|
| ossimOpjJp2Writer () |
|
| ossimOpjJp2Writer (const ossimString &typeName) |
|
virtual | ~ossimOpjJp2Writer () |
|
virtual ossimString | getShortName () const |
|
virtual ossimString | getLongName () const |
|
virtual ossimString | getClassName () const |
|
virtual void | getImageTypeList (std::vector< ossimString > &imageTypeList) const |
| void getImageTypeList(std::vector<ossimString>& imageTypeList)const More...
|
|
virtual bool | isOpen () const |
|
virtual bool | open () |
|
virtual void | close () |
|
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
| saves the state of the object. More...
|
|
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
| Method to the load (recreate) the state of an object from a keyword list. More...
|
|
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
| Will set the property whose name matches the argument "property->getName()". More...
|
|
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
|
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
| Pushes this's names onto the list of property names. More...
|
|
virtual ossimString | getExtension () const |
| Returns a 3-letter extension from the image type descriptor (theOutputImageType) that can be used for image file extensions. More...
|
|
virtual bool | getOutputHasInternalOverviews (void) const |
| Examples of writers that always generate internal overviews are ossim_kakadu_jp2 and ossim_kakadu_nitf_j2k. More...
|
|
bool | hasImageType (const ossimString &imageType) const |
|
virtual bool | writeStream () |
| Method to write the image to a stream. More...
|
|
virtual bool | setOutputStream (std::ostream &stream) |
| Sets the output stream to write to. More...
|
|
| ossimImageFileWriter (const ossimFilename &filename=ossimFilename(), ossimImageSource *inputSource=0, ossimObject *owner=0) |
| The writer will own the sequencer. More...
|
|
virtual | ~ossimImageFileWriter () |
|
virtual ossimObject * | getObject () |
|
virtual const ossimObject * | getObject () const |
|
virtual void | setTileSize (const ossimIpt &tileSize) |
| Sets the output image tiling size if supported by the writer. More...
|
|
virtual bool | writeEnviHeaderFile () |
| Will write an envi header file. More...
|
|
virtual bool | writeErsHeaderFile () |
| Will write an ER Mapper header file. More...
|
|
virtual bool | writeExternalGeometryFile () |
| Will write an external geometry file. More...
|
|
virtual bool | writeFgdcFile () |
| Will write an fgdc file. More...
|
|
virtual bool | writeHistogramFile () |
| Returns true on success, false on error. More...
|
|
virtual bool | writeJpegWorldFile () |
| Will write a jpeg world file. More...
|
|
virtual bool | writeOverviewFile (ossim_uint16 tiff_compress_type=1, ossim_int32 jpeg_compress_quality=75, bool includeR0=false) |
| Write out an ossim overview file from the source_file. More...
|
|
virtual bool | writeReadmeFile () |
| Will write a readme file. More...
|
|
virtual bool | writeTiffWorldFile () |
| Will write a world file. More...
|
|
virtual bool | writeWorldFile () |
| Will write a world file. More...
|
|
virtual bool | writeMetaDataFiles () |
| Convenience method that calls meta data write methods that are flagged to be called. More...
|
|
virtual void | setAreaOfInterest (const ossimIrect &inputRect) |
|
virtual void | changeSequencer (ossimImageSourceSequencer *sequencer) |
| Sets the sequencer and connects it to the input of this. More...
|
|
virtual ossimImageSourceSequencer * | getSequencer () |
|
virtual void | initialize () |
| Initialize method. More...
|
|
virtual bool | execute () |
| Calls: writeFile() writeMetaDataFiles() More...
|
|
virtual bool | setOutputStream (ossimRefPtr< ossimOStream > stream) |
| Sets the output stream to write to. More...
|
|
virtual ossimRefPtr< ossimOStream > | getOutputStream () const |
| Method to return the stream attached to output. More...
