OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ossimDespeckleFilter Class Reference

#include <ossimDespeckleFilter.h>

Inheritance diagram for ossimDespeckleFilter:
ossimImageSourceFilter ossimImageSource ossimConnectableObjectListener ossimSource ossimListener ossimConnectableObject ossimErrorStatusInterface ossimObject ossimListenerManager ossimPropertyInterface ossimReferenced

Public Member Functions

 ossimDespeckleFilter ()
 
 ossimDespeckleFilter (ossimImageSource *inputSource, ossim_uint32 filter_radius=1)
 
virtual void setRadius (ossim_uint32 radius)
 
virtual bool saveState (ossimKeywordlist &kwl, const char *prefix=NULL) const
 Method to save the state of an object to a keyword list. More...
 
virtual bool loadState (const ossimKeywordlist &kwl, const char *prefix=NULL)
 Method to the load (recreate) the state of an object from a keyword list. More...
 
ossimRefPtr< ossimImageDatagetTile (const ossimIrect &tileRect, ossim_uint32 resLevel=0)
 
virtual void initialize ()
 
virtual void setProperty (ossimRefPtr< ossimProperty > property)
 
virtual ossimRefPtr< ossimPropertygetProperty (const ossimString &name) const
 
virtual void getPropertyNames (std::vector< ossimString > &propertyNames) const
 
- Public Member Functions inherited from ossimImageSourceFilter
 ossimImageSourceFilter (ossimObject *owner=NULL)
 
 ossimImageSourceFilter (ossimImageSource *inputSource)
 
 ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource)
 
virtual void getOutputBandList (std::vector< ossim_uint32 > &bandList) const
 
virtual ossim_uint32 getNumberOfInputBands () const
 
bool canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const
 required to be overriden by derived classes More...
 
virtual void connectInputEvent (ossimConnectionEvent &event)
 
virtual void disconnectInputEvent (ossimConnectionEvent &event)
 
virtual void propertyEvent (ossimPropertyEvent &event)
 
virtual void refreshEvent (ossimRefreshEvent &event)
 
- Public Member Functions inherited from ossimImageSource
 ossimImageSource (ossimObject *owner=0)
 
 ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimImageSource ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIpt &origin, ossim_uint32 resLevel=0)
 
virtual bool getTile (ossimImageData *result, ossim_uint32 resLevel=0)
 Method to get a tile. More...
 
virtual ossimObjectgetObject ()
 For RTTI support. More...
 
virtual const ossimObjectgetObject () const
 For RTTI support. More...
 
virtual void getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const
 Will return the decimation factor for the given resolution level. More...
 
virtual void getDecimationFactors (std::vector< ossimDpt > &decimations) const
 Will return an array of all decimations for each resolution level. More...
 
virtual ossim_uint32 getNumberOfDecimationLevels () const
 Will return the number of resolution levels. More...
 
virtual ossim_uint32 getNumberOfOutputBands () const
 Returns the number of bands in a tile returned from this TileSource. More...
 
virtual ossimScalarType getOutputScalarType () const
 This will be used to query the output pixel type of the tile source. More...
 
virtual ossim_uint32 getTileWidth () const
 Returns the default processing tile width. More...
 
virtual ossim_uint32 getTileHeight () const
 Returns the default processing tile height. More...
 
virtual double getNullPixelValue (ossim_uint32 band=0) const
 Each band has a null pixel associated with it. More...
 
virtual double getMinPixelValue (ossim_uint32 band=0) const
 Returns the min pixel of the band. More...
 
virtual double getMaxPixelValue (ossim_uint32 band=0) const
 Returns the max pixel of the band. More...
 
virtual ossimIrect getBoundingRect (ossim_uint32 resLevel=0) const
 This will return the bounding rect of the source. More...
 
virtual void getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const
 Gets the bounding rectangle of the source. More...
 
virtual void getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const
 ordering specifies how the vertices should be arranged. More...
 
virtual ossimRefPtr< ossimImageGeometrygetImageGeometry ()
 Returns the image geometry object associated with this tile source or NULL if not defined. More...
 
virtual void setImageGeometry (const ossimImageGeometry *geom)
 Default implementation sets geometry of the first input to the geometry specified. More...
 
virtual void saveImageGeometry () const
 Default method to call input's saveImageGeometry. More...
 
