OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Public Member Functions | Protected Member Functions | Private Attributes | List of all members
ossimVectorRenderer Class Referenceabstract

#include <ossimVectorRenderer.h>

Inheritance diagram for ossimVectorRenderer:
ossimImageSourceFilter ossimImageSource ossimConnectableObjectListener ossimSource ossimListener ossimConnectableObject ossimErrorStatusInterface ossimObject ossimListenerManager ossimPropertyInterface ossimReferenced

Public Member Functions

 ossimVectorRenderer ()
 
 ossimVectorRenderer (ossimImageSource *inputSource, ossimImageViewTransform *transform=NULL)
 
virtual ossimImageDatarenderVectorData () const =0
 Renders the vector data to a data object. More...
 
virtual vector< ossimDpt3dgetObject (ossim_uint32 index) const =0
 Returns vector of ossimDpt3d points representing the data object at the index passed in. More...
 
virtual bool saveState (ossimKeywordlist &kwl, const char *prefix=0) const
 Method to save the state of an object to a keyword list. More...
 
virtual bool loadState (const ossimKeywordlist &kwl, const char *prefix=0)
 Method to the load (recreate) the state of an object from a keyword list. More...
 
virtual void setImageViewTransform (ossimImageViewTransform *transform)
 Sets the ImageViewTransform to be used for converting vector data. More...
 
virtual void setAreaOfInterest (const ossimDrect &aoi)
 Sets the area of interest. More...
 
virtual ossimDrect getAreaOfInterest () const
 Returns the current area of interest as an ossimDrect. More...
 
virtual ossimDrect getBoundingRect (long resLevel=0) const
 Returns the full bounding rectangle of current vector data loaded. More...
 
virtual ossim_int32 getNumberOfAoiObjects () const
 Returns the number of vector objects in the area of interest. More...
 
virtual ossim_int32 getNumberOfObjects () const
 Returns the total number of vector objects in the full bounding rectangle. More...
 
- Public Member Functions inherited from ossimImageSourceFilter
 ossimImageSourceFilter (ossimObject *owner=NULL)
 
 ossimImageSourceFilter (ossimImageSource *inputSource)
 
 ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource)
 
virtual void getOutputBandList (std::vector< ossim_uint32 > &bandList) const
 
virtual ossim_uint32 getNumberOfInputBands () const
 
virtual void initialize ()
 
bool canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const
 required to be overriden by derived classes More...
 
virtual void connectInputEvent (ossimConnectionEvent &event)
 
virtual void disconnectInputEvent (ossimConnectionEvent &event)
 
virtual void propertyEvent (ossimPropertyEvent &event)
 
virtual void refreshEvent (ossimRefreshEvent &event)
 
virtual void setProperty (ossimRefPtr< ossimProperty > property)
 
virtual ossimRefPtr< ossimPropertygetProperty (const ossimString &name) const
 
virtual void getPropertyNames (std::vector< ossimString > &propertyNames) const
 
- Public Member Functions inherited from ossimImageSource
 ossimImageSource (ossimObject *owner=0)
 
 ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimImageSource ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIpt &origin, ossim_uint32 resLevel=0)
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIrect &rect, ossim_uint32 resLevel=0)
 
virtual bool getTile (ossimImageData *result, ossim_uint32 resLevel=0)
 Method to get a tile. More...
 
virtual ossimObjectgetObject ()
 For RTTI support. More...
 
virtual const ossimObjectgetObject () const
 For RTTI support. More...
 
virtual void getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const
 Will return the decimation factor for the given resolution level. More...
 
virtual void getDecimationFactors (std::vector< ossimDpt > &decimations) const
 Will return an array of all decimations for each resolution level. More...
 
virtual ossim_uint32 getNumberOfDecimationLevels () const
 Will return the number of resolution levels. More...
 
virtual ossim_uint32 getNumberOfOutputBands () const
 Returns the number of bands in a tile returned from this TileSource. More...
 
virtual ossimScalarType getOutputScalarType () const
 This will be used to query the output pixel type of the tile source. More...
 
