OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimBlendMosaic.h>
Public Member Functions | |
ossimBlendMosaic () | |
ossimBlendMosaic (ossimConnectableObject::ConnectableObjectList &inputSources) | |
virtual | ~ossimBlendMosaic () |
virtual void | initialize () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIrect &origin, ossim_uint32 resLevel=0) |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=NULL) const |
Method to save the state of an object to a keyword list. More... | |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=NULL) |
Method to the load (recreate) the state of an object from a keyword list. More... | |
void | setWeight (ossim_uint32 index, double weight) |
void | setWeights (const std::vector< double > &weights) |
double | getWeight (ossim_uint32 index) const |
const std::vector< double > & | getWeights () const |
void | setNumberOfWeights (ossim_uint32 numberOfWeights) |
void | setAllWeightsTo (double value) |
void | normalizeWeights () |
Will find the min and max values and then normalize all weights to be from 0 to 1. More... | |
void | findMinMax (double &minValue, double &maxValue) const |
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ossimImageMosaic () | |
ossimImageMosaic (ossimConnectableObject::ConnectableObjectList &inputSources) | |
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ossimImageCombiner () | |
ossimImageCombiner (ossimObject *owner, int numberOfInputs, int numberOfOutputs, bool inputListIsFixedFlag, bool outputListIsFixedFlag) | |
ossimImageCombiner (ossimConnectableObject::ConnectableObjectList &inputSources) | |
virtual ossimIrect | getBoundingRect (ossim_uint32 resLevel=0) const |
This will return the bounding rect of the source. More... | |
virtual void | updateRects () |
This will go through and precompute the bounding rects of each input image. More... | |
virtual ossim_uint32 | getNumberOfInputBands () const |
Returns the number of bands available from the input. More... | |
virtual ossimScalarType | getOutputScalarType () const |
This will be used to query the output pixel type of the tile source. More... | |
virtual ossim_uint32 | getTileWidth () const |
Returns the default processing tile width. More... | |
virtual ossim_uint32 | getTileHeight () const |
Returns the default processing tile height. More... | |
virtual double | getNullPixelValue (ossim_uint32 band=0) const |
Each band has a null pixel associated with it. More... | |
virtual double | getMinPixelValue (ossim_uint32 band=0) const |
Returns the min pixel of the band. More... | |
virtual double | getMaxPixelValue (ossim_uint32 band=0) const |
Returns the max pixel of the band. More... | |
virtual ossim_uint32 | getNumberOfOverlappingImages (const ossimIrect &rect, ossim_uint32 resLevel=0) const |
Used to retrieve the number of overlapping images withint the given rect. More... | |
virtual void | getOverlappingImages (std::vector< ossim_uint32 > &result, const ossimIrect &rect, ossim_uint32 resLevel=0) const |
Used to populate the result with the index of the overlapping images. More... | |
virtual ossimRefPtr< ossimImageData > | getNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual bool | getNextTile (ossim_uint32 &returnedIdx, const ossim_uint32 startIdx, ossimImageData *tile, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextNormTile (ossim_uint32 &returnedIdx, const ossim_uint32 index, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual ossimRefPtr< ossimImageData > | getNextNormTile (ossim_uint32 &returnedIdx, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
virtual bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
required to be overriden by derived classes More... | |
virtual void | connectInputEvent (ossimConnectionEvent &event) |
virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
virtual void | propertyEvent (ossimPropertyEvent &event) |
virtual void | refreshEvent (ossimRefreshEvent &event) |
virtual bool | hasDifferentInputs () const |
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ossimImageSource (ossimObject *owner=0) | |
ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimImageSource () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIpt &origin, ossim_uint32 resLevel=0) |
virtual bool | getTile (ossimImageData *result, ossim_uint32 resLevel=0) |
Method to get a tile. More... | |
virtual ossimObject * | getObject () |
For RTTI support. More... | |
virtual const ossimObject * | getObject () const |
For RTTI support. More... | |
virtual void | getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const |
Will return the decimation factor for the given resolution level. More... | |