virtual void saveImageGeometry (const ossimFilename &geometry_file) const
 Default method to call input's saveImageGeometry. More...
 
virtual bool isIndexedData () const
 
- Public Member Functions inherited from ossimSource
 ossimSource (ossimObject *owner=0)
 
 ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimSource ()
 
virtual bool isSourceEnabled () const
 
virtual void enableSource ()
 
virtual void disableSource ()
 
virtual bool getEnableFlag () const
 
virtual void setEnableFlag (bool flag)
 
virtual bool isInitialized () const
 
virtual void setInitializedFlag (bool flag)
 
virtual std::ostream & print (std::ostream &out) const
 Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
 
- Public Member Functions inherited from ossimConnectableObject
 ossimConnectableObject (ossimObject *owner=0)
 Base constructor of this object. More...
 
 ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimConnectableObject ()
 
void setId (const ossimId &id)
 All connectable objects will have id's. More...
 
const ossimIdgetId () const
 Will allow us to get this object's id. More...
 
const ossimObjectgetOwner () const
 Fetches the current owner, most likely a container but not limited to one. More...
 
virtual void changeOwner (ossimObject *owner)
 Permits changing the object's owner. More...
 
virtual void setDescription (const ossimString &description)
 
virtual ossimString getDescription () const
 
virtual bool isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const
 will check the direction specified to see if all slots are full. More...
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className))
 
virtual ossim_int32 findInputIndex (const ossimConnectableObject *object)
 Return a valid index of the input list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findInputIndex (const ossimId &id)
 Return a valid index of the input list if the passed id is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimConnectableObject *object)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimId &id)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 getMyInputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual ossim_int32 getMyOutputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual bool canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const
 default implementation is to allow anyone to connect to us. More...
 
virtual void disconnect (ossimConnectableObject *object=0)
 Will disconnect the object passed in. More...
 
virtual void disconnect (const ossimId &id)
 Will disconnect the object passed in. More...
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given input index and generate a connection event. More...
 
virtual void disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
 
virtual void disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given output index and generate a connection event. More...
 
virtual void disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the output object. More...
 
virtual void disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual void disconnectAllInputs ()
 Will disconnect all of the input objects. More...
 
virtual void disconnectAllOutputs ()
 Will disconnect all of the output objects. More...
 
virtual ossim_int32 connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will try to connect this objects input to the passed in object. More...
 
virtual ossim_int32 connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will connect the specified input to the passed in object. More...
 
virtual bool connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true)
 
virtual ossim_int32 connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true)
 Will try to connect this objects output to the passed in object. More...
 
virtual bool connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true)
 
virtual bool connectInputList (ConnectableObjectList &inputList)
 Will disconnect itself from all inputs and reset to the passed in input list. More...
 
virtual bool connectOutputList (ConnectableObjectList &outputList)
 Will disconnect itself from all outputs and reset to the passed in output list. More...
 
virtual ossim_uint32 getNumberOfInputs () const
 Returns the number of input objects. More...
 
virtual ossim_uint32 getNumberOfOutputs () const
 Return the number of output objects. More...
 
ossimConnectableObjectgetInput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetInput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
ossimConnectableObjectgetOutput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetOutput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
virtual void setNumberOfInputs (ossim_int32 numberOfInputs)
 Will set the number of inputs. More...
 
virtual bool getInputListIsFixedFlag () const
 
virtual bool getOutputListIsFixedFlag () const
 
virtual void setNumberOfOutputs (ossim_int32 numberOfInputs)
 Will set the number of outputs. More...
 
const ConnectableObjectListgetInputList () const
 
const ConnectableObjectListgetOutputList () const
 
ConnectableObjectListgetInputList ()
 
ConnectableObjectListgetOutputList ()
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true))
 
virtual void propagateEventToOutputs (ossimEvent &event)
 
virtual void propagateEventToInputs (ossimEvent &event)
 
virtual void setProperty (const ossimString &name, const ossimString &value)
 
virtual ossim_uint32 saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const
 Save the state of all inputs to a keyword list. More...
 
virtual bool fillContainer (ossimConnectableContainer &container)
 Inserts this object and all of its children and inputs into the container provided. More...
 
bool moveInputUp (const ossimId &id)
 Moves the input connection matching id up one in the connection list. More...
 
bool moveInputDown (const ossimId &id)
 Moves the input connection matching id down one in the connection list. More...
 
bool moveInputToTop (const ossimId &id)
 Moves the input connection matching id to the top of the connection list. More...
 
bool moveInputToBottom (const ossimId &id)
 Moves the input connection matching id to the bottom of the connection list. More...
 
virtual void accept (ossimVisitor &visitor)
 We will add a visitor interface for all connectable objects. More...
 
