OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimMemoryImageSource.h>
Public Member Functions | |
ossimMemoryImageSource () | |
ossimMemoryImageSource (const ossimMemoryImageSource &src) | |
ossimMemoryImageSource * | dup () const |
void | setImage (ossimRefPtr< ossimImageData > image) |
void | setImage (ossimScalarType scalarType, ossim_uint32 numberOfBands, ossim_uint32 width, ossim_uint32 height) |
void | setRect (ossim_uint32 ulx, ossim_uint32 uly, ossim_uint32 width, ossim_uint32 height) |
virtual ossim_uint32 | getNumberOfInputBands () const |
virtual ossim_uint32 | getNumberOfOutputBands () const |
Returns the number of bands in a tile returned from this TileSource. More... | |
virtual ossimScalarType | getOutputScalarType () const |
This will be used to query the output pixel type of the tile source. More... | |
virtual double | getNullPixelValue (ossim_uint32 band=0) const |
Each band has a null pixel associated with it. More... | |
virtual double | getMinPixelValue (ossim_uint32 band=0) const |
Returns the min pixel of the band. More... | |
virtual double | getMaxPixelValue (ossim_uint32 band=0) const |
Returns the max pixel of the band. More... | |
virtual ossimIrect | getBoundingRect (ossim_uint32 resLevel=0) const |
This will return the bounding rect of the source. More... | |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIrect &rect, ossim_uint32 resLevel=0) |
virtual bool | canConnectMyInputTo (ossim_int32 myInputIndex, const ossimConnectableObject *object) const |
required to be overriden by derived classes More... | |
virtual void | initialize () |
virtual ossim_uint32 | getNumberOfDecimationLevels () const |
Will return the number of resolution levels. More... | |
virtual void | getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const |
Will return the decimation factor for the given resolution level. More... | |
virtual void | getDecimationFactors (std::vector< ossimDpt > &decimations) const |
Will return an array of all decimations for each resolution level. More... | |
virtual ossimRefPtr< ossimImageGeometry > | getImageGeometry () |
Returns the image geometry object associated with this tile source or NULL if not defined. More... | |
virtual void | setImageGeometry (ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
save state is not implemented for this source and only passes to the base. More... | |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
loadState is here so one can construct a memory source as a blank tile. More... | |
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ossimImageSource (ossimObject *owner=0) | |
ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimImageSource () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIpt &origin, ossim_uint32 resLevel=0) |
virtual bool | getTile (ossimImageData *result, ossim_uint32 resLevel=0) |
Method to get a tile. More... | |
virtual ossimObject * | getObject () |
For RTTI support. More... | |
virtual const ossimObject * | getObject () const |
For RTTI support. More... | |
virtual void | getOutputBandList (std::vector< ossim_uint32 > &bandList) const |
Initializes bandList. More... | |
virtual ossim_uint32 | getTileWidth () const |
Returns the default processing tile width. More... | |
virtual ossim_uint32 | getTileHeight () const |
Returns the default processing tile height. More... | |
virtual void | getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const |
Gets the bounding rectangle of the source. More... | |
virtual void | getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ordering specifies how the vertices should be arranged. More... | |
virtual void | setImageGeometry (const ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual void | saveImageGeometry () const |
Default method to call input's saveImageGeometry. More... | |
virtual void | saveImageGeometry (const ossimFilename &geometry_file) const |
Default method to call input's saveImageGeometry. More... | |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | isIndexedData () const |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
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ossimImageSource (const ossimImageSource &rhs) | |
const ossimImageSource & | operator= (const ossimImageSource &) |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Definition at line 17 of file ossimMemoryImageSource.h.
ossimMemoryImageSource::ossimMemoryImageSource | ( | ) |
Definition at line 16 of file ossimMemoryImageSource.cpp.
References m_boundingRect, and ossimIrect::makeNan().
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Definition at line 21 of file ossimMemoryImageSource.h.