virtual ossim_uint32 getTileWidth () const
 Returns the default processing tile width. More...
 
virtual ossim_uint32 getTileHeight () const
 Returns the default processing tile height. More...
 
virtual double getNullPixelValue (ossim_uint32 band=0) const
 Each band has a null pixel associated with it. More...
 
virtual double getMinPixelValue (ossim_uint32 band=0) const
 Returns the min pixel of the band. More...
 
virtual double getMaxPixelValue (ossim_uint32 band=0) const
 Returns the max pixel of the band. More...
 
virtual ossimIrect getBoundingRect (ossim_uint32 resLevel=0) const
 This will return the bounding rect of the source. More...
 
virtual void getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const
 Gets the bounding rectangle of the source. More...
 
virtual void getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const
 ordering specifies how the vertices should be arranged. More...
 
virtual ossimRefPtr< ossimImageGeometrygetImageGeometry ()
 Returns the image geometry object associated with this tile source or NULL if not defined. More...
 
virtual void setImageGeometry (const ossimImageGeometry *geom)
 Default implementation sets geometry of the first input to the geometry specified. More...
 
virtual void saveImageGeometry () const
 Default method to call input's saveImageGeometry. More...
 
virtual void saveImageGeometry (const ossimFilename &geometry_file) const
 Default method to call input's saveImageGeometry. More...
 
virtual bool isIndexedData () const
 
- Public Member Functions inherited from ossimSource
 ossimSource (ossimObject *owner=0)
 
 ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimSource ()
 
virtual bool isSourceEnabled () const
 
virtual void enableSource ()
 
virtual void disableSource ()
 
virtual bool getEnableFlag () const
 
virtual void setEnableFlag (bool flag)
 
virtual bool isInitialized () const
 
virtual void setInitializedFlag (bool flag)
 
virtual std::ostream & print (std::ostream &out) const
 Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
 
- Public Member Functions inherited from ossimConnectableObject
 ossimConnectableObject (ossimObject *owner=0)
 Base constructor of this object. More...
 
 ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimConnectableObject ()
 
void setId (const ossimId &id)
 All connectable objects will have id's. More...
 
const ossimIdgetId () const
 Will allow us to get this object's id. More...
 
const ossimObjectgetOwner () const
 Fetches the current owner, most likely a container but not limited to one. More...
 
virtual void changeOwner (ossimObject *owner)
 Permits changing the object's owner. More...
 
virtual void setDescription (const ossimString &description)
 
virtual ossimString getDescription () const
 
virtual bool isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const
 will check the direction specified to see if all slots are full. More...
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className))
 
virtual ossim_int32 findInputIndex (const ossimConnectableObject *object)
 Return a valid index of the input list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findInputIndex (const ossimId &id)
 Return a valid index of the input list if the passed id is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimConnectableObject *object)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimId &id)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 getMyInputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual ossim_int32 getMyOutputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual bool canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const
 default implementation is to allow anyone to connect to us. More...
 
virtual void disconnect (ossimConnectableObject *object=0)
 Will disconnect the object passed in. More...
 
virtual void disconnect (const ossimId &id)
 Will disconnect the object passed in. More...
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given input index and generate a connection event. More...
 
virtual void disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
 
virtual void disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given output index and generate a connection event. More...
 
virtual void disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the output object. More...
 
virtual void disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual void disconnectAllInputs ()
 Will disconnect all of the input objects. More...
 
virtual void disconnectAllOutputs ()
 Will disconnect all of the output objects. More...
 
virtual ossim_int32 connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will try to connect this objects input to the passed in object. More...
 
virtual ossim_int32 connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will connect the specified input to the passed in object. More...
 
virtual bool connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true)
 
virtual ossim_int32 connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true)
 Will try to connect this objects output to the passed in object. More...
 
virtual bool connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true)
 
virtual bool connectInputList (ConnectableObjectList &inputList)
 Will disconnect itself from all inputs and reset to the passed in input list. More...
 