- Public Member Functions inherited from ossimObject
 ossimObject ()
 
virtual ~ossimObject ()
 
virtual ossimObjectdup () const
 
virtual ossimString getShortName () const
 
virtual ossimString getLongName () const
 
virtual ossimString getClassName () const
 
virtual RTTItypeid getType () const
 
virtual bool canCastTo (ossimObject *obj) const
 
virtual bool canCastTo (const RTTItypeid &id) const
 
virtual bool canCastTo (const ossimString &parentClassName) const
 
virtual bool isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const
 
- Public Member Functions inherited from ossimReferenced
 ossimReferenced ()
 
 ossimReferenced (const ossimReferenced &)
 
ossimReferencedoperator= (const ossimReferenced &)
 
void ref () const
 increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
void unref () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
void unref_nodelete () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 
- Public Member Functions inherited from ossimListenerManager
 ossimListenerManager ()
 
virtual ~ossimListenerManager ()
 
virtual void fireEvent (ossimEvent &event)
 
virtual bool addListener (ossimListener *listener)
 
virtual bool removeListener (ossimListener *listener)
 
virtual bool findListener (ossimListener *listener)
 
- Public Member Functions inherited from ossimPropertyInterface
 ossimPropertyInterface ()
 
virtual ~ossimPropertyInterface ()
 
virtual ossimString getPropertyValueAsString (const ossimString &name) const
 
void getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const
 
void setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList)
 
- Public Member Functions inherited from ossimErrorStatusInterface
 ossimErrorStatusInterface ()
 
virtual ~ossimErrorStatusInterface ()
 
virtual ossimErrorCode getErrorStatus () const
 
virtual ossimString getErrorStatusString () const
 
virtual void setErrorStatus (ossimErrorCode error_status) const
 
virtual void setErrorStatus () const
 
virtual void clearErrorStatus () const
 
bool hasError () const
 
- Public Member Functions inherited from ossimConnectableObjectListener
 ossimConnectableObjectListener ()
 
virtual ~ossimConnectableObjectListener ()
 
virtual void processEvent (ossimEvent &event)
 ProcessEvent. More...
 
virtual void objectDestructingEvent (ossimObjectDestructingEvent &)
 
virtual void connectionEvent (ossimConnectionEvent &)
 
virtual void disconnectOutputEvent (ossimConnectionEvent &)
 
virtual void connectOutputEvent (ossimConnectionEvent &)
 
virtual void addObjectEvent (ossimContainerEvent &)
 
virtual void removeObjectEvent (ossimContainerEvent &)
 
virtual void containerEvent (ossimContainerEvent &)
 
- Public Member Functions inherited from ossimListener
 ossimListener ()
 
virtual ~ossimListener ()
 
void enableListener ()
 
void disableListener ()
 
void setListenerEnableFlag (bool flag)
 
bool isListenerEnabled () const
 
bool getListenerEnableFlag () const
 

Protected Member Functions

virtual ~ossimDespeckleFilter ()
 
template<class T >
void despeckle (T dummyVariable, ossimRefPtr< ossimImageData > inputTile)
 
void allocate ()
 
- Protected Member Functions inherited from ossimImageSourceFilter
virtual ~ossimImageSourceFilter ()
 
- Protected Member Functions inherited from ossimImageSource
 ossimImageSource (const ossimImageSource &rhs)
 
const ossimImageSourceoperator= (const ossimImageSource &)
 
- Protected Member Functions inherited from ossimSource
 ossimSource (const ossimSource &rhs)
 
const ossimSourceoperator= (const ossimSource &rhs)
 
- Protected Member Functions inherited from ossimConnectableObject
ossimConnectableObjectfindObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor)
 
- Protected Member Functions inherited from ossimReferenced
virtual ~ossimReferenced ()
 
