|
| ossimTiffOverviewBuilder () |
| default constructor More...
|
|
virtual | ~ossimTiffOverviewBuilder () |
| virtual destructor More...
|
|
void | setResampleType (ossimFilterResampler::ossimFilterResamplerType resampleType) |
| Supports BOX or NEAREST NEIGHBOR. More...
|
|
bool | buildOverview (const ossimFilename &overview_file, bool copy_all=false) |
| Builds overview file and sets "theOutputFile" to that of the overview_file. More...
|
|
virtual bool | execute () |
| Calls buildOverview. More...
|
|
void | setCompressionType (ossim_uint16 compression_type) |
| Sets the compression type to use when building overviews. More...
|
|
void | setJpegCompressionQuality (ossim_int32 quality) |
| Sets the compression quality for use when using a compression type of COMPRESSION_JPEG. More...
|
|
bool | getCopyAllFlag () const |
| Method to return copy all flag. More...
|
|
void | setInternalOverviewsFlag (bool flag) |
| Sets internal overviews flag. More...
|
|
bool | getInternalOverviewsFlag () const |
|
void | setCopyAllFlag (bool flag) |
| Sets theCopyAllFlag. More...
|
|
virtual ossimObject * | getObject () |
|
virtual const ossimObject * | getObject () const |
|
virtual bool | canConnectMyInputTo (ossim_int32 index, const ossimConnectableObject *obj) const |
|
virtual bool | setInputSource (ossimImageHandler *imageSource) |
| Sets the input to the builder. More...
|
|
virtual void | setOutputFile (const ossimFilename &file) |
| Sets the output filename. More...
|
|
virtual ossimFilename | getOutputFile () const |
| Gets the output file name. More...
|
|
void | setOutputTileSize (const ossimIpt &tileSize) |
|
virtual bool | setOverviewType (const ossimString &type) |
| Sets the overview output type. More...
|
|
virtual ossimString | getOverviewType () const |
| Gets the overview type. More...
|
|
virtual void | getTypeNameList (std::vector< ossimString > &typeList) const |
| Method to populate class supported types. More...
|
|
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
| Method to set properties. More...
|
|
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
| Method to populate the list of property names. More...
|
|
| ossimOverviewBuilderBase () |
| default constructor More...
|
|
virtual bool | setOutputWriter (ossimImageFileWriter *outputWriter) |
| Sets an optional file writer to the builder. More...
|
|
virtual bool | hasOverviewType (const ossimString &type) const |
| Method to check if builder can handle type. More...
|
|
virtual ossim_uint32 | getOverviewStopDimension () const |
| Get the overview stop dimension. More...
|
|
virtual void | setOverviewStopDimension (ossim_uint32 dim) |
| Sets the overview stop dimension. More...
|
|
ossimHistogramMode | getHistogramMode () const |
| Gets the histogram accumulation mode. More...
|
|
void | setHistogramMode (ossimHistogramMode mode) |
| Sets the histogram accumulation mode. More...
|
|
virtual void | finalize () |
| Finalize method. More...
|
|
void | setBitMaskSpec (const ossimKeywordlist &bit_mask_spec) |
| Specifies parameters (in KWL) for generation of an alpha (bit) mask such that any full or partial null pixels will be masked out. More...
|
|
void | setScanForMinMax (bool flag) |
| Turn on/off scan for min max flag. More...
|
|
bool | getScanForMinMax () const |
|
void | setScanForMinMaxNull (bool flag) |
| Turn on/off scan for min, max, null flag. More...
|
|
bool | getScanForMinMaxNull () const |
|
| ossimSource (ossimObject *owner=0) |
|
| ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
|
virtual | ~ossimSource () |
|
virtual bool | isSourceEnabled () const |
|
virtual void | enableSource () |
|
virtual void | disableSource () |
|
virtual bool | getEnableFlag () const |
|
virtual void | setEnableFlag (bool flag) |
|
virtual bool | isInitialized () const |
|
virtual void | setInitializedFlag (bool flag) |
|
virtual void | initialize () |
|
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
|
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
|
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
|
virtual std::ostream & | print (std::ostream &out) const |
| Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
|
|
| ossimConnectableObject (ossimObject *owner=0) |
| Base constructor of this object. More...