virtual bool connectOutputList (ConnectableObjectList &outputList)
 Will disconnect itself from all outputs and reset to the passed in output list. More...
 
virtual ossim_uint32 getNumberOfInputs () const
 Returns the number of input objects. More...
 
virtual ossim_uint32 getNumberOfOutputs () const
 Return the number of output objects. More...
 
ossimConnectableObjectgetInput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetInput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
ossimConnectableObjectgetOutput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetOutput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
virtual void setNumberOfInputs (ossim_int32 numberOfInputs)
 Will set the number of inputs. More...
 
virtual bool getInputListIsFixedFlag () const
 
virtual bool getOutputListIsFixedFlag () const
 
virtual void setNumberOfOutputs (ossim_int32 numberOfInputs)
 Will set the number of outputs. More...
 
const ConnectableObjectListgetInputList () const
 
const ConnectableObjectListgetOutputList () const
 
ConnectableObjectListgetInputList ()
 
ConnectableObjectListgetOutputList ()
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true))
 
virtual void propagateEventToOutputs (ossimEvent &event)
 
virtual void propagateEventToInputs (ossimEvent &event)
 
virtual void setProperty (const ossimString &name, const ossimString &value)
 
virtual ossim_uint32 saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const
 Save the state of all inputs to a keyword list. More...
 
virtual bool fillContainer (ossimConnectableContainer &container)
 Inserts this object and all of its children and inputs into the container provided. More...
 
bool moveInputUp (const ossimId &id)
 Moves the input connection matching id up one in the connection list. More...
 
bool moveInputDown (const ossimId &id)
 Moves the input connection matching id down one in the connection list. More...
 
bool moveInputToTop (const ossimId &id)
 Moves the input connection matching id to the top of the connection list. More...
 
bool moveInputToBottom (const ossimId &id)
 Moves the input connection matching id to the bottom of the connection list. More...
 
virtual void accept (ossimVisitor &visitor)
 We will add a visitor interface for all connectable objects. More...
 
- Public Member Functions inherited from ossimObject
 ossimObject ()
 
virtual ~ossimObject ()
 
virtual ossimObjectdup () const
 
virtual ossimString getShortName () const
 
virtual ossimString getLongName () const
 
virtual ossimString getClassName () const
 
virtual RTTItypeid getType () const
 
virtual bool canCastTo (ossimObject *obj) const
 
virtual bool canCastTo (const RTTItypeid &id) const
 
virtual bool canCastTo (const ossimString &parentClassName) const
 
virtual bool isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const
 
- Public Member Functions inherited from ossimReferenced
 ossimReferenced ()
 
 ossimReferenced (const ossimReferenced &)
 
ossimReferencedoperator= (const ossimReferenced &)
 
void ref () const
 increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
void unref () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
void unref_nodelete () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 
- Public Member Functions inherited from ossimListenerManager
 ossimListenerManager ()
 
virtual ~ossimListenerManager ()
 
virtual void fireEvent (ossimEvent &event)
 
virtual bool addListener (ossimListener *listener)
 
virtual bool removeListener (ossimListener *listener)
 
virtual bool findListener (ossimListener *listener)
 
- Public Member Functions inherited from ossimPropertyInterface
 ossimPropertyInterface ()
 
virtual ~ossimPropertyInterface ()
 
virtual ossimString getPropertyValueAsString (const ossimString &name) const
 
void getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const
 
void setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList)
 
- Public Member Functions inherited from ossimErrorStatusInterface
 ossimErrorStatusInterface ()
 
virtual ~ossimErrorStatusInterface ()
 
virtual ossimErrorCode getErrorStatus () const
 
virtual ossimString getErrorStatusString () const
 
virtual void setErrorStatus (ossimErrorCode error_status) const
 
virtual void setErrorStatus () const
 
virtual void clearErrorStatus () const
 
bool hasError () const
 
- Public Member Functions inherited from ossimConnectableObjectListener
 ossimConnectableObjectListener ()
 
virtual ~ossimConnectableObjectListener ()
 
virtual void processEvent (ossimEvent &event)
 ProcessEvent. More...
 
