OSSIM - Open Source Software Image Map
Version 1.9.0 (20180803)
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#include <ossimNBandToIndexFilter.h>
Public Member Functions | |
ossimNBandToIndexFilter () | |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIrect &origin, ossim_uint32 resLevel=0) |
virtual ossim_uint32 | getNumberOfOutputBands () const |
Returns the number of bands in a tile returned from this TileSource. More... | |
virtual ossimScalarType | getOutputScalarType () const |
This will be used to query the output pixel type of the tile source. More... | |
void | setLut (ossimNBandLutDataObject &lut) |
void | setLut (const ossimFilename &file) |
virtual bool | isSourceEnabled () const |
virtual void | disableSource () |
virtual double | getNullPixelValue (ossim_uint32 band=0) const |
Each band has a null pixel associated with it. More... | |
virtual double | getMinPixelValue (ossim_uint32 band=0) const |
Returns the min pixel of the band. More... | |
virtual double | getMaxPixelValue (ossim_uint32 band=0) const |
Returns the max pixel of the band. More... | |
virtual void | initialize () |
virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
Will set the property whose name matches the argument "property->getName()". More... | |
virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
Pushes this's names onto the list of property names. More... | |
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ossimImageSourceFilter (ossimObject *owner=NULL) | |
ossimImageSourceFilter (ossimImageSource *inputSource) | |
ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource) | |
virtual void | getOutputBandList (std::vector< ossim_uint32 > &bandList) const |
virtual ossim_uint32 | getNumberOfInputBands () const |
bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
required to be overriden by derived classes More... | |
virtual void | connectInputEvent (ossimConnectionEvent &event) |
virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
virtual void | propertyEvent (ossimPropertyEvent &event) |
virtual void | refreshEvent (ossimRefreshEvent &event) |
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ossimImageSource (ossimObject *owner=0) | |
ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimImageSource () |
virtual ossimRefPtr< ossimImageData > | getTile (const ossimIpt &origin, ossim_uint32 resLevel=0) |
virtual bool | getTile (ossimImageData *result, ossim_uint32 resLevel=0) |
Method to get a tile. More... | |
virtual ossimObject * | getObject () |
For RTTI support. More... | |
virtual const ossimObject * | getObject () const |
For RTTI support. More... | |
virtual void | getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const |
Will return the decimation factor for the given resolution level. More... | |
virtual void | getDecimationFactors (std::vector< ossimDpt > &decimations) const |
Will return an array of all decimations for each resolution level. More... | |
virtual ossim_uint32 | getNumberOfDecimationLevels () const |
Will return the number of resolution levels. More... | |
virtual ossim_uint32 | getTileWidth () const |
Returns the default processing tile width. More... | |
virtual ossim_uint32 | getTileHeight () const |
Returns the default processing tile height. More... | |
virtual ossimIrect | getBoundingRect (ossim_uint32 resLevel=0) const |
This will return the bounding rect of the source. More... | |
virtual void | getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const |
Gets the bounding rectangle of the source. More... | |
virtual void | getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const |
ordering specifies how the vertices should be arranged. More... | |
virtual ossimRefPtr< ossimImageGeometry > | getImageGeometry () |
Returns the image geometry object associated with this tile source or NULL if not defined. More... | |
virtual void | setImageGeometry (const ossimImageGeometry *geom) |
Default implementation sets geometry of the first input to the geometry specified. More... | |
virtual void | saveImageGeometry () const |
Default method to call input's saveImageGeometry. More... | |
virtual void | saveImageGeometry (const ossimFilename &geometry_file) const |
Default method to call input's saveImageGeometry. More... | |
virtual bool | isIndexedData () const |
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ossimSource (ossimObject *owner=0) | |
ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimSource () |
virtual void | enableSource () |
virtual bool | getEnableFlag () const |
virtual void | setEnableFlag (bool flag) |
virtual bool | isInitialized () const |
virtual void | setInitializedFlag (bool flag) |
virtual std::ostream & | print (std::ostream &out) const |
Outputs theErrorStatus as an ossimErrorCode and an ossimString. More... | |
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ossimConnectableObject (ossimObject *owner=0) | |
Base constructor of this object. More... | |
ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) | |
virtual | ~ossimConnectableObject () |
void | setId (const ossimId &id) |