|
|
virtual void | setPercentComplete (double percentComplete) |
|
virtual void | setOutputImageType (ossim_int32 type) |
|
virtual void | setOutputImageType (const ossimString &type) |
|
virtual ossim_int32 | getOutputImageType () const |
|
virtual ossimString | getOutputImageTypeString () const |
|
virtual void | setOutputName (const ossimString &outputName) |
|
virtual void | setFilename (const ossimFilename &file) |
|
virtual const ossimFilename & | getFilename () const |
|
virtual bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
| required to be overriden by derived classes More...
|
|
virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
|
virtual void | connectInputEvent (ossimConnectionEvent &event) |
|
virtual void | propertyEvent (ossimPropertyEvent &event) |
|
virtual bool | getWriteImageFlag () const |
| Control flags... More...
|
|
virtual bool | getWriteHistogramFlag () const |
|
virtual bool | getWriteOverviewFlag () const |
|
virtual bool | getScaleToEightBitFlag () const |
|
virtual bool | getWriteEnviHeaderFlag () const |
|
virtual bool | getWriteErsHeaderFlag () const |
|
virtual bool | getWriteExternalGeometryFlag () const |
|
virtual bool | getWriteFgdcFlag () const |
|
virtual bool | getWriteJpegWorldFileFlag () const |
|
virtual bool | getWriteReadmeFlag () const |
|
virtual bool | getWriteTiffWorldFileFlag () const |
|
virtual bool | getWriteWorldFileFlag () const |
|
virtual void | setWriteImageFlag (bool flag) |
|
virtual void | setWriteOverviewFlag (bool flag) |
|
virtual void | setWriteHistogramFlag (bool flag) |
|
virtual void | setScaleToEightBitFlag (bool flag) |
|
virtual void | setWriteEnviHeaderFlag (bool flag) |
|
virtual void | setWriteErsHeaderFlag (bool flag) |
|
virtual void | setWriteExternalGeometryFlag (bool flag) |
|
virtual void | setWriteFgdcFlag (bool flag) |
|
virtual void | setWriteJpegWorldFile (bool flag) |
|
virtual void | setWriteReadme (bool flag) |
|
virtual void | setWriteTiffWorldFile (bool flag) |
|
virtual void | setWriteWorldFile (bool flag) |
|
virtual ossim_uint16 | getOverviewCompressType () const |
|
virtual ossim_int32 | getOverviewJpegCompressQuality () const |
|
virtual void | setOverviewCompressType (ossim_uint16 type) |
|
virtual void | setOverviewJpegCompressQuality (ossim_int32 quality) |
|
virtual bool | addListener (ossimListener *listener) |
| Overrides base "addListener" this will capture the pointer and then call the base class "addListener". More...
|
|
virtual bool | removeListener (ossimListener *listener) |
| Overrides base "removeListener". More...
|
|
virtual void | setPixelType (ossimPixelType type) |
| If "point" the coordinate tie points are relative to the center of the pixel. More...
|
|
virtual void | setPixelType (const ossimString &type) |
| If "point" the coordinate tie points are relative to the center of the pixel. More...
|
|
virtual ossimPixelType | getPixelType () const |
|
virtual void | getPixelTypeString (ossimString &type) const |
|
| ossimImageWriter (ossimObject *owner=NULL) |
|
| ossimImageWriter (ossimObject *owner, ossim_uint32 numberOfInputs, ossim_uint32 numberOfOutputs, bool inputListIsFixed, bool outputListIsFixed) |
|
virtual | ~ossimImageWriter () |
|
virtual bool | setViewingRect (const ossimIrect &aRect) |
|
virtual ossimIrect | getAreaOfInterest () const |
|
| ossimOutputSource (ossimObject *owner=NULL) |
|
| ossimOutputSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
|
virtual | ~ossimOutputSource () |
|
virtual bool | open (const ossimString &outputName) |
|
virtual const ossimString & | getOutputName () |
|
| ossimSource (ossimObject *owner=0) |
|
| ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
|
virtual | ~ossimSource () |
|
virtual bool | isSourceEnabled () const |
|
virtual void | enableSource () |
|
virtual void | disableSource () |
|
virtual bool | getEnableFlag () const |
|
virtual void | setEnableFlag (bool flag) |
|
virtual bool | isInitialized () const |
|
virtual void | setInitializedFlag (bool flag) |
|
virtual std::ostream & | print (std::ostream &out) const |
| Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
|
|
| ossimConnectableObject (ossimObject *owner=0) |
| Base constructor of this object. More...
