |
Method to the load (recreate) the state of an object from a keyword list. More... | |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=NULL) const |
Method to save the state of an object to a keyword list. More... | |
virtual void | updateRects () |
This will go through and precompute the bounding rects of each input image. More... | |
virtual ossim_uint32 | getNumberOfInputBands () const |
Returns the number of bands available from the input. More... | |
virtual ossimScalarType | getOutputScalarType () const |
This will be used to query the output pixel type of the tile source. More... | |
virtual ossim_uint32 | getTileWidth () const |
Returns the default processing tile width. More... | |
virtual ossim_uint32 | getTileHeight () const |
Returns the default processing tile height. More... | |
virtual ossim_uint32 | getNumberOfOverlappingImages (const ossimIrect &rect, ossim_uint32 resLevel=0) const |
Used to retrieve the number of overlapping images withint the given rect. More... | |
virtual void | getOverlappingImages (std::vector< ossim_uint32 > &result, const ossimIrect &rect, ossim_uint32 resLevel=0) const |
Used to populate the result with the index of the overlapping images. More... | |
virtual ossimRefPtr< ossimImageData > | getNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual bool | getNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, ossimImageData *tile, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextNormTile (ossim_uint32 &returnedIdx, const ossim_uint32 index, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextNormTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
required to be overriden by derived classes More... | |
virtual void | connectInputEvent (ossimConnectionEvent &event) |
virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
virtual void | propertyEvent (ossimPropertyEvent &event) |
virtual void | refreshEvent (ossimRefreshEvent &event) |
virtual bool | hasDifferentInputs () const |
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ossimImageSource (ossimObject *owner=0) | |
ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimImageSource () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIpt &origin, ossim_uint32 resLevel=0) |
virtual ossimObject * | getObject () |
For RTTI support. More... | |
virtual const ossimObject * | getObject () const |
For RTTI support. More... | |
virtual void | getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const |
Will return the decimation factor for the given resolution level. More... | |
virtual void | getDecimationFactors (std::vector< ossimDpt > &decimations) const |
Will return an array of all decimations for each resolution level. More... | |
virtual ossim_uint32 | getNumberOfDecimationLevels () const |
Will return the number of resolution levels. More... | |
virtual void | getOutputBandList (std::vector< ossim_uint32 > &bandList) const |
Initializes bandList. More... | |
virtual void | getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const |
Gets the bounding rectangle of the source. More... | |
virtual void | getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ordering specifies how the vertices should be arranged. More... | |
virtual ossimRefPtr< ossimImageGeometry > | getImageGeometry () |
Returns the image geometry object associated with this tile source or NULL if not defined. More... | |
virtual void | setImageGeometry (const ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual void | saveImageGeometry () const |
Default method to call input's saveImageGeometry. More... | |
virtual void | saveImageGeometry (const ossimFilename &geometry_file) const |
Default method to call input's saveImageGeometry. More... | |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | isIndexedData () const |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
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ossimConnectableObjectListener () | |
virtual | ~ossimConnectableObjectListener () |
virtual void | processEvent (ossimEvent &event) |
ProcessEvent. More... | |
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
virtual void | connectionEvent (ossimConnectionEvent &) |
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
virtual void | connectOutputEvent (ossimConnectionEvent &) |
virtual void | addObjectEvent (ossimContainerEvent &) |
virtual void | removeObjectEvent (ossimContainerEvent &) |
virtual void | containerEvent (ossimContainerEvent &) |
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ossimListener () | |
virtual | ~ossimListener () |
void | enableListener () |
void | disableListener () |
void | setListenerEnableFlag (bool flag) |
bool | isListenerEnabled () const |
bool | getListenerEnableFlag () const |
Protected Member Functions | |
virtual | ~ossimBandMergeSource () |
void | allocate () |
Performs allocation of "theTile". More... | |
ossim_uint32 | computeNumberOfInputBands () const |
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virtual | ~ossimImageCombiner () |
void | precomputeBounds () const |
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ossimImageSource (const ossimImageSource &rhs) | |
const ossimImageSource & | operator= (const ossimImageSource &) |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
Definition at line 19 of file ossimBandMergeSource.h.
ossimBandMergeSource::ossimBandMergeSource | ( | ) |
Definition at line 19 of file ossimBandMergeSource.cpp.
ossimBandMergeSource::ossimBandMergeSource | ( | ossimConnectableObject::ConnectableObjectList & | inputSources | ) |
Definition at line 26 of file ossimBandMergeSource.cpp.
References initialize().
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Definition at line 34 of file ossimBandMergeSource.cpp.
References theNumberOfOutputBands.
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Performs allocation of "theTile".
Definition at line 246 of file ossimBandMergeSource.cpp.