virtual void | getDecimationFactors (std::vector< ossimDpt > &decimations) const |
Will return an array of all decimations for each resolution level. More... | |
virtual ossim_uint32 | getNumberOfDecimationLevels () const |
Will return the number of resolution levels. More... | |
virtual ossim_uint32 | getNumberOfOutputBands () const |
Returns the number of bands in a tile returned from this TileSource. More... | |
virtual void | getOutputBandList (std::vector< ossim_uint32 > &bandList) const |
Initializes bandList. More... | |
virtual void | getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const |
Gets the bounding rectangle of the source. More... | |
virtual void | getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ordering specifies how the vertices should be arranged. More... | |
virtual ossimRefPtr< ossimImageGeometry > | getImageGeometry () |
Returns the image geometry object associated with this tile source or NULL if not defined. More... | |
virtual void | setImageGeometry (const ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual void | saveImageGeometry () const |
Default method to call input's saveImageGeometry. More... | |
virtual void | saveImageGeometry (const ossimFilename &geometry_file) const |
Default method to call input's saveImageGeometry. More... | |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | isIndexedData () const |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
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ossimConnectableObjectListener () | |
virtual | ~ossimConnectableObjectListener () |
virtual void | processEvent (ossimEvent &event) |
ProcessEvent. More... | |
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
virtual void | connectionEvent (ossimConnectionEvent &) |
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
virtual void | connectOutputEvent (ossimConnectionEvent &) |
virtual void | addObjectEvent (ossimContainerEvent &) |
virtual void | removeObjectEvent (ossimContainerEvent &) |
virtual void | containerEvent (ossimContainerEvent &) |
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ossimListener () | |
virtual | ~ossimListener () |
void | enableListener () |
void | disableListener () |
void | setListenerEnableFlag (bool flag) |
bool | isListenerEnabled () const |
bool | getListenerEnableFlag () const |
Protected Member Functions | |
template<class T > | |
ossimRefPtr< ossimImageData > | combine (T, const ossimIrect &tileRect, ossim_uint32) |
If our inputs have output of different scalar types then we must normalize so we can blend different scalar data together. More... | |
template<class T > | |
ossimRefPtr< ossimImageData > | combineNorm (T, const ossimIrect &tileRect, ossim_uint32) |
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virtual | ~ossimImageMosaic () |
void | allocate () |
Called on first getTile, will initialize all data needed. More... | |
template<class T > | |
ossimRefPtr< ossimImageData > | combine (T, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
template<class T > | |
ossimRefPtr< ossimImageData > | combineNorm (T, const ossimIrect &tileRect, ossim_uint32 resLevel=0) |
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virtual | ~ossimImageCombiner () |
void | precomputeBounds () const |
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ossimImageSource (const ossimImageSource &rhs) | |
const ossimImageSource & | operator= (const ossimImageSource &) |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
Definition at line 16 of file ossimBlendMosaic.h.
ossimBlendMosaic::ossimBlendMosaic | ( | ) |
Definition at line 17 of file ossimBlendMosaic.cpp.
ossimBlendMosaic::ossimBlendMosaic | ( | ossimConnectableObject::ConnectableObjectList & | inputSources | ) |
Definition at line 23 of file ossimBlendMosaic.cpp.
References initialize().
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Definition at line 30 of file ossimBlendMosaic.cpp.
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If our inputs have output of different scalar types then we must normalize so we can blend different scalar data together.
Definition at line 217 of file ossimBlendMosaic.cpp.
References ossimRefPtr< T >::get(), ossimImageData::getBuf(), ossimDataObject::getDataObjectStatus(), ossimImageData::getHeight(), ossimImageCombiner::getNextTile(), ossimImageData::getNullPix(), ossimImageData::getNumberOfBands(), ossimImageData::getWidth(), ossimImageData::isNull(), OSSIM_EMPTY, OSSIM_NULL, OSSIM_PARTIAL, ossimImageCombiner::theLargestNumberOfInputBands, ossimImageMosaic::theTile, theWeights, and ossimImageData::validate().
Referenced by getTile().
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Definition at line 338 of file ossimBlendMosaic.cpp.