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required to be overriden by derived classes
Implements ossimConnectableObject.
Definition at line 162 of file ossimMemoryImageSource.cpp.
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Reimplemented from ossimObject.
Definition at line 29 of file ossimMemoryImageSource.h.
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This will return the bounding rect of the source.
We can have several sources which are in a chain to modify the bounding image rect. lets say you are next to an image handler then it will return the bounding rect for that image. If you are at the right side of a resampler then you will get a bounding rect along the image view plane. This is going to be a very import method for both image writers, mosaics or anything that needs to operate only within the bounds of an image.
Reimplemented from ossimImageSource.
Definition at line 126 of file ossimMemoryImageSource.cpp.
References ossimImageSource::getBoundingRect(), m_boundingRect, m_image, and ossimRefPtr< T >::valid().
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Will return the decimation factor for the given resolution level.
the decimation is the scale from Resolution 0 or full res. Usually this is a power of 2 decimation where the decimation result is 1.0/2^resoltion.
Reimplemented from ossimImageSource.
Definition at line 178 of file ossimMemoryImageSource.cpp.
References ossimDpt::x, and ossimDpt::y.
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Will return an array of all decimations for each resolution level.
Reimplemented from ossimImageSource.
Definition at line 193 of file ossimMemoryImageSource.cpp.
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Returns the image geometry object associated with this tile source or NULL if not defined.
The geometry contains full-to-local image transform as well as projection (image-to-world) Default implementation returns the image geometry object associated with the next
(left) input source (if any) connected to this source in the chain, or NULL.
Reimplemented from ossimImageSource.
Definition at line 67 of file ossimMemoryImageSource.h.
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Returns the max pixel of the band.
Reimplemented from ossimImageSource.
Definition at line 114 of file ossimMemoryImageSource.cpp.
References ossimImageData::getMaxPix(), ossimImageSource::getMaxPixelValue(), getNumberOfInputBands(), m_image, and ossimRefPtr< T >::valid().
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Returns the min pixel of the band.
Reimplemented from ossimImageSource.
Definition at line 102 of file ossimMemoryImageSource.cpp.
References ossimImageData::getMinPix(), ossimImageSource::getMinPixelValue(), getNumberOfInputBands(), m_image, and ossimRefPtr< T >::valid().
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Each band has a null pixel associated with it.
The null pixel represents an invalid value.
Reimplemented from ossimImageSource.
Definition at line 90 of file ossimMemoryImageSource.cpp.
References ossimImageData::getNullPix(), ossimImageSource::getNullPixelValue(), getNumberOfInputBands(), m_image, and ossimRefPtr< T >::valid().
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Will return the number of resolution levels.
Note: resolution level 0 is included in the return count.
Reimplemented from ossimImageSource.
Definition at line 173 of file ossimMemoryImageSource.cpp.
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Returns the number of bands available from the input.
Implements ossimImageSource.
Definition at line 66 of file ossimMemoryImageSource.cpp.
References ossimImageData::getNumberOfBands(), m_image, and ossimRefPtr< T >::valid().
Referenced by getMaxPixelValue(), getMinPixelValue(), getNullPixelValue(), and getNumberOfOutputBands().
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Returns the number of bands in a tile returned from this TileSource.
Reimplemented from ossimImageSource.
Definition at line 75 of file ossimMemoryImageSource.cpp.
References getNumberOfInputBands().
Referenced by getTile().
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This will be used to query the output pixel type of the tile source.
Please ignore the argument. It will soon be removed.
Reimplemented from ossimImageSource.
Definition at line 80 of file ossimMemoryImageSource.cpp.
References ossimImageSource::getOutputScalarType(), ossimRectilinearDataObject::getScalarType(), m_image, and ossimRefPtr< T >::valid().
Referenced by getTile().
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Reimplemented from ossimImageSource.
Definition at line 139 of file ossimMemoryImageSource.cpp.
