OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimPdalReader.h>
Public Member Functions | |
ossimPdalReader () | |
default constructor More... | |
virtual | ~ossimPdalReader () |
virtual destructor More... | |
virtual void | rewind () const |
virtual ossim_uint32 | getNumPoints () const |
Returns number of points in the data file. More... | |
virtual void | close () |
Closes the point cloud file(s). More... | |
virtual ossim_uint32 | getFieldCode () const |
Fetches the data fields ids available from this source, OR'd together for testing against specific field (. More... | |
virtual void | setFieldCode (ossim_uint32 fieldCode) |
Sets the data fields ID of interest for this source, and all input sources connected to this. More... | |
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ossimPointCloudHandler () | |
ossimPointCloudHandler (ossimObject *owner) | |
virtual | ~ossimPointCloudHandler () |
virtual bool | open (const ossimFilename &imageFile)=0 |
Method to open input point cloud dataset. More... | |
virtual void | getFileBlock (ossim_uint32 offset, ossimPointBlock &block, ossim_uint32 maxNumPoints=0xFFFFFFFF) const =0 |
Fetches up to maxNumPoints points starting at the dataset's <offset> in the order they appear in the data file. More... | |
virtual void | getNextFileBlock (ossimPointBlock &block, ossim_uint32 maxNumPoints=0xFFFFFFFF) const |
virtual void | getBlock (const ossimGrect &bounds, ossimPointBlock &block) const |
Fetches the block of points inside the block bounds. More... | |
virtual const ossimPointRecord * | getMinPoint () const |
Assigns the two points with fields representing the extremes of the dataset. More... | |
virtual const ossimPointRecord * | getMaxPoint () const |
virtual void | getBounds (ossimGrect &bounds) const |
virtual bool | canConnectMyInputTo (ossim_int32, const ossimConnectableObject *) const |
Handler is always on the start of the pipeline. More... | |
void | normalizeBlock (ossimPointBlock &block) |
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ossimPointCloudSource (ossimObject *owner=0) | |
virtual | ~ossimPointCloudSource () |
virtual bool | hasFields (ossim_uint32 id) const |
Returns true if the data field is available from this source. More... | |
bool | hasRGB () const |
Special for convenience. More... | |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual bool | isSourceEnabled () const |
virtual void | enableSource () |
virtual void | disableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual void | initialize () |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
Protected Member Functions | |
void | parsePointView (ossimPointBlock &block, ossim_uint32 maxNumPoints=0xFFFFFFFF) const |
The current point ID (pid) gets updated. More... | |
void | parsePoint (ossimPointRecord *precord) const |
Need to pass allocated ossimPointRecord with field code set to desired fields. More... | |
virtual void | establishMinMax () |
Computes min and max records using points in the current PointViewSet. More... | |
virtual void | establishAvailableFields () |
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ossimPointCloudSource (const ossimPointCloudSource &rhs) | |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
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static ossim_uint32 | DEFAULT_BLOCK_SIZE = 0x400000 |
Definition at line 22 of file ossimPdalReader.h.
ossimPdalReader::ossimPdalReader | ( | ) |
default constructor
Definition at line 23 of file ossimPdalReader.cpp.
References ossimPointCloudHandler::m_geometry.
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virtual |
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inlinevirtual |
Closes the point cloud file(s).
Implements ossimPointCloudHandler.
Definition at line 38 of file ossimPdalReader.h.
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protectedvirtual |
Reimplemented in ossimRialtoReader.
Definition at line 311 of file ossimPdalReader.cpp.
References ossimPointRecord::Blue, ossimPointRecord::GpsTime, ossimPointRecord::Green, ossimPointRecord::Infrared, ossimPointRecord::Intensity, m_availableFields, m_currentPV, ossimPointRecord::NumberOfReturns, ossimPointRecord::Red, and ossimPointRecord::ReturnNumber.
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protectedvirtual |
Computes min and max records using points in the current PointViewSet.
Reimplemented in ossimRialtoReader, and ossimPdalFileReader.
Definition at line 203 of file ossimPdalReader.cpp.
References ossimRefPtr< T >::get(), ossimPointRecord::getField(), getFieldCode(), ossimPointRecord::getFieldCode(), ossimPointRecord::getFieldMap(), ossimPointRecord::getPosition(), ossimPointRecord::Green, ossimGpt::hgt, ossimGpt::lat, ossimGpt::lon, m_currentPV, m_currentPvOffset, ossimPointCloudHandler::m_maxRecord, ossimPointCloudHandler::m_minRecord, m_pvs, parsePoint(), ossimPointRecord::Red, rewind(), ossimPointRecord::setField(), ossimPointRecord::setPosition(), and ossimRefPtr< T >::valid().
Referenced by ossimRialtoReader::establishAvailableFields(), and ossimPdalFileReader::establishMinMax().
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inlinevirtual |
Fetches the data fields ids available from this source, OR'd together for testing against specific field (.
bool hasIntensity = getFields() & ossimPointRecord::Intensity;
Reimplemented from ossimPointCloudSource.
Definition at line 46 of file ossimPdalReader.h.
Referenced by establishMinMax().
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Returns number of points in the data file.
Implements ossimPointCloudSource.
Reimplemented in ossimPdalFileReader.
Definition at line 297 of file ossimPdalReader.cpp.
References m_pvs.
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protected |
Need to pass allocated ossimPointRecord with field code set to desired fields.
The pointNum is the point index into the point view
Definition at line 108 of file ossimPdalReader.cpp.
References ossimPointRecord::Blue, ossimPointCloudGeometry::convertPos(), ossimPointRecord::GpsTime, ossimPointRecord::Green, ossimPointRecord::hasFields(), ossimPointRecord::Infrared, ossimPointRecord::Intensity, m_currentPV, m_currentPvOffset, ossimPointCloudHandler::m_geometry, ossimPointRecord::NumberOfReturns, ossimPointRecord::Red, ossimPointRecord::ReturnNumber, ossimPointRecord::setField(), ossimPointRecord::setPosition(), ossimDpt3d::x, ossimDpt3d::y, and ossimDpt3d::z.
Referenced by establishMinMax(), and parsePointView().
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The current point ID (pid) gets updated.
The block is added to – pre-existing points remain or get overwritten if pid matches existing.
Definition at line 49 of file ossimPdalReader.cpp.
References ossimPointBlock::addPoint(), ossimPointRecord::Blue, ossimRefPtr< T >::get(), ossimPointRecord::getField(), ossimPointBlock::getFieldCode(), ossimPointRecord::Green, ossimPointCloudSource::hasRGB(), ossimPointRecord::Intensity, ossimPointCloudHandler::m_currentPID, m_currentPvOffset, ossimPointCloudHandler::m_maxRecord, ossimPointCloudHandler::m_minRecord, parsePoint(), ossimPointRecord::Red, ossimPointRecord::setField(), ossimPointRecord::setPointId(), ossimPointBlock::size(), and size.
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Reimplemented from ossimPointCloudHandler.
Definition at line 39 of file ossimPdalReader.cpp.
References ossimPointCloudHandler::m_currentPID, m_currentPV, m_currentPvOffset, and m_pvs.
Referenced by establishMinMax().
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inlinevirtual |
Sets the data fields ID of interest for this source, and all input sources connected to this.
This is an OR'd mash-up of
Reimplemented from ossimPointCloudSource.
Definition at line 52 of file ossimPdalReader.h.
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protected |
Definition at line 74 of file ossimPdalReader.h.
Referenced by establishAvailableFields().
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mutableprotected |
Definition at line 69 of file ossimPdalReader.h.
Referenced by establishAvailableFields(), establishMinMax(), parsePoint(), and rewind().
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mutableprotected |
Definition at line 70 of file ossimPdalReader.h.
Referenced by establishMinMax(), parsePoint(), parsePointView(), and rewind().
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mutableprotected |
Definition at line 73 of file ossimPdalReader.h.
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protected |
Definition at line 72 of file ossimPdalReader.h.
Referenced by ~ossimPdalReader().
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mutableprotected |
Definition at line 71 of file ossimPdalReader.h.
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mutableprotected |
Definition at line 68 of file ossimPdalReader.h.
Referenced by establishMinMax(), getNumPoints(), and rewind().