- Protected Member Functions inherited from ossimListenerManager
 ossimListenerManager (const ossimListenerManager &rhs)
 

Protected Attributes

ossimRefPtr< ossimImageDatatheTile
 
ossim_int32 theFilterRadius
 
- Protected Attributes inherited from ossimImageSourceFilter
ossimImageSourcetheInputConnection
 
- Protected Attributes inherited from ossimSource
bool theEnableFlag
 
bool theInitializedFlag
 
- Protected Attributes inherited from ossimConnectableObject
ossimId theId
 
ossimString theDescription
 
ossimObjecttheOwner
 
bool theInputListIsFixedFlag
 Indicates whether the theInputObjectList is fixed. More...
 
bool theOutputListIsFixedFlag
 Indicates whether the theOutputObjectList is fixed. More...
 
ConnectableObjectList theInputObjectList
 Holds a list of input objects. More...
 
ConnectableObjectList theOutputObjectList
 Holds a list of output objects. More...
 
- Protected Attributes inherited from ossimListenerManager
std::list< ossimListener * > theListenerList
 
bool theEnabledFlag
 
std::list< ossimListener * > theDelayedAdd
 
std::list< ossimListener * > theDelayedRemove
 
bool theFireEventFlag
 
- Protected Attributes inherited from ossimErrorStatusInterface
ossimErrorCode theErrorStatus
 
- Protected Attributes inherited from ossimListener
bool theListenerEnableFlag
 

Additional Inherited Members

- Public Types inherited from ossimConnectableObject
enum  ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 }
 
typedef std::vector< ossimRefPtr< ossimConnectableObject > > ConnectableObjectList
 

Detailed Description

Definition at line 16 of file ossimDespeckleFilter.h.

Constructor & Destructor Documentation

◆ ossimDespeckleFilter() [1/2]

ossimDespeckleFilter::ossimDespeckleFilter ( )

Definition at line 23 of file ossimDespeckleFilter.cpp.

25  theTile(NULL),
27 {
28 }
ossimImageSourceFilter(ossimObject *owner=NULL)
ossimRefPtr< ossimImageData > theTile

◆ ossimDespeckleFilter() [2/2]

ossimDespeckleFilter::ossimDespeckleFilter ( ossimImageSource inputSource,
ossim_uint32  filter_radius = 1 
)

Definition at line 30 of file ossimDespeckleFilter.cpp.

References initialize().

31  : ossimImageSourceFilter(inputSource),
32  theTile(NULL),
33  theFilterRadius(filter_radius)
34 {
35  initialize();
36 }
ossimImageSourceFilter(ossimObject *owner=NULL)
ossimRefPtr< ossimImageData > theTile

◆ ~ossimDespeckleFilter()

ossimDespeckleFilter::~ossimDespeckleFilter ( )
protectedvirtual

Definition at line 38 of file ossimDespeckleFilter.cpp.

References theTile.

39 {
40  theTile = 0;
41 }
ossimRefPtr< ossimImageData > theTile

Member Function Documentation

◆ allocate()

void ossimDespeckleFilter::allocate ( )
protected

Definition at line 190 of file ossimDespeckleFilter.cpp.

References ossimImageDataFactory::create(), ossimImageData::initialize(), ossimImageDataFactory::instance(), ossimImageSourceFilter::theInputConnection, and theTile.

Referenced by getTile().

191 {
193  {
195  theTile->initialize();
196  }
197 }
virtual void initialize()
Initialize the data buffer.
static ossimImageDataFactory * instance()
ossimImageSource * theInputConnection
ossimRefPtr< ossimImageData > theTile
virtual ossimRefPtr< ossimImageData > create(ossimSource *owner, ossimScalarType scalar, ossim_uint32 bands=1) const

◆ despeckle()

template<class T >
void ossimDespeckleFilter::despeckle ( dummyVariable,
ossimRefPtr< ossimImageData inputTile 
)
protected

Definition at line 122 of file ossimDespeckleFilter.cpp.

References ossimImageData::getBuf(), ossimImageData::getImageRectangle(), ossimImageData::getNullPix(), ossimImageData::getNumberOfBands(), ossimImageData::getWidth(), if(), ossimIrect::lr(), theFilterRadius, theTile, ossimIrect::ul(), x, and y.