References ossimIrect::clipToRect(), ossimImageData::getBuf(), ossimImageData::getImageRectangle(), getNumberOfOutputBands(), getOutputScalarType(), ossimIrect::hasNans(), ossimIrect::height(), ossimImageData::initialize(), ossimSource::isSourceEnabled(), ossimImageData::loadTile(), m_boundingRect, m_image, m_result, ossimImageData::makeBlank(), OSSIM_BSQ, ossimImageData::setImageRectangle(), ossimRefPtr< T >::valid(), ossimImageData::validate(), and ossimIrect::width().
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Implements ossimImageSource.
Definition at line 168 of file ossimMemoryImageSource.cpp.
References m_result.
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loadState is here so one can construct a memory source as a blank tile.
Reimplemented from ossimImageSource.
Definition at line 215 of file ossimMemoryImageSource.cpp.
References ossimString::c_str(), ossimString::empty(), ossimKeywordlist::find(), ossimImageData::getImageRectangle(), ossimImageData::initialize(), ossimImageSource::loadState(), ossimImageGeometry::loadState(), ossimImageData::loadState(), m_boundingRect, m_geometry, m_image, and m_result.
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save state is not implemented for this source and only passes to the base.
Reimplemented from ossimImageSource.
Definition at line 199 of file ossimMemoryImageSource.cpp.
References m_geometry, m_image, ossimImageSource::saveState(), ossimImageGeometry::saveState(), ossimImageData::saveState(), and ossimRefPtr< T >::valid().
void ossimMemoryImageSource::setImage | ( | ossimRefPtr< ossimImageData > | image | ) |
Definition at line 22 of file ossimMemoryImageSource.cpp.
References ossimRefPtr< T >::get(), ossimImageData::getImageRectangle(), m_boundingRect, m_image, m_result, ossimIrect::makeNan(), and ossimRefPtr< T >::valid().
Referenced by ossimHlzTool::computeHLZ(), ossimViewshedTool::computeViewshed(), ossimTiffWriter::dumpTileToFile(), ossimBitMaskWriter::generateMask(), ossimKakaduJpipHandler::getTile(), ossimHlzTool::initProcessingChain(), and ossimViewshedTool::initProcessingChain().
void ossimMemoryImageSource::setImage | ( | ossimScalarType | scalarType, |
ossim_uint32 | numberOfBands, | ||
ossim_uint32 | width, | ||
ossim_uint32 | height | ||
) |
Definition at line 36 of file ossimMemoryImageSource.cpp.
References ossimImageData::getImageRectangle(), ossimImageData::initialize(), m_boundingRect, m_image, and m_result.
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Default implementation sets geometry of the first input to the geometry specified.
Definition at line 73 of file ossimMemoryImageSource.h.
Referenced by ossimHlzTool::initProcessingChain(), and ossimViewshedTool::initProcessingChain().
void ossimMemoryImageSource::setRect | ( | ossim_uint32 | ulx, |
ossim_uint32 | uly, | ||
ossim_uint32 | width, | ||
ossim_uint32 | height | ||
) |
Definition at line 52 of file ossimMemoryImageSource.cpp.
References ossimImageData::getImageRectangle(), m_boundingRect, m_image, ossimImageData::setImageRectangle(), and ossimRefPtr< T >::valid().
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Definition at line 92 of file ossimMemoryImageSource.h.
Referenced by getBoundingRect(), getTile(), loadState(), ossimMemoryImageSource(), setImage(), and setRect().
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Definition at line 91 of file ossimMemoryImageSource.h.
Referenced by loadState(), and saveState().
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Definition at line 89 of file ossimMemoryImageSource.h.
Referenced by getBoundingRect(), getMaxPixelValue(), getMinPixelValue(), getNullPixelValue(), getNumberOfInputBands(), getOutputScalarType(), getTile(), loadState(), saveState(), setImage(), and setRect().
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Definition at line 90 of file ossimMemoryImageSource.h.
Referenced by getTile(), initialize(), loadState(), and setImage().