OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimEastingNorthingCutter.h>
Public Member Functions | |
ossimEastingNorthingCutter (ossimObject *owner, ossimImageSource *inputSource=NULL) | |
ossimEastingNorthingCutter (ossimImageSource *inputSource=NULL) | |
void | setEastingNorthingRectangle (const ossimDpt &ul, const ossimDpt &lr) |
ossimDpt | getUlEastingNorthing () const |
ossimDpt | getLrEastingNorthing () const |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
Method to save the state of an object to a keyword list. More... | |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
Method to the load (recreate) the state of an object from a keyword list. More... | |
virtual bool | setView (ossimObject *baseObject) |
virtual ossimObject * | getView () |
virtual const ossimObject * | getView () const |
virtual void | initialize () |
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ossimRectangleCutFilter (ossimObject *owner, ossimImageSource *inputSource=NULL) | |
ossimRectangleCutFilter (ossimImageSource *inputSource=NULL) | |
void | setRectangle (const ossimIrect &rect) |
const ossimIrect & | getRectangle () const |
ossimRectangleCutType | getCutType () const |
void | setCutType (ossimRectangleCutType cutType) |
ossimIrect | getBoundingRect (ossim_uint32 resLevel=0) const |
This will return the bounding rect of the source. More... | |
virtual void | getValidImageVertices (vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ossimRefPtr< ossimImageData > | getTile (const ossimIrect &rect, ossim_uint32 resLevel=0) |
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ossimImageSourceFilter (ossimObject *owner=NULL) | |
ossimImageSourceFilter (ossimImageSource *inputSource) | |
ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource) | |
virtual void | getOutputBandList (std::vector< ossim_uint32 > &bandList) const |
virtual ossim_uint32 | getNumberOfInputBands () const |
bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
required to be overriden by derived classes More... | |
virtual void | connectInputEvent (ossimConnectionEvent &event) |
virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
virtual void | propertyEvent (ossimPropertyEvent &event) |
virtual void | refreshEvent (ossimRefreshEvent &event) |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
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ossimImageSource (ossimObject *owner=0) | |
ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimImageSource () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIpt &origin, ossim_uint32 resLevel=0) |
virtual bool | getTile (ossimImageData *result, ossim_uint32 resLevel=0) |
Method to get a tile. More... | |
virtual ossimObject * | getObject () |
For RTTI support. More... | |
virtual const ossimObject * | getObject () const |
For RTTI support. More... | |
virtual void | getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const |
Will return the decimation factor for the given resolution level. More... | |
virtual void | getDecimationFactors (std::vector< ossimDpt > &decimations) const |
Will return an array of all decimations for each resolution level. More... | |
virtual ossim_uint32 | getNumberOfDecimationLevels () const |
Will return the number of resolution levels. More... | |
virtual ossim_uint32 | getNumberOfOutputBands () const |
Returns the number of bands in a tile returned from this TileSource. More... | |
virtual ossimScalarType | getOutputScalarType () const |
This will be used to query the output pixel type of the tile source. More... | |
virtual ossim_uint32 | getTileWidth () const |
Returns the default processing tile width. More... | |
virtual ossim_uint32 | getTileHeight () const |
Returns the default processing tile height. More... | |
virtual double | getNullPixelValue (ossim_uint32 band=0) const |
Each band has a null pixel associated with it. More... | |
virtual double | getMinPixelValue (ossim_uint32 band=0) const |
Returns the min pixel of the band. More... | |
virtual double | getMaxPixelValue (ossim_uint32 band=0) const |
Returns the max pixel of the band. More... | |
virtual void | getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const |
Gets the bounding rectangle of the source. More... | |
virtual void | getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ordering specifies how the vertices should be arranged. More... | |
virtual ossimRefPtr< ossimImageGeometry > | getImageGeometry () |
Returns the image geometry object associated with this tile source or NULL if not defined. More... | |
virtual void | setImageGeometry (const ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual void | saveImageGeometry () const |
Default method to call input's saveImageGeometry. More... | |
virtual void | saveImageGeometry (const ossimFilename &geometry_file) const |
Default method to call input's saveImageGeometry. More... | |
virtual bool | isIndexedData () const |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
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ossimConnectableObjectListener () | |
virtual | ~ossimConnectableObjectListener () |
virtual void | processEvent (ossimEvent &event) |
ProcessEvent. More... | |
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
virtual void | connectionEvent (ossimConnectionEvent &) |
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
virtual void | connectOutputEvent (ossimConnectionEvent &) |
virtual void | addObjectEvent (ossimContainerEvent &) |
virtual void | removeObjectEvent (ossimContainerEvent &) |
virtual void | containerEvent (ossimContainerEvent &) |
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ossimListener () | |
virtual | ~ossimListener () |
void | enableListener () |
void | disableListener () |
void | setListenerEnableFlag (bool flag) |
bool | isListenerEnabled () const |
bool | getListenerEnableFlag () const |
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ossimViewInterface () | |
ossimViewInterface (ossimObject *base) | |
virtual | ~ossimViewInterface () |
virtual void | refreshView () |
ossimObject * | getBaseObject () |
Protected Member Functions | |
virtual | ~ossimEastingNorthingCutter () |
void | transformVertices () |
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virtual | ~ossimImageSourceFilter () |
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ossimImageSource (const ossimImageSource &rhs) | |
const ossimImageSource & | operator= (const ossimImageSource &) |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimRectangleCutType { OSSIM_RECTANGLE_NULL_INSIDE = 0, OSSIM_RECTANGLE_NULL_OUTSIDE = 1 } |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
Definition at line 7 of file ossimEastingNorthingCutter.h.
ossimEastingNorthingCutter::ossimEastingNorthingCutter | ( | ossimObject * | owner, |
ossimImageSource * | inputSource = NULL |
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Definition at line 23 of file ossimEastingNorthingCutter.cpp.