References ossimImageDataFactory::create(), ossimImageData::initialize(), ossimImageDataFactory::instance(), theNumberOfOutputBands, and theTile.
Referenced by getTile().
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Definition at line 256 of file ossimBandMergeSource.cpp.
References ossimConnectableObject::getInput(), ossimConnectableObject::getNumberOfInputs(), ossimImageSource::getNumberOfOutputBands(), PTR_CAST, and size.
Referenced by getNumberOfOutputBands(), and initialize().
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Returns the max pixel of the band.
Reimplemented from ossimImageCombiner.
Definition at line 206 of file ossimBandMergeSource.cpp.
References ossimConnectableObject::getInput(), ossimImageSource::getMaxPixelValue(), ossimConnectableObject::getNumberOfInputs(), getNumberOfOutputBands(), ossimImageSource::getNumberOfOutputBands(), ossim::nan(), and PTR_CAST.
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Returns the min pixel of the band.
Reimplemented from ossimImageCombiner.
Definition at line 178 of file ossimBandMergeSource.cpp.
References ossimConnectableObject::getInput(), ossimImageSource::getMinPixelValue(), ossimConnectableObject::getNumberOfInputs(), getNumberOfOutputBands(), ossimImageSource::getNumberOfOutputBands(), and PTR_CAST.
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Each band has a null pixel associated with it.
The null pixel represents an invalid value.
Reimplemented from ossimImageCombiner.
Definition at line 150 of file ossimBandMergeSource.cpp.
References ossimConnectableObject::getInput(), ossimImageSource::getNullPixelValue(), ossimConnectableObject::getNumberOfInputs(), getNumberOfOutputBands(), ossimImageSource::getNumberOfOutputBands(), ossim::nan(), and PTR_CAST.
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Returns the number of bands in a tile returned from this TileSource.
Note: we are supporting sources that can have multiple data objects. If you want to know the scalar type of an object you can pass in the
Reimplemented from ossimImageSource.
Definition at line 278 of file ossimBandMergeSource.cpp.
References computeNumberOfInputBands(), and theNumberOfOutputBands.
Referenced by getMaxPixelValue(), getMinPixelValue(), and getNullPixelValue().
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This will merge all the bands from the input source list into one contiguous ossimImageData object.
This is very useful when you want to split off an intesity channel in HSI and then run some algorithms on it and then merge it back. You can also try to do fusions by converting to an YCbCr and replace the Y or intensity channel with maybe a high-pass convolution on the pan.
Reimplemented from ossimImageSource.
Definition at line 39 of file ossimBandMergeSource.cpp.
References allocate(), ossimRefPtr< T >::get(), ossimImageData::getHeight(), ossimImageCombiner::getNextTile(), ossimConnectableObject::getNumberOfInputs(), ossimImageData::getWidth(), ossimIrect::height(), ossimImageData::initialize(), ossimSource::isSourceEnabled(), ossimImageData::makeBlank(), ossimImageData::setHeight(), ossimImageData::setOrigin(), ossimImageData::setWidth(), theTile, ossimIrect::ul(), and ossimIrect::width().
Referenced by ossimBandSeparateHandler::getTile().
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Method to get a tile.
result | The tile to stuff. Note The requested rectangle in full image space and bands should be set in the result tile prior to passing. This is the default implementation that is not thread-friendly as it uses the object's tile then simply copies its buffer to the provided tile. Eventually, all image sources should override this method. |
Reimplemented from ossimImageSource.
Definition at line 87 of file ossimBandMergeSource.cpp.
References ossimImageData::fill(), ossimImageData::getBuf(), ossimDataObject::getDataObjectStatus(), ossimImageData::getImageRectangle(), ossimConnectableObject::getInput(), ossimImageCombiner::getNextTile(), ossimImageData::getNullPix(), ossimImageData::getNumberOfBands(), ossimConnectableObject::getNumberOfInputs(), ossimImageData::getSizePerBandInBytes(), ossimImageSource::getTile(), ossimSource::isSourceEnabled(), ossimImageData::makeBlank(), OSSIM_EMPTY, OSSIM_NULL, PTR_CAST, ossimRefPtr< T >::valid(), and ossimImageData::validate().
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Reimplemented from ossimImageCombiner.
Definition at line 234 of file ossimBandMergeSource.cpp.
References computeNumberOfInputBands(), ossimRefPtr< T >::get(), ossimImageCombiner::initialize(), theNumberOfOutputBands, and theTile.
Referenced by ossimBandMergeSource().
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Definition at line 55 of file ossimBandMergeSource.h.
Referenced by allocate(), getNumberOfOutputBands(), initialize(), and ~ossimBandMergeSource().
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Definition at line 56 of file ossimBandMergeSource.h.
Referenced by allocate(), getTile(), and initialize().