virtual void objectDestructingEvent (ossimObjectDestructingEvent &)
 
virtual void connectionEvent (ossimConnectionEvent &)
 
virtual void disconnectOutputEvent (ossimConnectionEvent &)
 
virtual void connectOutputEvent (ossimConnectionEvent &)
 
virtual void addObjectEvent (ossimContainerEvent &)
 
virtual void removeObjectEvent (ossimContainerEvent &)
 
virtual void containerEvent (ossimContainerEvent &)
 
- Public Member Functions inherited from ossimListener
 ossimListener ()
 
virtual ~ossimListener ()
 
void enableListener ()
 
void disableListener ()
 
void setListenerEnableFlag (bool flag)
 
bool isListenerEnabled () const
 
bool getListenerEnableFlag () const
 

Protected Member Functions

virtual ~ossimVectorRenderer ()
 
virtual void setBoundingRect (ossimDrect &rect)
 Sets the bounding rectangle of current vector data loaded. More...
 
virtual void setNumberOfAoiObjects (ossim_int32 number_of_objects)
 Sets the number of vector objects in the area of interest. More...
 
virtual void setNumberOfObjects (ossim_int32 number_of_objects)
 Sets the number of vector objects in the full bounding rectangle. More...
 
- Protected Member Functions inherited from ossimImageSourceFilter
virtual ~ossimImageSourceFilter ()
 
- Protected Member Functions inherited from ossimImageSource
 ossimImageSource (const ossimImageSource &rhs)
 
const ossimImageSourceoperator= (const ossimImageSource &)
 
- Protected Member Functions inherited from ossimSource
 ossimSource (const ossimSource &rhs)
 
const ossimSourceoperator= (const ossimSource &rhs)
 
- Protected Member Functions inherited from ossimConnectableObject
ossimConnectableObjectfindObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor)
 
- Protected Member Functions inherited from ossimReferenced
virtual ~ossimReferenced ()
 
- Protected Member Functions inherited from ossimListenerManager
 ossimListenerManager (const ossimListenerManager &rhs)
 

Private Attributes

ossimImageViewTransformtheImageViewTransform
 
ossimDrect theBoundingRect
 
ossimDrect theAreaOfInterest
 
ossim_int32 theNumberOfAoiObjects
 
ossim_int32 theNumberOfObjects
 

Additional Inherited Members

- Public Types inherited from ossimConnectableObject
enum  ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 }
 
typedef std::vector< ossimRefPtr< ossimConnectableObject > > ConnectableObjectList
 
- Protected Attributes inherited from ossimImageSourceFilter
ossimImageSourcetheInputConnection
 
- Protected Attributes inherited from ossimSource
bool theEnableFlag
 
bool theInitializedFlag
 
- Protected Attributes inherited from ossimConnectableObject
ossimId theId
 
ossimString theDescription
 
ossimObjecttheOwner
 
bool theInputListIsFixedFlag
 Indicates whether the theInputObjectList is fixed. More...
 
bool theOutputListIsFixedFlag
 Indicates whether the theOutputObjectList is fixed. More...
 
ConnectableObjectList theInputObjectList
 Holds a list of input objects. More...
 
ConnectableObjectList theOutputObjectList
 Holds a list of output objects. More...
 
- Protected Attributes inherited from ossimListenerManager
std::list< ossimListener * > theListenerList
 
bool theEnabledFlag
 
std::list< ossimListener * > theDelayedAdd
 
std::list< ossimListener * > theDelayedRemove
 
bool theFireEventFlag
 
- Protected Attributes inherited from ossimErrorStatusInterface
ossimErrorCode theErrorStatus
 
- Protected Attributes inherited from ossimListener
bool theListenerEnableFlag
 

Detailed Description

Definition at line 24 of file ossimVectorRenderer.h.