All connectable objects will have id's. More... | |
const ossimId & | getId () const |
Will allow us to get this object's id. More... | |
const ossimObject * | getOwner () const |
Fetches the current owner, most likely a container but not limited to one. More... | |
virtual void | changeOwner (ossimObject *owner) |
Permits changing the object's owner. More... | |
virtual void | setDescription (const ossimString &description) |
virtual ossimString | getDescription () const |
virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
will check the direction specified to see if all slots are full. More... | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) | |
virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
Return a valid index of the input list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findInputIndex (const ossimId &id) |
Return a valid index of the input list if the passed id is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | findOutputIndex (const ossimId &id) |
Return a valid index of the output list if the passed in object is found else return -1. More... | |
virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
Should return the first available index to connect to. More... | |
virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
default implementation is to allow anyone to connect to us. More... | |
virtual void | disconnect (ossimConnectableObject *object=0) |
Will disconnect the object passed in. More... | |
virtual void | disconnect (const ossimId &id) |
Will disconnect the object passed in. More... | |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given input index and generate a connection event. More... | |
virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More... | |
virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the object at the given output index and generate a connection event. More... | |
virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
Will disconnect the output object. More... | |
virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
virtual void | disconnectAllInputs () |
Will disconnect all of the input objects. More... | |
virtual void | disconnectAllOutputs () |
Will disconnect all of the output objects. More... | |
virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will try to connect this objects input to the passed in object. More... | |
virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
Will connect the specified input to the passed in object. More... | |
virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
Will try to connect this objects output to the passed in object. More... | |
virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
virtual bool | connectInputList (ConnectableObjectList &inputList) |
Will disconnect itself from all inputs and reset to the passed in input list. More... | |
virtual bool | connectOutputList (ConnectableObjectList &outputList) |
Will disconnect itself from all outputs and reset to the passed in output list. More... | |
virtual ossim_uint32 | getNumberOfInputs () const |
Returns the number of input objects. More... | |
virtual ossim_uint32 | getNumberOfOutputs () const |
Return the number of output objects. More... | |
ossimConnectableObject * | getInput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
returns the object at the specified index. More... | |
const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
returns the object at the specified index. More... | |
virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
Will set the number of inputs. More... | |
virtual bool | getInputListIsFixedFlag () const |
virtual bool | getOutputListIsFixedFlag () const |
virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
Will set the number of outputs. More... | |
const ConnectableObjectList & | getInputList () const |
const ConnectableObjectList & | getOutputList () const |
ConnectableObjectList & | getInputList () |
ConnectableObjectList & | getOutputList () |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) | |
OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) | |
virtual void | propagateEventToOutputs (ossimEvent &event) |
virtual void | propagateEventToInputs (ossimEvent &event) |
virtual void | setProperty (const ossimString &name, const ossimString &value) |
virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
Save the state of all inputs to a keyword list. More... | |
virtual bool | fillContainer (ossimConnectableContainer &container) |
Inserts this object and all of its children and inputs into the container provided. More... | |
bool | moveInputUp (const ossimId &id) |
Moves the input connection matching id up one in the connection list. More... | |
bool | moveInputDown (const ossimId &id) |
Moves the input connection matching id down one in the connection list. More... | |
bool | moveInputToTop (const ossimId &id) |
Moves the input connection matching id to the top of the connection list. More... | |
bool | moveInputToBottom (const ossimId &id) |
Moves the input connection matching id to the bottom of the connection list. More... | |