|
|
| ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
|
virtual | ~ossimConnectableObject () |
|
void | setId (const ossimId &id) |
| All connectable objects will have id's. More...
|
|
const ossimId & | getId () const |
| Will allow us to get this object's id. More...
|
|
const ossimObject * | getOwner () const |
| Fetches the current owner, most likely a container but not limited to one. More...
|
|
virtual void | changeOwner (ossimObject *owner) |
| Permits changing the object's owner. More...
|
|
virtual void | setDescription (const ossimString &description) |
|
virtual ossimString | getDescription () const |
|
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
| will check the direction specified to see if all slots are full. More...
|
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) |
|
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
| Return a valid index of the input list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | findInputIndex (const ossimId &id) |
| Return a valid index of the input list if the passed id is found else return -1. More...
|
|
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
| Return a valid index of the output list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
| Return a valid index of the output list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
| Should return the first available index to connect to. More...
|
|
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
| Should return the first available index to connect to. More...
|
|
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
| default implementation is to allow anyone to connect to us. More...
|
|
virtual void | disconnect (ossimConnectableObject *object=0) |
| Will disconnect the object passed in. More...
|
|
virtual void | disconnect (const ossimId &id) |
| Will disconnect the object passed in. More...
|
|
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| Will disconnect the object at the given input index and generate a connection event. More...
|
|
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
|
|
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
|
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
| Will disconnect the object at the given output index and generate a connection event. More...
|
|
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
| Will disconnect the output object. More...
|
|
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
|
virtual void | disconnectAllInputs () |
| Will disconnect all of the input objects. More...
|
|
virtual void | disconnectAllOutputs () |
| Will disconnect all of the output objects. More...
|
|
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| Will try to connect this objects input to the passed in object. More...
|
|
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| Will connect the specified input to the passed in object. More...
|
|
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
|
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
| Will try to connect this objects output to the passed in object. More...
|
|
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
|
virtual bool | connectInputList (ConnectableObjectList &inputList) |
| Will disconnect itself from all inputs and reset to the passed in input list. More...
|
|
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
| Will disconnect itself from all outputs and reset to the passed in output list. More...
|
|
virtual ossim_uint32 | getNumberOfInputs () const |
| Returns the number of input objects. More...
|
|
virtual ossim_uint32 | getNumberOfOutputs () const |
| Return the number of output objects. More...
|
|
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
| returns the object at the specified index. More...
|
|
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
| returns the object at the specified index. More...
|
|
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
| returns the object at the specified index. More...
|
|
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
| returns the object at the specified index. More...
|
|
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
| Will set the number of inputs. More...
|
|
virtual bool | getInputListIsFixedFlag () const |
|
virtual bool | getOutputListIsFixedFlag () const |
|
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
| Will set the number of outputs. More...
|
|
const ConnectableObjectList & | getInputList () const |
|
const ConnectableObjectList & | getOutputList () const |
|
ConnectableObjectList & | getInputList () |
|
ConnectableObjectList & | getOutputList () |
|
| OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) |
|
virtual void | propagateEventToOutputs (ossimEvent &event) |
|
virtual void | propagateEventToInputs (ossimEvent &event) |
|
virtual void | setProperty (const ossimString &name, const ossimString &value) |
|
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
| Save the state of all inputs to a keyword list. More...
|
|
virtual bool | fillContainer (ossimConnectableContainer &container) |
| Inserts this object and all of its children and inputs into the container provided. More...
|
|
bool | moveInputUp (const ossimId &id) |
| Moves the input connection matching id up one in the connection list. More...
|
|
bool | moveInputDown (const ossimId &id) |
| Moves the input connection matching id down one in the connection list. More...
|
|
bool | moveInputToTop (const ossimId &id) |
| Moves the input connection matching id to the top of the connection list. More...
|
|
bool | moveInputToBottom (const ossimId &id) |
| Moves the input connection matching id to the bottom of the connection list. More...
|
|
virtual void | accept (ossimVisitor &visitor) |
| We will add a visitor interface for all connectable objects. More...
|
|
| ossimObject () |
|
virtual | ~ossimObject () |
|
virtual ossimObject * | dup () const |
|
virtual ossimString | getShortName () const |
|
virtual ossimString | getLongName () const |
|
virtual ossimString | getClassName () const |
|
virtual RTTItypeid | getType () const |
|
virtual bool | canCastTo (ossimObject *obj) const |
|
virtual bool | canCastTo (const RTTItypeid &id) const |
|
virtual bool | canCastTo (const ossimString &parentClassName) const |
|
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
|
| ossimReferenced () |
|
| ossimReferenced (const ossimReferenced &) |
|
ossimReferenced & | operator= (const ossimReferenced &) |
|
void | ref () const |
| increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
|
void | unref () const |
| decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
|
void | unref_nodelete () const |
| decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
|
int | referenceCount () const |
|
| ossimListenerManager () |
|
virtual | ~ossimListenerManager () |
|
virtual void | fireEvent (ossimEvent &event) |
|
virtual bool | addListener (ossimListener *listener) |
|
virtual bool | removeListener (ossimListener *listener) |
|
virtual bool | findListener (ossimListener *listener) |
|
| ossimPropertyInterface () |
|
virtual | ~ossimPropertyInterface () |
|
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
|
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
|
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
|
| ossimErrorStatusInterface () |
|
virtual | ~ossimErrorStatusInterface () |
|
virtual ossimErrorCode | getErrorStatus () const |
|
virtual ossimString | getErrorStatusString () const |
|
virtual void | setErrorStatus (ossimErrorCode error_status) const |
|
virtual void | setErrorStatus () const |
|
virtual void | clearErrorStatus () const |
|
bool | hasError () const |
|
| ossimProcessInterface () |
|
virtual | ~ossimProcessInterface () |
|
virtual void | abort () |
|
bool | needsAborting () const |
|
bool | isAbortRequested () const |
|
bool | isAborted () const |
|
bool | isExecuting () const |
|
ossimProcessStatus | getProcessStatus () const |
|
virtual void | setProcessStatus (ossimProcessStatus processStatus) |
|
virtual double | getPercentComplete () const |
|
virtual void | setPercentComplete (double percentComplete) |
|
virtual ossimListenerManager * | getManager () |
|
void | enableEvents () |
|
void | disableEvents () |
|
void | setCurrentMessage (const ossimString &message) |
|
virtual std::ostream & | print (std::ostream &out) const |
|
| ossimConnectableObjectListener () |
|
virtual | ~ossimConnectableObjectListener () |
|
virtual void | processEvent (ossimEvent &event) |
| ProcessEvent. More...
|
|
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
|
virtual void | connectionEvent (ossimConnectionEvent &) |
|
virtual void | disconnectInputEvent (ossimConnectionEvent &) |
|
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
|
virtual void | connectInputEvent (ossimConnectionEvent &) |
|
virtual void | connectOutputEvent (ossimConnectionEvent &) |
|
virtual void | propertyEvent (ossimPropertyEvent &) |
|
virtual void | addObjectEvent (ossimContainerEvent &) |
|
virtual void | removeObjectEvent (ossimContainerEvent &) |
|
virtual void | containerEvent (ossimContainerEvent &) |
|
virtual void | refreshEvent (ossimRefreshEvent &) |
|
| ossimListener () |
|
virtual | ~ossimListener () |
|
void | enableListener () |
|
void | disableListener () |
|
void | setListenerEnableFlag (bool flag) |
|
bool | isListenerEnabled () const |
|
bool | getListenerEnableFlag () const |
|