Constructor & Destructor Documentation

◆ ossimVectorRenderer() [1/2]

ossimVectorRenderer::ossimVectorRenderer ( )

Definition at line 29 of file ossimVectorRenderer.cpp.

30  :
37 {
38 }
ossimImageSourceFilter(ossimObject *owner=NULL)
ossimImageViewTransform * theImageViewTransform
ossim_int32 theNumberOfAoiObjects

◆ ossimVectorRenderer() [2/2]

ossimVectorRenderer::ossimVectorRenderer ( ossimImageSource inputSource,
ossimImageViewTransform transform = NULL 
)

Definition at line 40 of file ossimVectorRenderer.cpp.

42  : ossimImageSourceFilter(inputSource),
43  theImageViewTransform(transform),
48 {
49 
50 }
ossimImageSourceFilter(ossimObject *owner=NULL)
ossimImageViewTransform * theImageViewTransform
ossim_int32 theNumberOfAoiObjects

◆ ~ossimVectorRenderer()

ossimVectorRenderer::~ossimVectorRenderer ( )
protectedvirtual

Definition at line 53 of file ossimVectorRenderer.cpp.

References theImageViewTransform.

54 {
56  {
57  delete theImageViewTransform;
58  theImageViewTransform = NULL;
59  }
60 }
ossimImageViewTransform * theImageViewTransform

Member Function Documentation

◆ getAreaOfInterest()

ossimDrect ossimVectorRenderer::getAreaOfInterest ( ) const
virtual

Returns the current area of interest as an ossimDrect.

Definition at line 101 of file ossimVectorRenderer.cpp.

References theAreaOfInterest.

102 {
103  return theAreaOfInterest;
104 }

◆ getBoundingRect()

ossimDrect ossimVectorRenderer::getBoundingRect ( long  resLevel = 0) const
virtual

Returns the full bounding rectangle of current vector data loaded.

Definition at line 106 of file ossimVectorRenderer.cpp.

References theBoundingRect.

107 {
108  return theBoundingRect;
109 }

◆ getNumberOfAoiObjects()

ossim_int32 ossimVectorRenderer::getNumberOfAoiObjects ( ) const
virtual

Returns the number of vector objects in the area of interest.

Definition at line 111 of file ossimVectorRenderer.cpp.

References theNumberOfAoiObjects.

112 {
113  return theNumberOfAoiObjects;
114 }
ossim_int32 theNumberOfAoiObjects

◆ getNumberOfObjects()

ossim_int32 ossimVectorRenderer::getNumberOfObjects ( ) const
virtual

Returns the total number of vector objects in the full bounding rectangle.

Definition at line 116 of file ossimVectorRenderer.cpp.

References theNumberOfObjects.

117 {
118  return theNumberOfObjects;
119 }

◆ getObject()

virtual vector<ossimDpt3d> ossimVectorRenderer::getObject ( ossim_uint32  index) const
pure virtual

Returns vector of ossimDpt3d points representing the data object at the index passed in.

Implementors should set an error and return an empty vector if the index is out of range.

◆ loadState()

bool ossimVectorRenderer::loadState ( const ossimKeywordlist kwl,
const char *  prefix = 0 
)
virtual

Method to the load (recreate) the state of an object from a keyword list.

Return true if ok or false on error.

Reimplemented from ossimImageSourceFilter.

Definition at line 68 of file ossimVectorRenderer.cpp.

References ossimString::c_str(), ossimImageViewTransformFactory::instance(), ossimImageSource::loadState(), and theImageViewTransform.

70 {
71  ossimString newPrefix = prefix + ossimString("image_view_trans.");
72 
74  {
75  delete theImageViewTransform;
76  theImageViewTransform = NULL;
77  }
78 
81  createTransform(kwl, newPrefix.c_str());
82 
83  return ossimImageSource::loadState(kwl, prefix);
84 }
static ossimImageViewTransformFactory * instance()
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)
Method to the load (recreate) the state of an object from a keyword list.
ossimImageViewTransform * theImageViewTransform
const char * c_str() const
Returns a pointer to a null-terminated array of characters representing the string&#39;s contents...
Definition: ossimString.h:396

◆ renderVectorData()

virtual ossimImageData* ossimVectorRenderer::renderVectorData ( ) const
pure virtual

Renders the vector data to a data object.