References ossimImageData::copyNormalizedBufferToTile(), ossimRefPtr< T >::get(), ossimImageData::getBuf(), ossimDataObject::getDataObjectStatus(), ossimImageData::getHeight(), ossimImageCombiner::getNextNormTile(), ossimImageData::getNullPix(), ossimImageData::getNumberOfBands(), ossimImageData::getWidth(), ossimImageData::isNull(), ossimImageData::makeBlank(), OSSIM_EMPTY, OSSIM_NULL, OSSIM_PARTIAL, ossimImageCombiner::theLargestNumberOfInputBands, theNormResult, ossimImageMosaic::theTile, theWeights, and ossimImageData::validate().
Referenced by getTile().
void ossimBlendMosaic::findMinMax | ( | double & | minValue, |
double & | maxValue | ||
) | const |
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virtual |
Reimplemented from ossimImageMosaic.
Definition at line 60 of file ossimBlendMosaic.cpp.
References combine(), combineNorm(), ossimRefPtr< T >::get(), ossimConnectableObject::getNumberOfInputs(), ossimRectilinearDataObject::getScalarType(), ossimImageMosaic::getTile(), ossimImageCombiner::hasDifferentInputs(), initialize(), ossimSource::isSourceEnabled(), ossimImageData::makeBlank(), OSSIM_FLOAT32, OSSIM_FLOAT64, OSSIM_NORMALIZED_DOUBLE, OSSIM_NORMALIZED_FLOAT, OSSIM_SCALAR_UNKNOWN, OSSIM_SINT16, OSSIM_SINT32, OSSIM_SINT8, OSSIM_UINT16, OSSIM_UINT32, OSSIM_UINT8, OSSIM_USHORT11, OSSIM_USHORT12, OSSIM_USHORT13, OSSIM_USHORT14, OSSIM_USHORT15, ossimNotify(), ossimNotifyLevel_NOTICE, ossimImageData::setImageRectangle(), size, theNormResult, ossimImageMosaic::theTile, and ossimRefPtr< T >::valid().
double ossimBlendMosaic::getWeight | ( | ossim_uint32 | index | ) | const |
const vector< double > & ossimBlendMosaic::getWeights | ( | ) | const |
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Reimplemented from ossimImageMosaic.
Definition at line 34 of file ossimBlendMosaic.cpp.
References ossimImageMosaic::allocate(), ossimImageCombiner::hasDifferentInputs(), ossimImageMosaic::initialize(), ossimImageData::initialize(), OSSIM_NORMALIZED_FLOAT, ossimConnectableObject::theInputObjectList, ossimImageCombiner::theLargestNumberOfInputBands, theNormResult, and theWeights.
Referenced by getTile(), and ossimBlendMosaic().
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Method to the load (recreate) the state of an object from a keyword list.
Return true if ok or false on error.
Reimplemented from ossimImageMosaic.
Definition at line 475 of file ossimBlendMosaic.cpp.
References ossimString::c_str(), ossimKeywordlist::find(), ossimKeywordlist::getNumberOfSubstringKeys(), ossimImageMosaic::loadState(), theWeights, and ossimString::toString().
void ossimBlendMosaic::normalizeWeights | ( | ) |
Will find the min and max values and then normalize all weights to be from 0 to 1.
Definition at line 537 of file ossimBlendMosaic.cpp.
References theWeights.
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Method to save the state of an object to a keyword list.
Return true if ok or false on error.
Reimplemented from ossimImageMosaic.
Definition at line 456 of file ossimBlendMosaic.cpp.
References ossimKeywordlist::add(), ossimString::c_str(), ossimImageMosaic::saveState(), theWeights, and ossimString::toString().
void ossimBlendMosaic::setAllWeightsTo | ( | double | value | ) |
void ossimBlendMosaic::setNumberOfWeights | ( | ossim_uint32 | numberOfWeights | ) |
void ossimBlendMosaic::setWeight | ( | ossim_uint32 | index, |
double | weight | ||
) |
void ossimBlendMosaic::setWeights | ( | const std::vector< double > & | weights | ) |
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protected |
Definition at line 59 of file ossimBlendMosaic.h.
Referenced by combineNorm(), getTile(), and initialize().
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Definition at line 58 of file ossimBlendMosaic.h.
Referenced by combine(), combineNorm(), findMinMax(), getWeight(), getWeights(), initialize(), loadState(), normalizeWeights(), saveState(), setAllWeightsTo(), setNumberOfWeights(), setWeight(), and setWeights().