virtual void | accept (ossimVisitor &visitor) |
We will add a visitor interface for all connectable objects. More... | |
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ossimObject () | |
virtual | ~ossimObject () |
virtual ossimObject * | dup () const |
virtual ossimString | getShortName () const |
virtual ossimString | getLongName () const |
virtual ossimString | getClassName () const |
virtual RTTItypeid | getType () const |
virtual bool | canCastTo (ossimObject *obj) const |
virtual bool | canCastTo (const RTTItypeid &id) const |
virtual bool | canCastTo (const ossimString &parentClassName) const |
virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
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ossimReferenced () | |
ossimReferenced (const ossimReferenced &) | |
ossimReferenced & | operator= (const ossimReferenced &) |
void | ref () const |
increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
void | unref () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
void | unref_nodelete () const |
decrement the reference count by one, indicating that a pointer to this object is referencing it. More... | |
int | referenceCount () const |
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ossimListenerManager () | |
virtual | ~ossimListenerManager () |
virtual void | fireEvent (ossimEvent &event) |
virtual bool | addListener (ossimListener *listener) |
virtual bool | removeListener (ossimListener *listener) |
virtual bool | findListener (ossimListener *listener) |
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ossimPropertyInterface () | |
virtual | ~ossimPropertyInterface () |
virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
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ossimErrorStatusInterface () | |
virtual | ~ossimErrorStatusInterface () |
virtual ossimErrorCode | getErrorStatus () const |
virtual ossimString | getErrorStatusString () const |
virtual void | setErrorStatus (ossimErrorCode error_status) const |
virtual void | setErrorStatus () const |
virtual void | clearErrorStatus () const |
bool | hasError () const |
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ossimConnectableObjectListener () | |
virtual | ~ossimConnectableObjectListener () |
virtual void | processEvent (ossimEvent &event) |
ProcessEvent. More... | |
virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
virtual void | connectionEvent (ossimConnectionEvent &) |
virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
virtual void | connectOutputEvent (ossimConnectionEvent &) |
virtual void | addObjectEvent (ossimContainerEvent &) |
virtual void | removeObjectEvent (ossimContainerEvent &) |
virtual void | containerEvent (ossimContainerEvent &) |
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ossimListener () | |
virtual | ~ossimListener () |
void | enableListener () |
void | disableListener () |
void | setListenerEnableFlag (bool flag) |
bool | isListenerEnabled () const |
bool | getListenerEnableFlag () const |
Protected Member Functions | |
virtual | ~ossimNBandToIndexFilter () |
void | allocate () |
virtual ossimRefPtr< ossimImageData > | convertInputTile (ossimImageData *inputTile) |
template<class T > | |
ossimRefPtr< ossimImageData > | convertOutputTileTemplate (T inputDummy, ossimImageData *inputTile) |
template<class T1 , class T2 > | |
ossimRefPtr< ossimImageData > | convertInputTileToOutputTemplate (T1 inputDummy, T2 outputDummy, ossimImageData *inputTile) |
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virtual | ~ossimImageSourceFilter () |
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ossimImageSource (const ossimImageSource &rhs) | |
const ossimImageSource & | operator= (const ossimImageSource &) |
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ossimSource (const ossimSource &rhs) | |
const ossimSource & | operator= (const ossimSource &rhs) |
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ossimConnectableObject * | findObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor) |
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virtual | ~ossimReferenced () |
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ossimListenerManager (const ossimListenerManager &rhs) | |
Additional Inherited Members | |
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enum | ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 } |
typedef std::vector< ossimRefPtr< ossimConnectableObject > > | ConnectableObjectList |
It will map the input data to an 8-bit index table. The table
Example keyword list:
type: ossimNBandToIndexFilter
If you want to load from a file then just do:
lut.filename: <full path="" to="" lut="" file>="">
If you have the lut table in line then it must look like this:
lut.entry0: 204 102 1 lut.entry1: 255 204 153 lut.entry2: 51 204 204 lut.number_of_entries: 3 lut.type: ossimNBandLutDataObject
Definition at line 43 of file ossimNBandToIndexFilter.h.
ossimNBandToIndexFilter::ossimNBandToIndexFilter | ( | ) |
Initializes the min value to 0 and the max value to 4000.
Definition at line 28 of file ossimNBandToIndexFilter.cpp.