Referenced by getTile().

123 {
124  ossimIpt inUL (inputTile->getImageRectangle().ul());
125  ossimIpt inLR (inputTile->getImageRectangle().lr());
126  ossimIpt outUL (theTile->getImageRectangle().ul());
127  ossimIpt outLR (theTile->getImageRectangle().lr());
128  long inWidth = inputTile->getWidth();
129  long outWidth = theTile->getWidth();
130  long num_bands = theTile->getNumberOfBands();
131 
132  // Loop over all bands first:
133  for(long b = 0; b < num_bands; ++b)
134  {
135  const T* inbuf = (const T*) inputTile->getBuf(b);
136  T* outBuf = (T*) theTile->getBuf(b);
137  T null_pixel = (T) inputTile->getNullPix(b);
138 
139  for (long y=outUL.y; y<=outLR.y; y++)
140  {
141  for (long x=outUL.x; x<=outLR.x; x++)
142  {
143  bool found_valid = false;
144  long idx = (y - inUL.y)*inWidth + x - inUL.x; // index to input buffer
145  long odx = (y-outUL.y)*outWidth + x - outUL.x;// index to output buffer
146 
147  T pixel = inbuf[idx];
148  if (pixel != null_pixel)
149  {
150  // Inside loop over input "kernel" pixels centered at x, y:
151  for (long iy=-theFilterRadius; (iy<=theFilterRadius) && !found_valid; iy++)
152  {
153  // Compute row number in image space and skip this row if outside input tile:
154  long row = y + iy;
155  if ((row < inUL.y) || (row > inLR.y))
156  continue;
157 
158  for (long ix=-theFilterRadius; (ix<=theFilterRadius) && !found_valid; ix++)
159  {
160  // Compute column number in image space and skip this col if outside input tile:
161  long col = x + ix;
162  if ((col < inUL.x) || (col > inLR.x))
163  continue;
164 
165  // Compute offset into input buffer for the neighbor pixel. If we aren't at the
166  // kernel center, consider if valid neighbor was found:
167  idx = (row - inUL.y)*inWidth + col - inUL.x;
168  if ( ((iy != 0) || (ix != 0)) && (inbuf[idx] != null_pixel) )
169  found_valid = true;
170  }
171  }
172  }
173 
174  // Finished scanning neighborhood. Save output to tile buffer:
175  if (found_valid)
176  outBuf[odx] = pixel;
177  else
178  outBuf[odx] = null_pixel;
179  }
180  }
181  }
182 }
virtual ossim_uint32 getWidth() const
ossim_uint32 x
virtual ossim_uint32 getNumberOfBands() const
ossim_uint32 y
const ossimIpt & ul() const
Definition: ossimIrect.h:274
virtual const ossim_float64 * getNullPix() const
virtual ossimIrect getImageRectangle() const
ossimRefPtr< ossimImageData > theTile
const ossimIpt & lr() const
Definition: ossimIrect.h:276
if(yy_init)
virtual const void * getBuf() const

◆ getProperty()

ossimRefPtr< ossimProperty > ossimDespeckleFilter::getProperty ( const ossimString name) const
virtual

Reimplemented from ossimImageSourceFilter.

Definition at line 224 of file ossimDespeckleFilter.cpp.

References ossimImageSourceFilter::getProperty(), ossimProperty::setCacheRefreshBit(), theFilterRadius, and ossimString::toString().

225 {
226  if(name == "Filter Radius")
227  {
229  prop->setCacheRefreshBit();
230  return prop;
231  }
233 }
static ossimString toString(bool aValue)
Numeric to string methods.
virtual ossimRefPtr< ossimProperty > getProperty(const ossimString &name) const
void setCacheRefreshBit()

◆ getPropertyNames()

void ossimDespeckleFilter::getPropertyNames ( std::vector< ossimString > &  propertyNames) const
virtual

Reimplemented from ossimImageSourceFilter.

Definition at line 235 of file ossimDespeckleFilter.cpp.

References ossimImageSourceFilter::getPropertyNames().

236 {
238  propertyNames.push_back("Filter Radius");
239 }
virtual void getPropertyNames(std::vector< ossimString > &propertyNames) const

◆ getTile()

ossimRefPtr< ossimImageData > ossimDespeckleFilter::getTile ( const ossimIrect rect,
ossim_uint32  resLevel = 0 
)
virtual
Returns
the requested region of interest

Reimplemented from ossimImageSource.