The area which is imaged is the area of interest. The scale is determined by the output view projection of the ImageViewTransform.

◆ saveState()

bool ossimVectorRenderer::saveState ( ossimKeywordlist kwl,
const char *  prefix = 0 
) const
virtual

Method to save the state of an object to a keyword list.

Return true if ok or false on error.

Reimplemented from ossimImageSourceFilter.

Definition at line 62 of file ossimVectorRenderer.cpp.

64 {
65  return false;
66 }

◆ setAreaOfInterest()

void ossimVectorRenderer::setAreaOfInterest ( const ossimDrect aoi)
virtual

Sets the area of interest.

This will be used by the renderVectorData.

Definition at line 96 of file ossimVectorRenderer.cpp.

References theAreaOfInterest.

97 {
98  theAreaOfInterest = aoi;
99 }

◆ setBoundingRect()

void ossimVectorRenderer::setBoundingRect ( ossimDrect rect)
protectedvirtual

Sets the bounding rectangle of current vector data loaded.

Definition at line 121 of file ossimVectorRenderer.cpp.

References theBoundingRect.

122 {
123  theBoundingRect = rect;
124 }

◆ setImageViewTransform()

void ossimVectorRenderer::setImageViewTransform ( ossimImageViewTransform transform)
virtual

Sets the ImageViewTransform to be used for converting vector data.

Definition at line 87 of file ossimVectorRenderer.cpp.

References theImageViewTransform.

88 {
90  {
91  delete theImageViewTransform;
92  }
93  theImageViewTransform = transform;
94 }
ossimImageViewTransform * theImageViewTransform

◆ setNumberOfAoiObjects()

void ossimVectorRenderer::setNumberOfAoiObjects ( ossim_int32  number_of_objects)
protectedvirtual

Sets the number of vector objects in the area of interest.

Definition at line 126 of file ossimVectorRenderer.cpp.

References theNumberOfAoiObjects.

127 {
128  theNumberOfAoiObjects = number_of_objects;
129 }
ossim_int32 theNumberOfAoiObjects

◆ setNumberOfObjects()

void ossimVectorRenderer::setNumberOfObjects ( ossim_int32  number_of_objects)
protectedvirtual

Sets the number of vector objects in the full bounding rectangle.

Definition at line 131 of file ossimVectorRenderer.cpp.

References theNumberOfObjects.

132 {
133  theNumberOfObjects = number_of_objects;
134 }

Member Data Documentation

◆ theAreaOfInterest

ossimDrect ossimVectorRenderer::theAreaOfInterest
private

Definition at line 112 of file ossimVectorRenderer.h.

Referenced by getAreaOfInterest(), and setAreaOfInterest().

◆ theBoundingRect

ossimDrect ossimVectorRenderer::theBoundingRect
private

Definition at line 111 of file ossimVectorRenderer.h.

Referenced by getBoundingRect(), and setBoundingRect().

◆ theImageViewTransform

ossimImageViewTransform* ossimVectorRenderer::theImageViewTransform
private

Definition at line 110 of file ossimVectorRenderer.h.

Referenced by loadState(), setImageViewTransform(), and ~ossimVectorRenderer().

◆ theNumberOfAoiObjects

ossim_int32 ossimVectorRenderer::theNumberOfAoiObjects
private

Definition at line 113 of file ossimVectorRenderer.h.

Referenced by getNumberOfAoiObjects(), and setNumberOfAoiObjects().

◆ theNumberOfObjects

ossim_int32 ossimVectorRenderer::theNumberOfObjects
private

Definition at line 114 of file ossimVectorRenderer.h.

Referenced by getNumberOfObjects(), and setNumberOfObjects().


The documentation for this class was generated from the following files: