OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
|
Pure virtual base class for all video sources – analogous to ossimImageSource. More...
#include <ossimVideoSource.h>
Public Types | |
enum | SeekType { SEEK_NONE = 0, SEEK_RELATIVE = 1, SEEK_ABSOLUTE = 2 } |
![]() | |
enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
Public Member Functions | |
virtual void | rewind () |
For rewinding all active streams to beginning. More... | |
virtual bool | seek (ossim_float64 reference_time_sec, SeekType seekType) |
Seeks to the frame at time specified, according to the seekType (relative to active frame or absolute time from start of video). More... | |
virtual bool | nextFrame () |
Seeks to start of next frame. Returns TRUE if successful. More... | |
virtual ossim_float64 | duration () const |
Total length of video in seconds. More... | |
virtual ossim_uint32 | getNumberOfFrames () const |
Total number of frames in video. More... | |
virtual ossim_float64 | currentFrameTime () const |
Time in seconds from start of video of the current active frame, or NAN if no active frame. More... | |
virtual ossim_float64 | videoFrameRate () const |
Nominal frames per second. More... | |
int | computeFrameNumber (double seconds_from_start) const |
Utility method for computing frame number from frame time. More... | |
double | computeFrameTime (ossim_uint32 frame_count) const |
Utility method for computing frame time from frame number. More... | |
virtual const ossimRefPtr< ossimVideoGeometry > | getVideoGeometry () const |
Access to video geometry object. More... | |
virtual const ossimRefPtr< ossimVideoImageHandler > | getCurrentFrame () const |
Access to current active frame. More... | |
const ossimIpt & | frameSize () const |
Nominal size of a frame in pixels. More... | |
virtual bool | canConnectMyInputTo (ossim_int32 index, const ossimConnectableObject *object) const |
Connections only to other video sources are allowed. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 index, const ossimConnectableObject *object) const |
Presently can only connect into an image chain via an ossimVideoImageSource bridge, or to another video source for video chains. More... | |
![]() | |
ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual void | initialize () |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
![]() | |
ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
![]() | |
ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
![]() | |
ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
![]() | |
ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
![]() | |
ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
![]() | |
ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
Protected Member Functions | |
ossimVideoSource () | |
Default constructor. More... | |
![]() | |
ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
![]() | |
ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
![]() | |
virtual | ~ossimReferenced () |
![]() | |
ossimListenerManager (const ossimListenerManager &rhs) | |
Protected Attributes | |
ossimIpt | m_frameSize |
in pixels More... | |
![]() | |
bool | theEnableFlag |
bool | theInitializedFlag |
![]() | |
ossimId | theId |
ossimString | theDescription |
ossimObject * | theOwner |
bool | theInputListIsFixedFlag |
Indicates whether the theInputObjectList is fixed. More... | |
bool | theOutputListIsFixedFlag |
Indicates whether the theOutputObjectList is fixed. More... | |
ConnectableObjectList | theInputObjectList |
Holds a list of input objects. More... | |
ConnectableObjectList | theOutputObjectList |
Holds a list of output objects. More... | |
![]() | |
std::list< ossimListener * > | theListenerList |
bool | theEnabledFlag |
std::list< ossimListener * > | theDelayedAdd |
std::list< ossimListener * > | theDelayedRemove |
bool | theFireEventFlag |
![]() | |
ossimErrorCode | theErrorStatus |
Pure virtual base class for all video sources – analogous to ossimImageSource.
Definition at line 27 of file ossimVideoSource.h.
Enumerator | |
---|---|
SEEK_NONE | |
SEEK_RELATIVE | |
SEEK_ABSOLUTE |
Definition at line 31 of file ossimVideoSource.h.
|
protected |
|
virtual |
Connections only to other video sources are allowed.
Implements ossimConnectableObject.
Reimplemented in ossimVideoHandler.
Definition at line 155 of file ossimVideoSource.cpp.
References PTR_CAST.
|
virtual |
Presently can only connect into an image chain via an ossimVideoImageSource bridge, or to another video source for video chains.
Returns TRUE if connection possible.
Reimplemented from ossimConnectableObject.
Definition at line 168 of file ossimVideoSource.cpp.
References PTR_CAST.
int ossimVideoSource::computeFrameNumber | ( | double | seconds_from_start | ) | const |
Utility method for computing frame number from frame time.
Definition at line 131 of file ossimVideoSource.cpp.
References videoFrameRate().
Referenced by ossimVideoImageHandler::getNumberOfEntries(), and getNumberOfFrames().
double ossimVideoSource::computeFrameTime | ( | ossim_uint32 | frame_count | ) | const |
Utility method for computing frame time from frame number.
Definition at line 143 of file ossimVideoSource.cpp.
References ossim::nan(), and videoFrameRate().
Referenced by ossimVideoImageHandler::getImageGeometry(), and ossimVideoImageHandler::setCurrentEntry().
|
virtual |
Time in seconds from start of video of the current active frame, or NAN if no active frame.
Reimplemented in ossimVideoHandler.
Definition at line 76 of file ossimVideoSource.cpp.
References currentFrameTime(), ossimConnectableObject::getInput(), and PTR_CAST.
Referenced by currentFrameTime().
|
virtual |
Total length of video in seconds.
Reimplemented in ossimVideoHandler.
Definition at line 64 of file ossimVideoSource.cpp.
References duration(), ossimConnectableObject::getInput(), and PTR_CAST.
Referenced by duration(), getNumberOfFrames(), and ossimVideoImageSource::setFrameTime().
|
inline |
Nominal size of a frame in pixels.
Definition at line 81 of file ossimVideoSource.h.
Referenced by ossimVideoImageHandler::getNumberOfLines(), ossimVideoImageHandler::getNumberOfSamples(), and ossimVideoImageSource::initialize().
|
virtual |
Access to current active frame.
Definition at line 112 of file ossimVideoSource.cpp.
|
virtual |
Total number of frames in video.
Definition at line 121 of file ossimVideoSource.cpp.
References computeFrameNumber(), and duration().
|
virtual |
Access to video geometry object.
Reimplemented in ossimVideoHandler.
Definition at line 100 of file ossimVideoSource.cpp.
References ossimConnectableObject::getInput(), getVideoGeometry(), and PTR_CAST.
Referenced by ossimVideoImageSource::getImageGeometry(), and getVideoGeometry().
|
virtual |
Seeks to start of next frame. Returns TRUE if successful.
Definition at line 52 of file ossimVideoSource.cpp.
References ossimConnectableObject::getInput(), nextFrame(), and PTR_CAST.
Referenced by nextFrame().
|
virtual |
For rewinding all active streams to beginning.
Reimplemented in ossimVideoHandler.
Definition at line 29 of file ossimVideoSource.cpp.
References ossimConnectableObject::getInput(), PTR_CAST, and rewind().
Referenced by rewind().
|
virtual |
Seeks to the frame at time specified, according to the seekType (relative to active frame or absolute time from start of video).
Returns TRUE if successful.
Reimplemented in ossimVideoHandler.
Definition at line 40 of file ossimVideoSource.cpp.
References ossimConnectableObject::getInput(), PTR_CAST, and seek().
Referenced by seek(), and ossimVideoImageSource::setFrameTime().
|
virtual |
Nominal frames per second.
Reimplemented in ossimVideoHandler.
Definition at line 88 of file ossimVideoSource.cpp.
References ossimConnectableObject::getInput(), PTR_CAST, and videoFrameRate().
Referenced by computeFrameNumber(), computeFrameTime(), and videoFrameRate().
|
protected |
in pixels
Definition at line 97 of file ossimVideoSource.h.