OSSIM - Open Source Software Image Map  Version 1.9.0 (20180803)
Public Member Functions | Protected Attributes | List of all members
ossimPointCloudUtilityFilter Class Reference

#include <ossimPointCloudUtilityFilter.h>

Inheritance diagram for ossimPointCloudUtilityFilter:
ossimImageSourceFilter ossimImageSource ossimConnectableObjectListener ossimSource ossimListener ossimConnectableObject ossimErrorStatusInterface ossimObject ossimListenerManager ossimPropertyInterface ossimReferenced

Public Member Functions

 ossimPointCloudUtilityFilter (ossimPointCloudTool *pc_util)
 
virtual ~ossimPointCloudUtilityFilter ()
 
virtual bool getTile (ossimImageData *result, ossim_uint32 resLevel)
 Method to get a tile. More...
 
ossimScalarType getOutputScalarType () const
 This will be used to query the output pixel type of the tile source. More...
 
virtual ossim_uint32 getNumberOfOutputBands () const
 Returns the number of bands in a tile returned from this TileSource. More...
 
virtual ossimRefPtr< ossimImageGeometrygetImageGeometry ()
 Returns the image geometry object associated with this tile source or NULL if not defined. More...
 
- Public Member Functions inherited from ossimImageSourceFilter
 ossimImageSourceFilter (ossimObject *owner=NULL)
 
 ossimImageSourceFilter (ossimImageSource *inputSource)
 
 ossimImageSourceFilter (ossimObject *owner, ossimImageSource *inputSource)
 
virtual void getOutputBandList (std::vector< ossim_uint32 > &bandList) const
 
virtual ossim_uint32 getNumberOfInputBands () const
 
virtual void initialize ()
 
virtual bool loadState (const ossimKeywordlist &kwl, const char *prefix=0)
 Method to the load (recreate) the state of an object from a keyword list. More...
 
virtual bool saveState (ossimKeywordlist &kwl, const char *prefix=0) const
 Method to save the state of an object to a keyword list. More...
 
bool canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const
 required to be overriden by derived classes More...
 
virtual void connectInputEvent (ossimConnectionEvent &event)
 
virtual void disconnectInputEvent (ossimConnectionEvent &event)
 
virtual void propertyEvent (ossimPropertyEvent &event)
 
virtual void refreshEvent (ossimRefreshEvent &event)
 
virtual void setProperty (ossimRefPtr< ossimProperty > property)
 
virtual ossimRefPtr< ossimPropertygetProperty (const ossimString &name) const
 
virtual void getPropertyNames (std::vector< ossimString > &propertyNames) const
 
- Public Member Functions inherited from ossimImageSource
 ossimImageSource (ossimObject *owner=0)
 
 ossimImageSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimImageSource ()
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIpt &origin, ossim_uint32 resLevel=0)
 
virtual ossimRefPtr< ossimImageDatagetTile (const ossimIrect &rect, ossim_uint32 resLevel=0)
 
virtual ossimObjectgetObject ()
 For RTTI support. More...
 
virtual const ossimObjectgetObject () const
 For RTTI support. More...
 
virtual void getDecimationFactor (ossim_uint32 resLevel, ossimDpt &result) const
 Will return the decimation factor for the given resolution level. More...
 
virtual void getDecimationFactors (std::vector< ossimDpt > &decimations) const
 Will return an array of all decimations for each resolution level. More...
 
virtual ossim_uint32 getNumberOfDecimationLevels () const
 Will return the number of resolution levels. More...
 
virtual ossim_uint32 getTileWidth () const
 Returns the default processing tile width. More...
 
virtual ossim_uint32 getTileHeight () const
 Returns the default processing tile height. More...
 
virtual double getNullPixelValue (ossim_uint32 band=0) const
 Each band has a null pixel associated with it. More...
 
virtual double getMinPixelValue (ossim_uint32 band=0) const
 Returns the min pixel of the band. More...
 
virtual double getMaxPixelValue (ossim_uint32 band=0) const
 Returns the max pixel of the band. More...
 
virtual ossimIrect getBoundingRect (ossim_uint32 resLevel=0) const
 This will return the bounding rect of the source. More...
 
virtual void getBoundingRect (ossimIrect &rect, ossim_uint32 resLevel=0) const
 Gets the bounding rectangle of the source. More...
 
virtual void getValidImageVertices (std::vector< ossimIpt > &validVertices, ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER, ossim_uint32 resLevel=0) const
 ordering specifies how the vertices should be arranged. More...
 
virtual void setImageGeometry (const ossimImageGeometry *geom)
 Default implementation sets geometry of the first input to the geometry specified. More...
 
virtual void saveImageGeometry () const
 Default method to call input's saveImageGeometry. More...
 
virtual void saveImageGeometry (const ossimFilename &geometry_file) const
 Default method to call input's saveImageGeometry. More...
 
virtual bool isIndexedData () const
 
- Public Member Functions inherited from ossimSource
 ossimSource (ossimObject *owner=0)
 
 ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimSource ()
 
virtual bool isSourceEnabled () const
 
virtual void enableSource ()
 
virtual void disableSource ()
 
virtual bool getEnableFlag () const
 
virtual void setEnableFlag (bool flag)
 
virtual bool isInitialized () const
 
virtual void setInitializedFlag (bool flag)
 
virtual std::ostream & print (std::ostream &out) const
 Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
 
- Public Member Functions inherited from ossimConnectableObject
 ossimConnectableObject (ossimObject *owner=0)
 Base constructor of this object. More...
 
 ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true)
 
virtual ~ossimConnectableObject ()
 
void setId (const ossimId &id)
 All connectable objects will have id's. More...
 
const ossimIdgetId () const
 Will allow us to get this object's id. More...
 
const ossimObjectgetOwner () const
 Fetches the current owner, most likely a container but not limited to one. More...
 
virtual void changeOwner (ossimObject *owner)
 Permits changing the object's owner. More...
 
virtual void setDescription (const ossimString &description)
 
virtual ossimString getDescription () const
 
virtual bool isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const
 will check the direction specified to see if all slots are full. More...
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className))
 
virtual ossim_int32 findInputIndex (const ossimConnectableObject *object)
 Return a valid index of the input list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findInputIndex (const ossimId &id)
 Return a valid index of the input list if the passed id is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimConnectableObject *object)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 findOutputIndex (const ossimId &id)
 Return a valid index of the output list if the passed in object is found else return -1. More...
 
virtual ossim_int32 getMyInputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual ossim_int32 getMyOutputIndexToConnectTo (ossimConnectableObject *object) const
 Should return the first available index to connect to. More...
 
virtual bool canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const
 default implementation is to allow anyone to connect to us. More...
 
virtual void disconnect (ossimConnectableObject *object=0)
 Will disconnect the object passed in. More...
 
virtual void disconnect (const ossimId &id)
 Will disconnect the object passed in. More...
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given input index and generate a connection event. More...
 
virtual void disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true)
 Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
 
virtual void disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual ossimRefPtr< ossimConnectableObjectdisconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the object at the given output index and generate a connection event. More...
 
virtual void disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true)
 Will disconnect the output object. More...
 
virtual void disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true)
 
virtual void disconnectAllInputs ()
 Will disconnect all of the input objects. More...
 
virtual void disconnectAllOutputs ()
 Will disconnect all of the output objects. More...
 
virtual ossim_int32 connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will try to connect this objects input to the passed in object. More...
 
virtual ossim_int32 connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true)
 Will connect the specified input to the passed in object. More...
 
virtual bool connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true)
 
virtual ossim_int32 connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true)
 Will try to connect this objects output to the passed in object. More...
 
virtual bool connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true)
 
virtual bool connectInputList (ConnectableObjectList &inputList)
 Will disconnect itself from all inputs and reset to the passed in input list. More...
 
virtual bool connectOutputList (ConnectableObjectList &outputList)
 Will disconnect itself from all outputs and reset to the passed in output list. More...
 
virtual ossim_uint32 getNumberOfInputs () const
 Returns the number of input objects. More...
 
virtual ossim_uint32 getNumberOfOutputs () const
 Return the number of output objects. More...
 
ossimConnectableObjectgetInput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetInput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
ossimConnectableObjectgetOutput (ossim_uint32 index=0)
 returns the object at the specified index. More...
 
const ossimConnectableObjectgetOutput (ossim_uint32 index=0) const
 returns the object at the specified index. More...
 
virtual void setNumberOfInputs (ossim_int32 numberOfInputs)
 Will set the number of inputs. More...
 
virtual bool getInputListIsFixedFlag () const
 
virtual bool getOutputListIsFixedFlag () const
 
virtual void setNumberOfOutputs (ossim_int32 numberOfInputs)
 Will set the number of outputs. More...
 
const ConnectableObjectListgetInputList () const
 
const ConnectableObjectListgetOutputList () const
 
ConnectableObjectListgetInputList ()
 
ConnectableObjectListgetOutputList ()
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true))
 
 OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true))
 
virtual void propagateEventToOutputs (ossimEvent &event)
 
virtual void propagateEventToInputs (ossimEvent &event)
 
virtual void setProperty (const ossimString &name, const ossimString &value)
 
virtual ossim_uint32 saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const
 Save the state of all inputs to a keyword list. More...
 
virtual bool fillContainer (ossimConnectableContainer &container)
 Inserts this object and all of its children and inputs into the container provided. More...
 
bool moveInputUp (const ossimId &id)
 Moves the input connection matching id up one in the connection list. More...
 
bool moveInputDown (const ossimId &id)
 Moves the input connection matching id down one in the connection list. More...
 
bool moveInputToTop (const ossimId &id)
 Moves the input connection matching id to the top of the connection list. More...
 
bool moveInputToBottom (const ossimId &id)
 Moves the input connection matching id to the bottom of the connection list. More...
 
virtual void accept (ossimVisitor &visitor)
 We will add a visitor interface for all connectable objects. More...
 
- Public Member Functions inherited from ossimObject
 ossimObject ()
 
virtual ~ossimObject ()
 
virtual ossimObjectdup () const
 
virtual ossimString getShortName () const
 
virtual ossimString getLongName () const
 
virtual ossimString getClassName () const
 
virtual RTTItypeid getType () const
 
virtual bool canCastTo (ossimObject *obj) const
 
virtual bool canCastTo (const RTTItypeid &id) const
 
virtual bool canCastTo (const ossimString &parentClassName) const
 
virtual bool isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const
 
- Public Member Functions inherited from ossimReferenced
 ossimReferenced ()
 
 ossimReferenced (const ossimReferenced &)
 
ossimReferencedoperator= (const ossimReferenced &)
 
void ref () const
 increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
void unref () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
void unref_nodelete () const
 decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
 
int referenceCount () const
 
- Public Member Functions inherited from ossimListenerManager
 ossimListenerManager ()
 
virtual ~ossimListenerManager ()
 
virtual void fireEvent (ossimEvent &event)
 
virtual bool addListener (ossimListener *listener)
 
virtual bool removeListener (ossimListener *listener)
 
virtual bool findListener (ossimListener *listener)
 
- Public Member Functions inherited from ossimPropertyInterface
 ossimPropertyInterface ()
 
virtual ~ossimPropertyInterface ()
 
virtual ossimString getPropertyValueAsString (const ossimString &name) const
 
void getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const
 
void setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList)
 
- Public Member Functions inherited from ossimErrorStatusInterface
 ossimErrorStatusInterface ()
 
virtual ~ossimErrorStatusInterface ()
 
virtual ossimErrorCode getErrorStatus () const
 
virtual ossimString getErrorStatusString () const
 
virtual void setErrorStatus (ossimErrorCode error_status) const
 
virtual void setErrorStatus () const
 
virtual void clearErrorStatus () const
 
bool hasError () const
 
- Public Member Functions inherited from ossimConnectableObjectListener
 ossimConnectableObjectListener ()
 
virtual ~ossimConnectableObjectListener ()
 
virtual void processEvent (ossimEvent &event)
 ProcessEvent. More...
 
virtual void objectDestructingEvent (ossimObjectDestructingEvent &)
 
virtual void connectionEvent (ossimConnectionEvent &)
 
virtual void disconnectOutputEvent (ossimConnectionEvent &)
 
virtual void connectOutputEvent (ossimConnectionEvent &)
 
virtual void addObjectEvent (ossimContainerEvent &)
 
virtual void removeObjectEvent (ossimContainerEvent &)
 
virtual void containerEvent (ossimContainerEvent &)
 
- Public Member Functions inherited from ossimListener
 ossimListener ()
 
virtual ~ossimListener ()
 
void enableListener ()
 
void disableListener ()
 
void setListenerEnableFlag (bool flag)
 
bool isListenerEnabled () const
 
bool getListenerEnableFlag () const
 

Protected Attributes

ossimRefPtr< ossimPointCloudToolm_util
 
- Protected Attributes inherited from ossimImageSourceFilter
ossimImageSourcetheInputConnection
 
- Protected Attributes inherited from ossimSource
bool theEnableFlag
 
bool theInitializedFlag
 
- Protected Attributes inherited from ossimConnectableObject
ossimId theId
 
ossimString theDescription
 
ossimObjecttheOwner
 
bool theInputListIsFixedFlag
 Indicates whether the theInputObjectList is fixed. More...
 
bool theOutputListIsFixedFlag
 Indicates whether the theOutputObjectList is fixed. More...
 
ConnectableObjectList theInputObjectList
 Holds a list of input objects. More...
 
ConnectableObjectList theOutputObjectList
 Holds a list of output objects. More...
 
- Protected Attributes inherited from ossimListenerManager
std::list< ossimListener * > theListenerList
 
bool theEnabledFlag
 
std::list< ossimListener * > theDelayedAdd
 
std::list< ossimListener * > theDelayedRemove
 
bool theFireEventFlag
 
- Protected Attributes inherited from ossimErrorStatusInterface
ossimErrorCode theErrorStatus
 
- Protected Attributes inherited from ossimListener
bool theListenerEnableFlag
 

Additional Inherited Members

- Public Types inherited from ossimConnectableObject
enum  ossimConnectableObjectDirectionType { CONNECTABLE_DIRECTION_NONE = 0, CONNECTABLE_DIRECTION_INPUT = 1, CONNECTABLE_DIRECTION_OUTPUT = 2 }
 
typedef std::vector< ossimRefPtr< ossimConnectableObject > > ConnectableObjectList
 
- Protected Member Functions inherited from ossimImageSourceFilter
virtual ~ossimImageSourceFilter ()
 
- Protected Member Functions inherited from ossimImageSource
 ossimImageSource (const ossimImageSource &rhs)
 
const ossimImageSourceoperator= (const ossimImageSource &)
 
- Protected Member Functions inherited from ossimSource
 ossimSource (const ossimSource &rhs)
 
const ossimSourceoperator= (const ossimSource &rhs)
 
- Protected Member Functions inherited from ossimConnectableObject
ossimConnectableObjectfindObjectOfType (ConnectableObjectList *connectableList, ossimVisitor &visitor)
 
- Protected Member Functions inherited from ossimReferenced
virtual ~ossimReferenced ()
 
- Protected Member Functions inherited from ossimListenerManager
 ossimListenerManager (const ossimListenerManager &rhs)
 

Detailed Description

Definition at line 25 of file ossimPointCloudUtilityFilter.h.

Constructor & Destructor Documentation

◆ ossimPointCloudUtilityFilter()

ossimPointCloudUtilityFilter::ossimPointCloudUtilityFilter ( ossimPointCloudTool pc_util)

Definition at line 22 of file ossimPointCloudUtilityFilter.cpp.

23 : m_util (pc_util)
24 {
25 }
ossimRefPtr< ossimPointCloudTool > m_util

◆ ~ossimPointCloudUtilityFilter()

virtual ossimPointCloudUtilityFilter::~ossimPointCloudUtilityFilter ( )
inlinevirtual

Definition at line 29 of file ossimPointCloudUtilityFilter.h.

29 {}

Member Function Documentation

◆ getImageGeometry()

ossimRefPtr< ossimImageGeometry > ossimPointCloudUtilityFilter::getImageGeometry ( )
virtual

Returns the image geometry object associated with this tile source or NULL if not defined.

The geometry contains full-to-local image transform as well as projection (image-to-world). Default implementation returns the image geometry object associated with the next
(left) input source (if any) connected to this source in the chain, or NULL.

Reimplemented from ossimImageSource.

Definition at line 88 of file ossimPointCloudUtilityFilter.cpp.

References ossimPointCloudTool::m_prodGeom, m_util, and ossimRefPtr< T >::valid().

89 {
90  if (!m_util.valid())
91  return 0;
92  return m_util->m_prodGeom;
93 }
bool valid() const
Definition: ossimRefPtr.h:75
ossimRefPtr< ossimImageGeometry > m_prodGeom
ossimRefPtr< ossimPointCloudTool > m_util

◆ getNumberOfOutputBands()

virtual ossim_uint32 ossimPointCloudUtilityFilter::getNumberOfOutputBands ( ) const
inlinevirtual

Returns the number of bands in a tile returned from this TileSource.

Reimplemented from ossimImageSource.

Definition at line 35 of file ossimPointCloudUtilityFilter.h.

35 { return 1; }

◆ getOutputScalarType()

ossimScalarType ossimPointCloudUtilityFilter::getOutputScalarType ( ) const
inlinevirtual

This will be used to query the output pixel type of the tile source.

Please ignore the argument. It will soon be removed.

Reimplemented from ossimImageSource.

Definition at line 33 of file ossimPointCloudUtilityFilter.h.

References OSSIM_FLOAT32.

33 { return OSSIM_FLOAT32; }
32 bit floating point

◆ getTile()

bool ossimPointCloudUtilityFilter::getTile ( ossimImageData result,
ossim_uint32  resLevel 
)
virtual

Method to get a tile.

Parameters
resultThe tile to stuff. Note The requested rectangle in full image space and bands should be set in the result tile prior to passing. This is the default implementation that is not thread-friendly as it uses the object's tile then simply copies its buffer to the provided tile. Eventually, all image sources should override this method.
Returns
true on success false on error. If return is false, result is undefined so caller should handle appropriately with makeBlank or whatever.
Note
Derived classes should override this method to most efficiently stuff result.

Reimplemented from ossimImageSource.

Definition at line 27 of file ossimPointCloudUtilityFilter.cpp.

References ossimElevManager::getHeightAboveEllipsoid(), ossimImageData::getImageRectangle(), ossimImageData::getPix(), ossimPointCloudImageHandler::getTile(), ossimPointCloudImageHandler::HIGHEST, ossimPointCloudTool::HIGHEST_DEM, ossimPointCloudTool::HIGHEST_LOWEST, ossimElevManager::instance(), ossimImageGeometry::localToWorld(), ossimPointCloudImageHandler::LOWEST, ossimPointCloudTool::LOWEST_DEM, ossimPointCloudTool::m_operation, ossimPointCloudTool::m_pciHandler, ossimPointCloudTool::m_prodGeom, m_util, ossimPointCloudImageHandler::setCurrentEntry(), ossimImageData::setValue(), and ossimImageData::validate().

28 {
29  if (!result)
30  return false;
31 
32  ossimIrect irect (result->getImageRectangle());
33  ossimIpt ipt;
34  ossimGpt gpt;
35  double h, dh;
37  ossimRefPtr<ossimImageData> highest = 0;
38  ossimRefPtr<ossimImageData> lowest = 0;
39 
40  // Fetch tile from inputs as needed:
43  {
45  highest = m_util->m_pciHandler->getTile(irect, resLevel);
46  }
49  {
51  lowest = m_util->m_pciHandler->getTile(irect, resLevel);
52  }
53 
54  // Now loop over all pixels in tile and perform operations as needed:
55  ossimIpt pt_l0;
56  for (ipt.y=irect.ul().y; ipt.y<=irect.lr().y; ++ipt.y)
57  {
58  for (ipt.x=irect.ul().x; ipt.x<=irect.lr().x; ++ipt.x)
59  {
60  pt_l0 = ipt * (resLevel + 1);
61  switch (m_util->m_operation)
62  {
64  m_util->m_prodGeom->localToWorld(pt_l0, gpt);
65  h = elevation->getHeightAboveEllipsoid(gpt);
66  dh = highest->getPix(ipt) - h;
67  break;
68 
70  dh = highest->getPix(ipt) - lowest->getPix(ipt);
71  break;
72 
73  default: // LOWEST_DEM
74  m_util->m_prodGeom->localToWorld(pt_l0, gpt);
75  h = elevation->getHeightAboveEllipsoid(gpt);
76  dh = lowest->getPix(ipt) - h;
77  break;
78 
79  }
80  result->setValue(ipt.x, ipt.y, dh);
81  }
82  }
83 
84  result->validate();
85  return true;
86 }
virtual void setValue(ossim_int32 x, ossim_int32 y, ossim_float64 color)
enum ossimPointCloudTool::Operation m_operation
ossimRefPtr< ossimPointCloudImageHandler > m_pciHandler
static ossimElevManager * instance()
METHOD: instance() Implements singelton pattern.
virtual ossim_float64 getPix(const ossimIpt &position, ossim_uint32 band=0) const
Will return the pixel at location position.
ossimRefPtr< ossimImageGeometry > m_prodGeom
ossimRefPtr< ossimImageData > getTile(const ossimIrect &rect, ossim_uint32 resLevel=0) override
Returns a pointer to a tile given an origin representing the upper left corner of the tile to grab fr...
virtual ossimDataObjectStatus validate() const
bool localToWorld(const ossimDpt &local_pt, ossimGpt &world_pt) const
Exposes the 3D projection from image to world coordinates.
virtual double getHeightAboveEllipsoid(const ossimGpt &gpt)
virtual ossimIrect getImageRectangle() const
bool setCurrentEntry(ossim_uint32 entryIdx) override
ossimRefPtr< ossimPointCloudTool > m_util

Member Data Documentation

◆ m_util

ossimRefPtr<ossimPointCloudTool> ossimPointCloudUtilityFilter::m_util
protected

Definition at line 40 of file ossimPointCloudUtilityFilter.h.

Referenced by getImageGeometry(), and getTile().


The documentation for this class was generated from the following files: