OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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Pure virtual base class for all video file handlers – analogous to ossimImageHandler. More...
#include <ossimVideoHandler.h>
Public Member Functions | |
virtual bool | open (const ossimFilename &videoFile) |
Returns TRUE if video file named is successfully opened. More... | |
virtual bool | open ()=0 |
Returns TRUE if video file at m_videoFilename is successfully opened. More... | |
virtual void | close ()=0 |
Closes video file. More... | |
virtual bool | isOpen () const =0 |
Returns TRUE if video file is open. More... | |
const ossimFilename & | filename () const |
Returns filename of previously opened video file. More... | |
virtual void | rewind () |
For rewinding all active streams to beginning. More... | |
virtual bool | seek (ossim_float64 reference_time_sec, SeekType seekType)=0 |
Seeks to the frame at time specified, according to the seekType (relative to active frame or absolute time from start of video). More... | |
virtual const ossimRefPtr< ossimVideoGeometry > | getVideoGeometry () const |
Access to video geometry object. More... | |
ossim_float64 | currentFrameTime () const |
Time in seconds from start of video of the current active frame, or NAN if no active frame. More... | |
ossim_float64 | videoFrameRate () const |
Nominal frames per second. More... | |
ossim_float64 | duration () const |
Total length of video in seconds. More... | |
virtual bool | canConnectMyInputTo (ossim_int32, const ossimConnectableObject *) const |
This object does not accept inputs. More... | |
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virtual bool | nextFrame () |
Seeks to start of next frame. Returns TRUE if successful. More... | |
virtual ossim_uint32 | getNumberOfFrames () const |
Total number of frames in video. More... | |
int | computeFrameNumber (double seconds_from_start) const |
Utility method for computing frame number from frame time. More... | |
double | computeFrameTime (ossim_uint32 frame_count) const |
Utility method for computing frame time from frame number. More... | |
virtual const ossimRefPtr< ossimVideoImageHandler > | getCurrentFrame () const |
Access to current active frame. More... | |
const ossimIpt & | frameSize () const |
Nominal size of a frame in pixels. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 index, const ossimConnectableObject *object) const |
Presently can only connect into an image chain via an ossimVideoImageSource bridge, or to another video source for video chains. More... | |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual void | initialize () |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
Protected Member Functions | |
ossimVideoHandler () | |
Default constructor. More... | |
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ossimVideoSource () | |
Default constructor. More... | |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | SeekType { SEEK_NONE = 0, SEEK_RELATIVE = 1, SEEK_ABSOLUTE = 2 } |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
Pure virtual base class for all video file handlers – analogous to ossimImageHandler.
Definition at line 25 of file ossimVideoHandler.h.
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protected |
Default constructor.
Definition at line 20 of file ossimVideoHandler.cpp.
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inlinevirtual |
This object does not accept inputs.
Reimplemented from ossimVideoSource.
Definition at line 73 of file ossimVideoHandler.h.
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pure virtual |
Closes video file.
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inlinevirtual |
Time in seconds from start of video of the current active frame, or NAN if no active frame.
Reimplemented from ossimVideoSource.
Definition at line 61 of file ossimVideoHandler.h.
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inlinevirtual |
Total length of video in seconds.
Reimplemented from ossimVideoSource.
Definition at line 67 of file ossimVideoHandler.h.
Referenced by ossimVideoImageHandler::getNumberOfEntries().
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inline |
Returns filename of previously opened video file.
Definition at line 45 of file ossimVideoHandler.h.
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inlinevirtual |
Access to video geometry object.
Reimplemented from ossimVideoSource.
Definition at line 58 of file ossimVideoHandler.h.
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pure virtual |
Returns TRUE if video file is open.
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virtual |
Returns TRUE if video file named is successfully opened.
Definition at line 38 of file ossimVideoHandler.cpp.
References m_videoFilename, and open().
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pure virtual |
Returns TRUE if video file at m_videoFilename is successfully opened.
Referenced by open().
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virtual |
For rewinding all active streams to beginning.
Reimplemented from ossimVideoSource.
Definition at line 30 of file ossimVideoHandler.cpp.
References seek(), and ossimVideoSource::SEEK_ABSOLUTE.
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pure virtual |
Seeks to the frame at time specified, according to the seekType (relative to active frame or absolute time from start of video).
Reimplemented from ossimVideoSource.
Referenced by rewind(), and ossimVideoImageHandler::setCurrentEntry().
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inlinevirtual |
Nominal frames per second.
Reimplemented from ossimVideoSource.
Definition at line 64 of file ossimVideoHandler.h.
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protected |
in seconds from start of video
Definition at line 81 of file ossimVideoHandler.h.
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in frames per second
Definition at line 83 of file ossimVideoHandler.h.
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mutableprotected |
in seconds
Definition at line 82 of file ossimVideoHandler.h.
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protected |
Definition at line 79 of file ossimVideoHandler.h.
Referenced by open().
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protected |
Definition at line 80 of file ossimVideoHandler.h.