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Definition at line 36 of file ossimNBandToIndexFilter.cpp.
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Definition at line 85 of file ossimNBandToIndexFilter.cpp.
References ossimImageDataFactory::create(), ossimImageData::initialize(), ossimImageDataFactory::instance(), isSourceEnabled(), ossimImageSourceFilter::theInputConnection, theTile, and ossimRefPtr< T >::valid().
Referenced by getTile().
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Definition at line 137 of file ossimNBandToIndexFilter.cpp.
References convertOutputTileTemplate(), getOutputScalarType(), OSSIM_UINT16, OSSIM_UINT32, OSSIM_UINT8, ossimNotify(), ossimNotifyLevel_WARN, and theTile.
Referenced by getTile().
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Definition at line 215 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::findIndex(), ossimImageData::getBuf(), ossimDataObject::getDataObjectStatus(), ossimImageData::getHeight(), ossimImageData::getNumberOfBands(), ossimNBandLutDataObject::getNumberOfBands(), ossimImageData::getWidth(), ossimImageData::isNull(), ossim::min(), OSSIM_FULL, OSSIM_PARTIAL, ossimDataObject::setDataObjectStatus(), theKeepQuantizedValueFlag, theLut, theTile, and ossimImageData::validate().
Referenced by convertOutputTileTemplate().
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Definition at line 169 of file ossimNBandToIndexFilter.cpp.
References convertInputTileToOutputTemplate(), ossimRectilinearDataObject::getScalarType(), OSSIM_SINT32, OSSIM_SINT8, OSSIM_UINT16, OSSIM_UINT32, OSSIM_UINT8, ossimNotify(), ossimNotifyLevel_WARN, and theTile.
Referenced by convertInputTile().
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Reimplemented from ossimSource.
Definition at line 99 of file ossimNBandToIndexFilter.cpp.
References ossimSource::disableSource(), and theTile.
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Returns the max pixel of the band.
Reimplemented from ossimImageSource.
Definition at line 497 of file ossimNBandToIndexFilter.cpp.
References ossimImageSource::getMaxPixelValue(), isSourceEnabled(), and theMaxValues.
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Returns the min pixel of the band.
Reimplemented from ossimImageSource.
Definition at line 472 of file ossimNBandToIndexFilter.cpp.
References ossimImageSource::getMinPixelValue(), isSourceEnabled(), and theMinValues.
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Each band has a null pixel associated with it.
The null pixel represents an invalid value.
Reimplemented from ossimImageSource.
Definition at line 459 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::getNullPixelIndex(), ossimImageSource::getNullPixelValue(), isSourceEnabled(), and theLut.
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Returns the number of bands in a tile returned from this TileSource.
Reimplemented from ossimImageSource.
Definition at line 410 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::getNumberOfBands(), ossimImageSource::getNumberOfOutputBands(), isSourceEnabled(), theKeepQuantizedValueFlag, theLut, and ossimRefPtr< T >::valid().
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This will be used to query the output pixel type of the tile source.
Please ignore the argument. It will soon be removed.
Reimplemented from ossimImageSource.
Definition at line 430 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::getNumberOfEntries(), ossimImageSource::getOutputScalarType(), isSourceEnabled(), OSSIM_UCHAR, OSSIM_UINT16, OSSIM_UINT32, and theLut.
Referenced by convertInputTile().
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name | Name of property to return. |
Reimplemented from ossimImageSourceFilter.
Definition at line 539 of file ossimNBandToIndexFilter.cpp.
References ossimKeywordNames::FILENAME_KW, ossimFilenameProperty::ossimFilenamePropertyIoType_INPUT, and theLutFilename.
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Pushes this's names onto the list of property names.
propertyNames | array to add this's property names to. |
Reimplemented from ossimImageSourceFilter.
Definition at line 559 of file ossimNBandToIndexFilter.cpp.
References ossimKeywordNames::FILENAME_KW, and ossimImageSourceFilter::getPropertyNames().
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Reimplemented from ossimImageSource.
Definition at line 105 of file ossimNBandToIndexFilter.cpp.
References allocate(), convertInputTile(), ossimRefPtr< T >::get(), ossimImageSource::getTile(), isSourceEnabled(), ossimImageData::makeBlank(), OSSIM_FULL, ossimDataObject::setDataObjectStatus(), ossimImageData::setImageRectangle(), ossimImageSourceFilter::theInputConnection, theTile, and ossimRefPtr< T >::valid().
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Reimplemented from ossimImageSourceFilter.
Definition at line 40 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::getMinMax(), ossimNBandLutDataObject::getNullPixelIndex(), ossimImageSource::getNullPixelValue(), ossimNBandLutDataObject::getNumberOfBands(), ossimNBandLutDataObject::getNumberOfEntries(), ossimImageSourceFilter::initialize(), theKeepQuantizedValueFlag, theLut, theMaxValues, theMinValues, theNullValues, theTile, and ossimRefPtr< T >::valid().
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Reimplemented from ossimSource.
Definition at line 387 of file ossimNBandToIndexFilter.cpp.
References ossimNBandLutDataObject::getNumberOfEntries(), ossimImageSource::getNumberOfOutputBands(), ossimImageSource::getOutputScalarType(), ossimSource::isSourceEnabled(), OSSIM_FLOAT32, OSSIM_FLOAT64, ossimImageSourceFilter::theInputConnection, theLut, and ossimRefPtr< T >::valid().
Referenced by allocate(), getMaxPixelValue(), getMinPixelValue(), getNullPixelValue(), getNumberOfOutputBands(), getOutputScalarType(), and getTile().
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Loads the state of this object.
Reimplemented from ossimImageSourceFilter.
Definition at line 368 of file ossimNBandToIndexFilter.cpp.
References ossimString::c_str(), ossimKeywordlist::find(), ossimNBandLutDataObject::loadState(), theLut, and ossimRefPtr< T >::valid().
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Saves the state of this object.
Reimplemented from ossimImageSourceFilter.
Definition at line 349 of file ossimNBandToIndexFilter.cpp.
References ossimKeywordlist::add(), ossimString::c_str(), ossimNBandLutDataObject::saveState(), theLut, and ossimRefPtr< T >::valid().
void ossimNBandToIndexFilter::setLut | ( | ossimNBandLutDataObject & | lut | ) |
Definition at line 454 of file ossimNBandToIndexFilter.cpp.
References theLut.
void ossimNBandToIndexFilter::setLut | ( | const ossimFilename & | file | ) |
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Will set the property whose name matches the argument "property->getName()".
property | Object containing property to set. |
Reimplemented from ossimImageSourceFilter.
Definition at line 518 of file ossimNBandToIndexFilter.cpp.
References ossimKeywordlist::addFile(), ossimKeywordNames::FILENAME_KW, ossimProperty::getName(), ossimNBandLutDataObject::loadState(), theLut, and ossimProperty::valueToString().
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Definition at line 122 of file ossimNBandToIndexFilter.h.
Referenced by convertInputTileToOutputTemplate(), getNumberOfOutputBands(), and initialize().
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Definition at line 119 of file ossimNBandToIndexFilter.h.
Referenced by convertInputTileToOutputTemplate(), getNullPixelValue(), getNumberOfOutputBands(), getOutputScalarType(), initialize(), isSourceEnabled(), loadState(), saveState(), setLut(), and setProperty().
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Definition at line 121 of file ossimNBandToIndexFilter.h.
Referenced by getProperty().
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Definition at line 124 of file ossimNBandToIndexFilter.h.
Referenced by getMaxPixelValue(), and initialize().
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Definition at line 123 of file ossimNBandToIndexFilter.h.
Referenced by getMinPixelValue(), and initialize().
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Definition at line 125 of file ossimNBandToIndexFilter.h.
Referenced by initialize().
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Definition at line 120 of file ossimNBandToIndexFilter.h.
Referenced by allocate(), convertInputTile(), convertInputTileToOutputTemplate(), convertOutputTileTemplate(), disableSource(), getTile(), and initialize().