Definition at line 44 of file ossimDespeckleFilter.cpp.

References allocate(), despeckle(), ossimImageData::getHeight(), ossimImageSource::getTile(), ossimImageData::getWidth(), ossimIrect::height(), ossimImageData::initialize(), ossimSource::isSourceEnabled(), ossimImageData::loadTile(), ossimIrect::lr(), ossimImageData::makeBlank(), OSSIM_DOUBLE, OSSIM_EMPTY, OSSIM_FLOAT, OSSIM_NORMALIZED_DOUBLE, OSSIM_NORMALIZED_FLOAT, OSSIM_NULL, OSSIM_SSHORT16, OSSIM_UCHAR, OSSIM_USHORT11, OSSIM_USHORT12, OSSIM_USHORT13, OSSIM_USHORT14, OSSIM_USHORT15, OSSIM_USHORT16, ossimImageData::setHeight(), ossimImageData::setOrigin(), ossimImageData::setWidth(), status, theFilterRadius, ossimImageSourceFilter::theInputConnection, theTile, ossimIrect::ul(), ossimRefPtr< T >::valid(), ossimImageData::validate(), ossimIrect::width(), ossimIpt::x, and ossimIpt::y.

45 {
46  if (!theInputConnection)
47  return NULL;
48 
49  if (!isSourceEnabled())
50  return theInputConnection->getTile(tileRect, resLevel);
51 
52  if (!theTile.valid())
53  {
54  allocate();
55  if (!theTile.valid()) // Throw exception???
56  return theInputConnection->getTile(tileRect, resLevel);
57  }
58 
59  // Fetch input tile with kernel margins:
60  ossimIrect requestRect(tileRect.ul().x - theFilterRadius,
61  tileRect.ul().y - theFilterRadius,
62  tileRect.lr().x + theFilterRadius,
63  tileRect.lr().y + theFilterRadius);
64  ossimRefPtr<ossimImageData> inputTile = theInputConnection->getTile(requestRect, resLevel);
65  if (!inputTile.valid())
66  return NULL;
67 
68  ossim_uint32 w = tileRect.width();
69  ossim_uint32 h = tileRect.height();
72  theTile->setWidth(w);
73  theTile->setHeight(h);
74  if((w*h)!=(tw*th))
76 
77  theTile->makeBlank();
78  theTile->setOrigin(tileRect.ul());
79 
80  ossimDataObjectStatus status = inputTile->getDataObjectStatus();
81  if ((status == OSSIM_NULL) || (status == OSSIM_EMPTY))
82  return inputTile;
83 
84  switch(inputTile->getScalarType())
85  {
86  case OSSIM_UCHAR:
87  despeckle(static_cast<ossim_uint8>(0), inputTile);
88  break;
89 
90  case OSSIM_USHORT16:
91  case OSSIM_USHORT11:
92  case OSSIM_USHORT12:
93  case OSSIM_USHORT13:
94  case OSSIM_USHORT14:
95  case OSSIM_USHORT15:
96  despeckle(static_cast<ossim_uint16>(0), inputTile);
97  break;
98 
99  case OSSIM_SSHORT16:
100  despeckle(static_cast<ossim_sint16>(0), inputTile);
101  break;
102 
103  case OSSIM_FLOAT:
105  despeckle(static_cast<float>(0), inputTile);
106  break;
107 
108  case OSSIM_DOUBLE:
110  despeckle(static_cast<double>(0), inputTile);
111  break;
112 
113  default:
114  theTile->loadTile(inputTile.get());
115  }
116 
117  theTile->validate();
118  return theTile;
119 }
16 bit unsigned integer (15 bits used)
virtual ossim_uint32 getWidth() const
virtual bool isSourceEnabled() const
Definition: ossimSource.cpp:79
bool valid() const
Definition: ossimRefPtr.h:75
virtual ossim_uint32 getHeight() const
16 bit unsigned integer (14 bits used)
16 bit unsigned integer (13 bits used)
virtual void initialize()
Initialize the data buffer.
virtual void loadTile(const void *src, const ossimIrect &src_rect, ossimInterleaveType il_type)
virtual void setHeight(ossim_uint32 height)
virtual ossimDataObjectStatus validate() const
ossimImageSource * theInputConnection
unsigned int ossim_uint32
32 bit normalized floating point
virtual void setWidth(ossim_uint32 width)
ossimRefPtr< ossimImageData > theTile
virtual void setOrigin(const ossimIpt &origin)
return status
virtual void makeBlank()
Initializes data to null pixel values.
64 bit normalized floating point
16 bit unsigned integer (11 bits used)
void despeckle(T dummyVariable, ossimRefPtr< ossimImageData > inputTile)
ossimDataObjectStatus
Definitions for data object status.
32 bit floating point
16 bit unsigned iteger
64 bit floating point
16 bit signed integer
8 bit unsigned iteger
virtual ossimRefPtr< ossimImageData > getTile(const ossimIpt &origin, ossim_uint32 resLevel=0)
16 bit unsigned integer (12 bits used)