|
|
| ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
|
virtual | ~ossimConnectableObject () |
|
void | setId (const ossimId &id) |
| All connectable objects will have id's. More...
|
|
const ossimId & | getId () const |
| Will allow us to get this object's id. More...
|
|
const ossimObject * | getOwner () const |
| Fetches the current owner, most likely a container but not limited to one. More...
|
|
virtual void | changeOwner (ossimObject *owner) |
| Permits changing the object's owner. More...
|
|
virtual void | setDescription (const ossimString &description) |
|
virtual ossimString | getDescription () const |
|
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
| will check the direction specified to see if all slots are full. More...
|
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) |
|
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
| Return a valid index of the input list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | findInputIndex (const ossimId &id) |
| Return a valid index of the input list if the passed id is found else return -1. More...
|
|
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
| Return a valid index of the output list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
| Return a valid index of the output list if the passed in object is found else return -1. More...
|
|
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
| Should return the first available index to connect to. More...
|
|
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
| Should return the first available index to connect to. More...
|
|
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
| default implementation is to allow anyone to connect to us. More...
|
|
virtual void | disconnect (ossimConnectableObject *object=0) |
| Will disconnect the object passed in. More...
|
|
virtual void | disconnect (const ossimId &id) |
| Will disconnect the object passed in. More...
|
|
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| Will disconnect the object at the given input index and generate a connection event. More...
|
|
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
|
|
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
|
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
| Will disconnect the object at the given output index and generate a connection event. More...
|
|
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
| Will disconnect the output object. More...
|
|
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
|
virtual void | disconnectAllInputs () |
| Will disconnect all of the input objects. More...
|
|
virtual void | disconnectAllOutputs () |
| Will disconnect all of the output objects. More...
|
|
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| Will try to connect this objects input to the passed in object. More...
|
|
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| Will connect the specified input to the passed in object. More...
|
|
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
|
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
| Will try to connect this objects output to the passed in object. More...
|
|
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
|
virtual bool | connectInputList (ConnectableObjectList &inputList) |
| Will disconnect itself from all inputs and reset to the passed in input list. More...
|
|
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
| Will disconnect itself from all outputs and reset to the passed in output list. More...
|
|
virtual ossim_uint32 | getNumberOfInputs () const |
| Returns the number of input objects. More...
|
|
virtual ossim_uint32 | getNumberOfOutputs () const |
| Return the number of output objects. More...
|
|
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
| returns the object at the specified index. More...
|
|
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
| returns the object at the specified index. More...
|
|
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
| returns the object at the specified index. More...
|
|
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
| returns the object at the specified index. More...
|
|
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
| Will set the number of inputs. More...
|
|
virtual bool | getInputListIsFixedFlag () const |
|
virtual bool | getOutputListIsFixedFlag () const |
|
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
| Will set the number of outputs. More...
|
|
const ConnectableObjectList & | getInputList () const |
|
const ConnectableObjectList & | getOutputList () const |
|
ConnectableObjectList & | getInputList () |
|
ConnectableObjectList & | getOutputList () |
|
| OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) |
|
| OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) |
|
virtual void | propagateEventToOutputs (ossimEvent &event) |
|
virtual void | propagateEventToInputs (ossimEvent &event) |
|
virtual void | setProperty (const ossimString &name, const ossimString &value) |
|
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
| Save the state of all inputs to a keyword list. More...
|
|
virtual bool | fillContainer (ossimConnectableContainer &container) |
| Inserts this object and all of its children and inputs into the container provided. More...
|
|
bool | moveInputUp (const ossimId &id) |
| Moves the input connection matching id up one in the connection list. More...
|
|
bool | moveInputDown (const ossimId &id) |
| Moves the input connection matching id down one in the connection list. More...
|
|
bool | moveInputToTop (const ossimId &id) |
| Moves the input connection matching id to the top of the connection list. More...
|
|
bool | moveInputToBottom (const ossimId &id) |
| Moves the input connection matching id to the bottom of the connection list. More...
|
|
virtual void | accept (ossimVisitor &visitor) |
| We will add a visitor interface for all connectable objects. More...
|
|
| ossimObject () |
|
virtual | ~ossimObject () |
|
virtual ossimObject * | dup () const |
|
virtual RTTItypeid | getType () const |
|
virtual bool | canCastTo (ossimObject *obj) const |
|
virtual bool | canCastTo (const RTTItypeid &id) const |
|
virtual bool | canCastTo (const ossimString &parentClassName) const |
|
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
|
| ossimReferenced () |
|
| ossimReferenced (const ossimReferenced &) |
|
ossimReferenced & | operator= (const ossimReferenced &) |
|
void | ref () const |
| increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
|
void | unref () const |
| decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
|
void | unref_nodelete () const |
| decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
|
int | referenceCount () const |
|
| ossimListenerManager () |
|
virtual | ~ossimListenerManager () |
|
virtual void | fireEvent (ossimEvent &event) |
|
virtual bool | findListener (ossimListener *listener) |
|
| ossimPropertyInterface () |
|
virtual | ~ossimPropertyInterface () |
|
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
|
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
|
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
|
| ossimErrorStatusInterface () |
|
virtual | ~ossimErrorStatusInterface () |
|
virtual ossimErrorCode | getErrorStatus () const |
|
virtual ossimString | getErrorStatusString () const |
|
virtual void | setErrorStatus (ossimErrorCode error_status) const |
|
virtual void | setErrorStatus () const |
|
virtual void | clearErrorStatus () const |
|
bool | hasError () const |
|
| ossimProcessInterface () |
|
virtual | ~ossimProcessInterface () |
|
virtual void | abort () |
|
bool | needsAborting () const |
|
bool | isAbortRequested () const |
|
bool | isAborted () const |
|
bool | isExecuting () const |
|
ossimProcessStatus | getProcessStatus () const |
|
virtual void | setProcessStatus (ossimProcessStatus processStatus) |
|
virtual double | getPercentComplete () const |
|
virtual ossimListenerManager * | getManager () |
|
void | enableEvents () |
|
void | disableEvents () |
|
void | setCurrentMessage (const ossimString &message) |
|
virtual std::ostream & | print (std::ostream &out) const |
|
| ossimConnectableObjectListener () |
|
virtual | ~ossimConnectableObjectListener () |
|
virtual void | processEvent (ossimEvent &event) |
| ProcessEvent. More...
|
|
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
|
virtual void | connectionEvent (ossimConnectionEvent &) |
|
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
|
virtual void | connectOutputEvent (ossimConnectionEvent &) |
|
virtual void | addObjectEvent (ossimContainerEvent &) |
|
virtual void | removeObjectEvent (ossimContainerEvent &) |
|
virtual void | containerEvent (ossimContainerEvent &) |
|
virtual void | refreshEvent (ossimRefreshEvent &) |
|
| ossimListener () |
|
virtual | ~ossimListener () |
|
void | enableListener () |
|
void | disableListener () |
|
void | setListenerEnableFlag (bool flag) |
|
bool | isListenerEnabled () const |
|
bool | getListenerEnableFlag () const |
|