OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimOutputSource.h>
Public Member Functions | |
ossimOutputSource (ossimObject *owner=NULL) | |
ossimOutputSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimOutputSource () |
virtual bool | isOpen () const =0 |
virtual bool | open ()=0 |
virtual bool | open (const ossimString &outputName) |
virtual void | setOutputName (const ossimString &outputName) |
virtual const ossimString & | getOutputName () |
virtual void | close ()=0 |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual void | initialize () |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyInputTo (ossim_int32 myInputIndex, const ossimConnectableObject *object) const =0 |
required to be overriden by derived classes More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
Protected Attributes | |
ossimString | theOutputName |
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bool | theEnableFlag |
bool | theInitializedFlag |
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ossimId | theId |
ossimString | theDescription |
ossimObject * | theOwner |
bool | theInputListIsFixedFlag |
Indicates whether the theInputObjectList is fixed. More... | |
bool | theOutputListIsFixedFlag |
Indicates whether the theOutputObjectList is fixed. More... | |
ConnectableObjectList | theInputObjectList |
Holds a list of input objects. More... | |
ConnectableObjectList | theOutputObjectList |
Holds a list of output objects. More... | |
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std::list< ossimListener * > | theListenerList |
bool | theEnabledFlag |
std::list< ossimListener * > | theDelayedAdd |
std::list< ossimListener * > | theDelayedRemove |
bool | theFireEventFlag |
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ossimErrorCode | theErrorStatus |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Definition at line 19 of file ossimOutputSource.h.
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inline |
Definition at line 22 of file ossimOutputSource.h.
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inline |
Definition at line 25 of file ossimOutputSource.h.
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inlinevirtual |
Definition at line 38 of file ossimOutputSource.h.
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pure virtual |
Generic interface to allow one to close a consumer. For displays this might minimize the window and free up internal pointers for file writers it will make sure the file stream is closed and flushed.
Implemented in ossimGpkgWriter, ossimBitMaskWriter, ossimPdfWriter, ossimWriter, ossimVertexExtractor, ossimPngWriter, ossimKmlSuperOverlayWriter, ossimOpjJp2Writer, ossimTiffWriter, ossimGeneralRasterWriter, ossimHistogramWriter, ossimGdalWriter, ossimKakaduNitfWriter, ossimKakaduJp2Writer, ossimJpegWriter, ossimNitfWriter, ossimNitf20Writer, and ossimArcInfoGridWriter.
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inlinevirtual |
Definition at line 69 of file ossimOutputSource.h.
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pure virtual |
Implemented in ossimGpkgWriter, ossimBitMaskWriter, ossimPdfWriter, ossimWriter, ossimVertexExtractor, ossimPngWriter, ossimTiffWriter, ossimKmlSuperOverlayWriter, ossimOpjJp2Writer, ossimGeneralRasterWriter, ossimGdalWriter, ossimKakaduNitfWriter, ossimKakaduJp2Writer, ossimJpegWriter, ossimHistogramWriter, ossimNitfWriter, ossimNitf20Writer, and ossimArcInfoGridWriter.
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virtual |
Method to the load (recreate) the state of the object from a keyword list. Return true if ok or false on error.
Reimplemented from ossimSource.
Reimplemented in ossimImageFileWriter, ossimWriter, ossimPdfWriter, ossimTiffWriter, ossimNitfWriterBase, ossimGpkgWriter, ossimBitMaskWriter, ossimNitfWriter, ossimNitf20Writer, ossimPngWriter, ossimKmlSuperOverlayWriter, ossimOpjJp2Writer, ossimHistogramWriter, ossimGeneralRasterWriter, ossimGdalWriter, ossimKakaduNitfWriter, ossimKakaduJp2Writer, ossimJpegWriter, ossimImageWriter, and ossimArcInfoGridWriter.
Definition at line 11 of file ossimOutputSource.cpp.
References ossimSource::loadState().
Referenced by ossimImageWriter::loadState(), and ossimHistogramWriter::loadState().
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pure virtual |
Allows a generic interface to open a consumer for writing. If you are a display writer then you would probably show the window or init the device context for writing.
Implemented in ossimGpkgWriter, ossimBitMaskWriter, ossimPdfWriter, ossimWriter, ossimVertexExtractor, ossimPngWriter, ossimKmlSuperOverlayWriter, ossimOpjJp2Writer, ossimTiffWriter, ossimGeneralRasterWriter, ossimGdalWriter, ossimHistogramWriter, ossimKakaduNitfWriter, ossimKakaduJp2Writer, ossimJpegWriter, ossimNitfWriter, ossimNitf20Writer, and ossimArcInfoGridWriter.
Referenced by ossimHistogramWriter::open(), and ossimImageFileWriter::writeHistogramFile().
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inlinevirtual |
Will set the output name and open the output device.
Definition at line 52 of file ossimOutputSource.h.
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virtual |
Method to save the state of the object to a keyword list. Return true if ok or false on error.
Reimplemented from ossimSource.
Reimplemented in ossimImageFileWriter, ossimWriter, ossimPdfWriter, ossimTiffWriter, ossimGpkgWriter, ossimNitfWriterBase, ossimNitfWriter, ossimNitf20Writer, ossimPngWriter, ossimKmlSuperOverlayWriter, ossimOpjJp2Writer, ossimHistogramWriter, ossimGeneralRasterWriter, ossimGdalWriter, ossimKakaduNitfWriter, ossimImageWriter, ossimKakaduJp2Writer, ossimJpegWriter, and ossimArcInfoGridWriter.
Definition at line 5 of file ossimOutputSource.cpp.
References ossimSource::saveState().
Referenced by ossimImageWriter::saveState(), and ossimHistogramWriter::saveState().
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inlinevirtual |
This is a generic interface to allow one to set the output name of the writer. If its a Visual display this could be used to set the title. If this is a file output then this could be a directory or a file name.
Reimplemented in ossimImageFileWriter, ossimHistogramWriter, ossimVertexExtractor, and ossimImageDisplayWriter.
Definition at line 64 of file ossimOutputSource.h.
Referenced by ossimVertexExtractor::setOutputName(), ossimHistogramWriter::setOutputName(), and ossimImageFileWriter::setOutputName().
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protected |
Definition at line 88 of file ossimOutputSource.h.
Referenced by ossimBitMaskWriter::close(), ossimBitMaskWriter::connectMyInputTo(), and ossimBitMaskWriter::loadState().