References ossimDpt::makeNan(), ossimRectangleCutFilter::OSSIM_RECTANGLE_NULL_OUTSIDE, ossimRectangleCutFilter::theCutType, theLrEastingNorthing, and theUlEastingNorthing.
ossimEastingNorthingCutter::ossimEastingNorthingCutter | ( | ossimImageSource * | inputSource = NULL | ) |
Definition at line 35 of file ossimEastingNorthingCutter.cpp.
References ossimDpt::makeNan(), ossimRectangleCutFilter::OSSIM_RECTANGLE_NULL_OUTSIDE, ossimRectangleCutFilter::theCutType, theLrEastingNorthing, and theUlEastingNorthing.
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Definition at line 45 of file ossimEastingNorthingCutter.cpp.
ossimDpt ossimEastingNorthingCutter::getLrEastingNorthing | ( | ) | const |
Definition at line 63 of file ossimEastingNorthingCutter.cpp.
References theLrEastingNorthing.
ossimDpt ossimEastingNorthingCutter::getUlEastingNorthing | ( | ) | const |
Definition at line 58 of file ossimEastingNorthingCutter.cpp.
References theUlEastingNorthing.
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Implements ossimViewInterface.
Definition at line 157 of file ossimEastingNorthingCutter.cpp.
References ossimRefPtr< T >::get(), and theViewProjection.
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Implements ossimViewInterface.
Definition at line 162 of file ossimEastingNorthingCutter.cpp.
References ossimRefPtr< T >::get(), and theViewProjection.
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Reimplemented from ossimRectangleCutFilter.
Definition at line 69 of file ossimEastingNorthingCutter.cpp.
References ossimRectangleCutFilter::initialize(), and transformVertices().
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Method to the load (recreate) the state of an object from a keyword list.
Return true if ok or false on error.
Reimplemented from ossimRectangleCutFilter.
Definition at line 92 of file ossimEastingNorthingCutter.cpp.
References ossimKeywordlist::find(), ossimDpt::makeNan(), theLrEastingNorthing, theUlEastingNorthing, ossimDpt::x, x, ossimDpt::y, and y.
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Method to save the state of an object to a keyword list.
Return true if ok or false on error.
Reimplemented from ossimRectangleCutFilter.
Definition at line 75 of file ossimEastingNorthingCutter.cpp.
References ossimKeywordlist::add(), ossimRectangleCutFilter::saveState(), theLrEastingNorthing, theUlEastingNorthing, ossimString::toString(), ossimDpt::x, and ossimDpt::y.
void ossimEastingNorthingCutter::setEastingNorthingRectangle | ( | const ossimDpt & | ul, |
const ossimDpt & | lr | ||
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Definition at line 49 of file ossimEastingNorthingCutter.cpp.
References theLrEastingNorthing, theUlEastingNorthing, and transformVertices().
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The derived classes should overrid this method and return true or false whether it was able to cast the past in view to a view that it can interface to. So if you are a projective view you might cast to an ossimProjection. The ownsTheView specifies whether or not it owns the passed in view pointer. This will specifiy whether or not the derived classes need to re-allocate the pointer or just delete its old pointer and set it to the passed in pointer.
Implements ossimViewInterface.
Definition at line 140 of file ossimEastingNorthingCutter.cpp.
References PTR_CAST, theViewProjection, and transformVertices().
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Definition at line 167 of file ossimEastingNorthingCutter.cpp.
References ossimMapProjection::eastingNorthingToLineSample(), ossimRefPtr< T >::get(), ossimDpt::hasNans(), ossimIrect::makeNan(), PTR_CAST, theLrEastingNorthing, ossimRectangleCutFilter::theRectangle, theUlEastingNorthing, theViewProjection, ossimDpt::x, and ossimDpt::y.
Referenced by initialize(), setEastingNorthingRectangle(), and setView().
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Definition at line 35 of file ossimEastingNorthingCutter.h.
Referenced by getLrEastingNorthing(), loadState(), ossimEastingNorthingCutter(), saveState(), setEastingNorthingRectangle(), and transformVertices().
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Definition at line 34 of file ossimEastingNorthingCutter.h.
Referenced by getUlEastingNorthing(), loadState(), ossimEastingNorthingCutter(), saveState(), setEastingNorthingRectangle(), and transformVertices().
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Definition at line 37 of file ossimEastingNorthingCutter.h.
Referenced by getView(), setView(), and transformVertices().