◆ initialize()

void ossimDespeckleFilter::initialize ( )
virtual

Reimplemented from ossimImageSourceFilter.

Definition at line 184 of file ossimDespeckleFilter.cpp.

References ossimImageSourceFilter::initialize(), and theTile.

Referenced by ossimDespeckleFilter().

185 {
187  theTile = NULL;
188 }
ossimRefPtr< ossimImageData > theTile

◆ loadState()

bool ossimDespeckleFilter::loadState ( const ossimKeywordlist kwl,
const char *  prefix = NULL 
)
virtual

Method to the load (recreate) the state of an object from a keyword list.

Return true if ok or false on error.

Reimplemented from ossimImageSourceFilter.

Definition at line 206 of file ossimDespeckleFilter.cpp.

References ossimKeywordlist::find().

207 {
208  const char* lookup = kwl.find(prefix, FILTER_RADIUS_KW);
209  if (lookup)
210  theFilterRadius = ossimString(lookup).toInt32();
211 
212  return ossimImageSourceFilter::loadState(kwl, prefix);
213 }
const char * find(const char *key) const
ossim_int32 toInt32() const
virtual bool loadState(const ossimKeywordlist &kwl, const char *prefix=0)
Method to the load (recreate) the state of an object from a keyword list.

◆ saveState()

bool ossimDespeckleFilter::saveState ( ossimKeywordlist kwl,
const char *  prefix = NULL 
) const
virtual

Method to save the state of an object to a keyword list.

Return true if ok or false on error.

Reimplemented from ossimImageSourceFilter.

Definition at line 199 of file ossimDespeckleFilter.cpp.

References ossimKeywordlist::add().

200 {
201  kwl.add(prefix, FILTER_RADIUS_KW, theFilterRadius, true);
202  return ossimImageSourceFilter::saveState(kwl, prefix);
203 }
void add(const char *prefix, const ossimKeywordlist &kwl, bool overwrite=true)
virtual bool saveState(ossimKeywordlist &kwl, const char *prefix=0) const
Method to save the state of an object to a keyword list.

◆ setProperty()

void ossimDespeckleFilter::setProperty ( ossimRefPtr< ossimProperty property)
virtual

Reimplemented from ossimImageSourceFilter.

Definition at line 215 of file ossimDespeckleFilter.cpp.

References ossimImageSourceFilter::setProperty(), and theFilterRadius.

216 {
217  ossimString name = property->getName();
218  if(name == "Filter Radius")
219  theFilterRadius = property->valueToString().toInt32();
220  else
222 }
virtual void setProperty(ossimRefPtr< ossimProperty > property)

◆ setRadius()

virtual void ossimDespeckleFilter::setRadius ( ossim_uint32  radius)
inlinevirtual

Definition at line 22 of file ossimDespeckleFilter.h.

References theFilterRadius.

22 { theFilterRadius = (ossim_int32) radius; }
int ossim_int32

Member Data Documentation

◆ theFilterRadius

ossim_int32 ossimDespeckleFilter::theFilterRadius
protected

Definition at line 43 of file ossimDespeckleFilter.h.

Referenced by despeckle(), getProperty(), getTile(), setProperty(), and setRadius().

◆ theTile

ossimRefPtr<ossimImageData> ossimDespeckleFilter::theTile
protected

The documentation for this class was generated from the following files: